RimWorld
Vanilla Chemfuel Expanded
 此主題已被置頂,因此它可能很重要
Kikohi  [開發人員] 2022 年 4 月 13 日 下午 11:53
Bug reports
Report any bug here. Remember to provide a Hugslib log, even if you don't see any error in the log, it helps us track down potential incompatibility.
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目前顯示第 1-15 則留言,共 83
Spaxxow 2022 年 4 月 12 日 下午 12:46 
Fuel Disappearing
Whenever I add a new connection, I lose all the fuel I had sitting in the hopper/drain. I lost 15k fuel.

https://gist.github.com/95456f20ce8c5ab281e1e62109577a95
Spaxxow 2022 年 4 月 12 日 下午 1:37 
Correction: Whenever the drain has fuel removed via pipe network it takes all of the fuel. So the SRTS will land, it will automatically be filled, and the drain fills up the tanks but empties all of the drain.
Kikohi  [開發人員] 2022 年 4 月 13 日 上午 3:15 
Good catch! Thanks for the report. It will be fixed in the next update
最後修改者:Kikohi; 2022 年 4 月 13 日 上午 3:15
Spaxxow 2022 年 4 月 13 日 上午 4:01 
引用自 Kikohi
Good catch! Thanks for the report. It will be fixed in the next update
And I expect a full refund! Lol
Hwkeyee 2022 年 4 月 14 日 下午 9:23 
When the refinery is placed, it does not automatically connect to nearby power or pipes, and throws this error up in devmode. After manually connecting power and pipes, the refinery doesn't begin refining, and draws no power.

Exception drawing PS_DeepchemRefinery206941: System.NullReferenceException: Object reference not set to an instance of an object
at VCHE.CompRefinery.PostDraw () [0x00001] in <8fc5d970249447699ad2efb2cbd6bf30>:0
at Verse.ThingWithComps.Comps_PostDraw () [0x00024] in <99518a644a3e4a7ea3fde566568df84a>:0
at Verse.ThingWithComps.Draw () [0x00014] in <99518a644a3e4a7ea3fde566568df84a>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <99518a644a3e4a7ea3fde566568df84a>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DynamicDrawManager:DrawDynamicThings ()
Verse.Map:MapUpdate ()
(wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch1 (Verse.Game)
Verse.Root_Play:Update ()

Additionally, after i deconstruct the refinery, it drops no resources and pawns become unable to pass through the space the refinery took up. I think this might be a mod mistake on my part but i wanted to share. Thanks!


https://gist.github.com/HugsLibRecordKeeper/09f51083a306514ce5e4507211bcd21f
Kikohi  [開發人員] 2022 年 4 月 14 日 下午 11:47 
@Hwkeyee You do not have the last version of the framework, in your log PipeSystem version is 1.0.0, it should be 1.0.0.1. Please try to update the framwork (unsub and resub) and report back :)
最後修改者:Kikohi; 2022 年 4 月 14 日 下午 11:48
Hwkeyee 2022 年 4 月 15 日 下午 7:14 
@Kikohi wow that absolutely worked, thank you! I appreciate it very much!
ShielÐ 2022 年 4 月 19 日 下午 4:51 
Idk if this is a bug on my end but Chemfuel ponds and pumps that out put 75 chemfuel per 5~ days seem to be bugged and the timer goes into the negative? Will provide screenshot when it happens again as I reloaded the file after seeing it
Kikohi  [開發人員] 2022 年 4 月 19 日 下午 10:51 
@ShielÐ If it happen again, please also share a full Hugslib log
ShielÐ 2022 年 4 月 20 日 下午 6:49 
引用自 Kikohi
@ShielÐ If it happen again, please also share a full Hugslib log

There are no hugslib log that I could see?

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2797440905
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2797440904
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2797440901

here are the screenshots in game though.
Note the "pump will produce 75 units of chemfuel in -XXXX and the negative numbers kept getting bigger. I have no other mod that interact with chemfuels nor pumps, all VEX mods and this only happens after adding VE Chemfuel
dabeek 2022 年 4 月 20 日 下午 9:53 
This mod seems to be preventing Chemshine Barrels and Helixien Gas Vents, from Vanilla Factions Expanded - Settlers and Vanilla Power Expanded respectively, from being constructable options.
dabeek 2022 年 4 月 20 日 下午 9:54 
There's probably other things it's messing with but those are the ones I found.
dabeek 2022 年 4 月 20 日 下午 10:13 
I just checked the devmode Place Direct Thing and I can confirm that they're creatable and don't cause errors. The only likely cause is that this mod is manually disabling them. Why?
Kikohi  [開發人員] 2022 年 4 月 21 日 上午 12:31 
@ShielÐ Thanks for the report, I found the issue, will be fixed in the next update. Please report back :)

@dallasbeek This mod can't the cause of this. I tested to make sure, I do have the chemshine barrel. As for the vent, it was made non-buildable in the last VFE Power update.
ShielÐ 2022 年 4 月 21 日 下午 1:24 
引用自 Kikohi
@ShielÐ Thanks for the report, I found the issue, will be fixed in the next update. Please report back :)

@dallasbeek This mod can't the cause of this. I tested to make sure, I do have the chemshine barrel. As for the vent, it was made non-buildable in the last VFE Power update.
Of course! Thanks for getting back to me!
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