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In any case, enter these two lines into the console and I think it will fix the problem [fixed now!]:
ChangeCharClass/Kasimir Wheatford,Cavalier
SetStat/Kasimir Wheatford,Sprite Set,Cavalier_Male
By the way, did the Chapter Select show up eventually when you started your new campaign? I tried just now and it shows up for me.
When the 3 white squares appear for the engineer to load weapons into the golems, the dialogue box won't appear. My engineer's standing on top of the uppermost white square when this dialogue is queued, so I think that might cause the script to break.
You say "the dialogue is queued"; are you seeing his portrait appear without the dialogue box? And it doesn't let you move your camera around and act?
Is the engineer standing on that spot at the start of the turn, the same turn when the white squares first appear?
In the mean time, I believe this will help you get past the problem: open up the console (Grave ` key), type in and run EndConvImmediately.
See the screenshot for the location, this is right at the start of the turn when the white squares appear: https://i.imgur.com/h2jAmb1.png
Using EndConvImmediately does fix things!
Currently, there seems to be a bug with dialogues with the kind of scripting I used there. This is more of a bug with base game TTL, which I have now reported.
I finished the first mission after taking the full loot and rescuing the two defectors, second mission was to blow up a ammo depot. However, moving Gomez into position would prop up a dialog very much like the one Mania encountered, stoping me from interact with the game.
I got past it with a bit of fidling on the console, however on the next scene that was night of rest on camp with a few dialogue options to ask about everyone's background, finishing any conversation would make a random member of the crew take 100 burning damage and die. And on the next day they are still dead so i also could not continue playing on that save.
To clarify for the ammo depot mission, did this dialogue bug happen after visitng all four points? If so, it probably is the same bug and I can fix it, but I want to make sure it isn't happening sooner than that.
The good news is that I think I figured out what was causing the 100 damage thing; the way one of my scripts function in the base game changed recently. I was able to make some changes to fix it. The bad news is that, like you figured, I don't think there is a way to continue on that save. Hopefully you have a save from the ammo depot mission or earlier!
https://imgur.com/4s3TZho