Arma 3
SOG AI
Komodo 13 Dec, 2024 @ 4:13pm
BUG: EOD doesn't obey SOG AI stance commands after commanded to disable explosive/mine
https://streamable.com/woycir

Here, the EOD was commanded to remove an explosive, but after that he would not go back to default stance and remained prone
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Showing 1-4 of 4 comments
Johnnyboy  [developer] 14 Dec, 2024 @ 11:15am 
Pesky little ♥♥♥♥♥♥ not obeying! Good find. I wonder if you did a vanilla Copy My Stance if that would clear that condition. I think it probably would. For some reason engine level vanilla commands are stickier than the equivalent Script command that my mod executes, and vanilla Copy My Stance is the only way to clear that. Note that vanilla key command Copy My Stance should be same as this SQF script command:

`_unit setUnitPos "AUTO";`

But sadly that is not the case, so there is nothing I can do about it.
Johnnyboy  [developer] 14 Dec, 2024 @ 11:59am 
I tried to recreate the problem, and it didn't happen to me. EOD AI obeyed stance commands after deactivating mines. Here's the recording:

https://youtu.be/nxVXx1Ah9ao
Komodo 14 Dec, 2024 @ 4:13pm 
confirmed that vanilla COPY MY STANCE cleared it
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