Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

Twice over the Vistula - a realistic Conquest modification
Leon026  [developer] 12 Jul, 2022 @ 11:56pm
Bug Reporting
For posting bug reports
< >
Showing 1-15 of 24 comments
Legionary Guard 19 Jul, 2022 @ 1:10pm 
German 1942 Motorized Infantry is missing the NCO/Feldwebel.

In addition, "Volunteer" is misspelled on the "Volkssturm 'Volunteer'" soldier type.

Also, not sure if bug or WAD, but 78. Sturm infantry maintain full paper strength into 1944.
Leon026  [developer] 22 Jul, 2022 @ 2:53am 
Originally posted by Legionary Guard:
German 1942 Motorized Infantry is missing the NCO/Feldwebel.

Fixed for update 6:
Volkssturm volunteer typo
NCO/Feldwebel for Motorized 42.

The 78th Sturm being paper strength into 1944 is a design choice yes. Historically speaking, by late 1944 they were essentially wiped out.... but the 78th tree being a little short, I wanted to give the 78th a little oompf, rather than being a copy of the Heer tree.
Last edited by Leon026; 22 Jul, 2022 @ 2:53am
boop 3 Oct, 2022 @ 1:23pm 
In the falls officer squad, the officer and radio operator both have ammo for a MP40 but no MP40 weapon.
Stick Rick 21 Oct, 2022 @ 12:52am 
halftracks only equip the front mg. i found no way of equipping the rear one? and once you have unequipted the frontal mg as well you cant equip any of them.

Dont know if this is a vanilla problem...
Eagletanker 14 Apr, 2023 @ 3:53pm 
Soviet AI in multiplayer stops spawning units at around the 14 minute mark.
BrothersGrimmy 19 Apr, 2023 @ 6:45pm 
Looks like CE V2 and Vistula doesn't work hand in hand that well.
Leon026  [developer] 19 Apr, 2023 @ 10:33pm 
Originally posted by Eagletanker:
Soviet AI in multiplayer stops spawning units at around the 14 minute mark.

I noticed similar and will try to work on it this weekend. I'm back to work and so unfortunately free time has become a rare commodity.
Leon026  [developer] 22 Apr, 2023 @ 1:42am 
Originally posted by Eagletanker:
Soviet AI in multiplayer stops spawning units at around the 14 minute mark.

This has been fixed. It seems to have been tied to the Strelkovy 42 not having the correct manpower associated.
Vladius 23 Apr, 2023 @ 11:22am 
In conquest soviets start spawning OT 34-85 earlier then T 34-76 (1943). Thats looks kinda sus
Vladius 23 Apr, 2023 @ 11:24am 
Also is it intended that germans swarming you with tanks and almost no infantry early conquest?
Leon026  [developer] 23 Apr, 2023 @ 1:27pm 
Originally posted by Vladius:
In conquest soviets start spawning OT 34-85 earlier then T 34-76 (1943). Thats looks kinda sus

Ah yea, found the source of error. I'll upload the fix next update.

In regards to Germans swarming with tanks, AI is a bit random because it doesnt necessarily spawn the same thing. Looking at the AI script, I haven't really changed much other than adding in the new additions, so the tank spawn % is actually vanilla. I'll look into tweaking it more.
Stick Rick 3 Jun, 2024 @ 11:46am 
Typo in German Infantry: "Stralingrad" should be "Stalingrad"
Leon026  [developer] 3 Jun, 2024 @ 8:09pm 
Noted!
Will be fixed in next update (alongside US tree)
Invero 7 Jun, 2024 @ 8:25am 
-All Fallschirmjager MG Assistants doesn't have K98's ammunition clips in the breed files
-Most if not all German radiomen only have MP40 magazines but not the rifle itself.
Leon026  [developer] 15 Jun, 2024 @ 8:18pm 
Thanks ! Fixed in next update.
< >
Showing 1-15 of 24 comments
Per page: 1530 50