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However, the stat points also raise both those, raising Neural Heat Limit by 20 per point, and Neural Heat Recovery Rate by 0.2 per point.
Neural Heat Limit =
((5*Psylink Levels)+(20*Psylink Stat Upgrades)) *
((Pawn Base Psi Sensitivity+5*Psylink Stat Upgrade)/100)
Neural Heat Recovery Rate = ((0.66+Gear Offsets)*(0.2 * Psylink Stat Upgrade) * (1+3*Pain percentage)
Psychic Sensitivity =
(100 +/- Pawn Trait + 5 * Psylink Stat Upgrade)/100
Meditation Focus Gain =
(50 + 10 * Psylink Stat Upgrade)
Psy Focus Cost =
(100 - 1 * Psylink Stat Upgrade)
That checks out with my testing thus far. I was getting thrown off because of eltex clothing, and neural heat being increased by both the flat increase and the sensitivity increase.
PS: You can create monsters using psy stats. A level 11 pawn with a Psyfocus Ring for a combat ability, and 10 psystat upgrades, would have:
Neural Heat Limit = 382.5
Neural Heat Recovery Rate = 1.32
Meditation Focus Gain = 150%
Psy Focus Cost - 90%
PSS: Are there failsafes against <0% Psy Focus Cost, or is it assumed that anyone willing to farm the anima ritual 100 times deserves unlimited power? A level 101 pawn would have:
Neural Heat Limit = 15,000
Neural Heat Recovery Rate = 13.2
Psychic Sensitivity = 600%
Meditation Focus Gain = 1050%
Psy Focus Cost = 0%
Level - EXP cost to next level
1 115 Delta
2 132 17 Delta of the Delta
3 152 20 3
4 175 23 3
5 201 26 3
6 231 30 4
7 266 35 5
8 306 40 5
9 351 45 5 - I extrapolated this one, it might be incorrect.
10 405 54 9
11 466 61 7
There definitely seems to be a pattern, but the pattern seems to change or break down after psylevel 10.
If level is less than 20: XP needed for previous level * 1.15
If level is between 20 and 30: XP needed for previous level * 1.10
If level is more than 30: XP needed for previous level * 1.05
Starting with 100XP to get to level 1 (though that never actually happens). So 2 is 115, etc.
How much rounding is there? By level 20 I'm getting 1636.65373929461, which is quite a few significant digits.
Thanks for the reply, sorry for being picky! I just want my excel spreadsheets to be *perfectly* accurate!
EDIT: Your formula gives me 465.239139606409 EXP to get past level 11, where in game I see 466, so there's definitely some rounding going on.