RimWorld

RimWorld

Vanilla Psycasts Expanded
Duskmare 8. aug. 2022 kl. 22:54
How does Health Swap work?
I've tried to use this a couple of times, both mid-battle to swap my damage to an undamaged enemy and on a friendly pawn just to heal my warlord caster/fighter so that someone less useful was out of commission, but it doesn't seem to work...

For 35% and from the description I thought it would either be an instant heal of all temporary damage, giving that damage to one selected enemy or ally, or a way to transfer permanent injuries to an ally.

Perhaps it's a very slow transfer that takes place over 12 hours or so? It would be a bit worthless then... and it is from near the end, or at the end, of it's respective tree.

Is there something I'm missing?
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legodude17  [udvikler] 9. aug. 2022 kl. 7:01 
It has a whitelist, only transfer certain things. Though injuries should be moved.
Duskmare 9. aug. 2022 kl. 9:38 
Oprindeligt skrevet af legodude17:
It has a whitelist, only transfer certain things. Though injuries should be moved.
Is it supposed to be immediate? Is there a limit to how many injuries it swaps? It might be that it's just not working for me for some reason...
legodude17  [udvikler] 9. aug. 2022 kl. 10:14 
Oprindeligt skrevet af Duskmare:
Oprindeligt skrevet af legodude17:
It has a whitelist, only transfer certain things. Though injuries should be moved.
Is it supposed to be immediate? Is there a limit to how many injuries it swaps? It might be that it's just not working for me for some reason...
Yes and no.
Duskmare 9. aug. 2022 kl. 11:39 
Hmm, fair enough. I'll have to test it a bit more but it does seem like it's not working for whatever reason. Possibly a conflict with some other mod somewhere. Thanks for replying!
Duskmare 11. aug. 2022 kl. 16:25 
I figured out what I was doing wrong. I didn't realise you had to select two targets. I thought the caster was always the one giving the damage to someone else but nope, you can choose two people. Which, honestly, is what the skill description suggests and I feel a bit stupid for messing it up, haha. I can only assume I thought some frame drops were causing the click to not register, meaning I selected the same target twice, causing nothing to happen.
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