Total War: WARHAMMER III

Total War: WARHAMMER III

Guv's Diplomatic Gains & Cultural Aversions overhaul Mod (Updated Patch 6.0 / 2024-12-12)
Guvenoren  [developer] 6 Sep, 2022 @ 5:02pm
Diplomatic Gains: Overview
Diplomatic Gains: Overview
All Diplomatic relation amplifiers such as Negatives and Positives
have been reverted back to vanilla. Example, Order factions and Evil factions have in current version 0.5 in positive gains and 2x in negative gains. This has now been reverted to 1x/1x. Certain factions have exceptions to this rule.

Diplomatic gains from assassinations contracts (Nagarythe) has been reduced. They were too powerful and easy to use.

Edited numbers on cultural aversions.
Added a few more numbers to cultural aversions and affinities to help with campaign balance.

Khalida has her unique "Hates Vampires" personality back
Which applies -100 relations with Vampire Counts and Vampire Coast.

Changed how the Tomb Kings look at other factions.
In vanilla, they get a ridiculous amount of diplomatic relations (+60) with great powers. This is unhealthy and to me makes no sense, this has been changed to better suit their style, lore and gameplay. They should abhor that other factions are more powerful than they are, but they're sluggish to respond and are delusional, so they should attempt to
remain dormant. Now Tomb Kings do not gain relations from high power, but a maximum of -20 relations with great power factions. Great Power disliking factions receives an appropriate context on their faction diplomacy screen.

Some factions have increased diplomatic penalties towards each other as they view each other's atrocities with disdain.
100% increase from all negative actions and 50% reduction to positive actions. Examples: Dwarfs x High Elves/Dark Elves/Wood Elves. High Elves x Dwarfs.

Dwarfs now correctly "Hold Grudges".
Dwarfs hold on to positives 5 times stronger than your average faction. Which means they hold on to positive relations just as long as they hold on to negatives. To make it tougher to remain great buds with dwarfs, I have changed so they hold positives 2 times the amount instead. (also fixed a bug where some dwarf did not hold grudges)