Invisible, Inc.

Invisible, Inc.

Into the Breach Agents
Erpy 14 Sep, 2022 @ 5:36am
Glitch when exitting a level
First of all, very nice mod. Having played Into the Breach myself, it's awesome seeing some of its pilots making their way into this game.

I did stumble onto a strange glitch, however. I was playing with Gana and Lily and whenever I used the exit teleporter (with both of them inside), the level wouldn't end until I clicked the "End Turn" button and the game belatedly noticed none of my agents were present in the level anymore. Then, later on during a rescue mission, I gathered all three of my agents in the teleporter and exitted with my third one, but then only two of them teleported away. I had to click the teleport icon again in order to get him out too. Also, whenever I finished a location list level, Central chewed me out for not bringing along the data despite the fact I definitely had it on me. (and new locations were added to the map as they should)
< >
Showing 1-7 of 7 comments
Hekateras  [developer] 14 Sep, 2022 @ 2:48pm 
Thanks for reporting this issue. I wasn't able to reproduce it so far, so it must be some mod interaction. Unfortunately I can't do much without the log file. Next time you encounter this bug, please upload your log file and share it here. The log can be found (on PC) under My Documents/Klei/Invisible Inc/logs
Last edited by Hekateras; 14 Sep, 2022 @ 2:50pm
Erpy 15 Sep, 2022 @ 9:04am 
I've uploaded the log at https://easyupload.io/8zv9ts

I figured out the reason why Central chided me for missing the list from the executive terminal earlier; Lily had the site list in her inventory and when I clicked the teleport button, only she teleported out. I had to click again to whisk Gana away, but at that point none of the present agents had a list, so I got reprimanded.
Erpy 15 Sep, 2022 @ 9:52am 
I just got another bug; this time a fatal one. Both Lily and Gana spawned in one room, but Gana seemed invisible and while I could see his tracking trail following the cursor if he was selected, trying to move him crashed the game. The resulting error was:

------------------------------------------------------------------------------------------------------------
Loading_Screens/modinit.lue:75+Loading Screens has detected an error caused by another mod: game/sim/level.lue:187:Community_Bugfixes/laser.lua:20: attempt to index local 'unit' (a nil value)

stack traceback:
Community_Bugfixes/laser.lua:20: in function 'canTripLaser'
Community_Bugfixes/laser.lua:48: in function
(tail call): ?

game/sim/simquery.lua:985: in function 'pathFn'
game/sim/simquery.lua:1665: in function 'floodFill'
------------------------------------------------------------------------------------------------------------
Erpy 15 Sep, 2022 @ 2:22pm 
The glitch doesn't seem to be directly related to Gana. I also got it while playing with Lily and Siliconera. The glitch IS capable of messing with your results. I just botched a courier rescue mission because one of my agents stuck on the telepad while the courier did warp out and the mission was considered a failure, denying me the extra locations.

An unrelated (and much more beneficial) glitch seems to happen with Lily's free-peek ability during alarm level 0. If you have 0,5 or 0 AP left and you use Lilly's free peek, your AP returns to 1. You can then move a square and repeat this as long there is something to peek around/through. This won't work once the alarm level hits 1.
Hekateras  [developer] 19 Sep, 2022 @ 1:39am 
Originally posted by Erpy:
I've uploaded the log at https://easyupload.io/8zv9ts

I figured out the reason why Central chided me for missing the list from the executive terminal earlier; Lily had the site list in her inventory and when I clicked the teleport button, only she teleported out. I had to click again to whisk Gana away, but at that point none of the present agents had a list, so I got reprimanded.
This seems to be a bug caused by More Archived Agents. I think I've seen this reported earlier today but I've forwarded it to the mod creator just in case. Please wait for a fix for that from the MAA side.

The other one might be an incompatibility with Community Bugfixes but I'll get back to you on that.

Thanks for reporting the AP thing, that IS a genuine bug/oversight. ^^; What happened is that instead of making Lily's peek free under alarm level 1, it's actually easier to lift the restrictions for it, then refund the cost... but using AP can't take you into negative AP, therein the exploit, oops! Enjoy it while it lasts, I'll fix it ASAP.
Last edited by Hekateras; 19 Sep, 2022 @ 1:47am
Erpy 19 Sep, 2022 @ 11:12am 
Originally posted by Hekateras:
Originally posted by Erpy:
I've uploaded the log at https://easyupload.io/8zv9ts

I figured out the reason why Central chided me for missing the list from the executive terminal earlier; Lily had the site list in her inventory and when I clicked the teleport button, only she teleported out. I had to click again to whisk Gana away, but at that point none of the present agents had a list, so I got reprimanded.
This seems to be a bug caused by More Archived Agents. I think I've seen this reported earlier today but I've forwarded it to the mod creator just in case. Please wait for a fix for that from the MAA side.

The other one might be an incompatibility with Community Bugfixes but I'll get back to you on that.

Thanks for reporting the AP thing, that IS a genuine bug/oversight. ^^; What happened is that instead of making Lily's peek free under alarm level 1, it's actually easier to lift the restrictions for it, then refund the cost... but using AP can't take you into negative AP, therein the exploit, oops! Enjoy it while it lasts, I'll fix it ASAP.

Thanks for looking into it. I did some more checking and I don't think either More Archived Agents or Community Bugfixes is the cause because I removed both of those mods from my mod folder and the glitch still appeared. (in fact, the glitch consistently turned up when I tried to play with only this mod, the Sim Constructor and Function Library installed)

The teleport glitch definitely seems linked to Lily. Whenever I played a level after picking her, teleporting out always glitched. I didn't get that issue if she wasn't on my team.

The glitch seems harmless at first since you can leave the level by either clicking the "exit level" icon on the agent whose teleportation failed and usually whenever you're chided by Central for failing an objective, you don't actually fail. (you still get locations from the executive terminal even if the agent who held the site list teleported out first and agents you rescued still join your team)

It can mess up your mission if you play the More Mission Mod and the courier you rescue doesn't teleport out last. (if you try to teleport and he phases out while one of your agents fails on the first try, you don't get the new locations)

I found that it outright breaks the game on the last mission. Central entering the final chamber is supposed to despawn all other playable characters, but they fail to do so and you can't plug Incognita into the mainframe, meaning you get stuck and there's no way to finish the level.

Try the following:
1) Pick Lily and another agent
2) Have Lily get the site list
3) Put both agents in the exit teleporter, switch to Lily and click her "exit level" icon.

She should disappear and either the other agent gets left behind until you click his/her exit-icon or both agents teleport out but the level doesn't end until you click the end turn button.

This happened to me every single time.
Hekateras  [developer] 19 Sep, 2022 @ 1:27pm 
Turns out the Lily bug was on the side of my mod after all, I just fixed it. Please update and thanks for bringing this to my attention!
Last edited by Hekateras; 19 Sep, 2022 @ 1:27pm
< >
Showing 1-7 of 7 comments
Per page: 1530 50