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As for the biome mod - I was curious as to how it interacts with biome mods, the code basically asks the game "get random animal under the max allowed size, that is listed in this biomes spawn list, that is suitable for the maps current temperature"
If that mod does weird things with the biome spawn list for that biome then I dont really know how I can work around that, I tested with vanilla and it seemed to only spawn appropiate animals.
As to the balance, yes you are probably right, thanks for that feedback, 5% seems about right, with auto-destroy on. Perhaps I could limit the total number of traps on the map at once aswell.