Project Zomboid

Project Zomboid

Better Sorting - Patch Smorgasbord
 This topic has been pinned, so it's probably important
Gaist Heidegger  [developer] 17 Oct, 2022 @ 9:42pm
Bugs / Errors / Omissions
A thread to keep track of any goofs, glitches or oversights as development continues.
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Showing 1-15 of 32 comments
RagingLoony 7 Oct, 2022 @ 6:47pm 
two errors
Oct 08, 2022 2:40:53 AM zombie.Lua.LuaManager RunLuaInternal
SEVERE: Error found in LUA file: D:/Games/steamapps/workshop/content/108600/2869324238/mods/BSSmorgasbord/media/lua/client/BSS-BravensBicycles.lua
ERROR: General , 1665193253022> ExceptionLogger.logException> Exception thrown se.krka.kahlua.vm.KahluaException: BSS-BravensBicycles.lua:5: 'then' expected near `;` at LexState.lexerror line:278.
ERROR: General , 1665193253023> DebugLogStream.printException> Stack trace:
se.krka.kahlua.vm.KahluaException: BSS-BravensBicycles.lua:5: 'then' expected near `;`
at org.luaj.kahluafork.compiler.LexState.lexerror(LexState.java:278)
at org.luaj.kahluafork.compiler.LexState.syntaxerror(LexState.java:289)
at org.luaj.kahluafork.compiler.LexState.error_expected(LexState.java:683)
at org.luaj.kahluafork.compiler.LexState.check(LexState.java:696)
at org.luaj.kahluafork.compiler.LexState.checknext(LexState.java:700)
at org.luaj.kahluafork.compiler.LexState.test_then_block(LexState.java:1598)
at org.luaj.kahluafork.compiler.LexState.ifstat(LexState.java:1610)
at org.luaj.kahluafork.compiler.LexState.statement(LexState.java:1736)
at org.luaj.kahluafork.compiler.LexState.chunk(LexState.java:1790)
at org.luaj.kahluafork.compiler.LexState.compile(LexState.java:198)
at se.krka.kahlua.luaj.compiler.LuaCompiler.loadis(LuaCompiler.java:132)
at se.krka.kahlua.luaj.compiler.LuaCompiler.loadis(LuaCompiler.java:124)
at zombie.Lua.LuaManager.RunLuaInternal(LuaManager.java:537)
at zombie.Lua.LuaManager.RunLua(LuaManager.java:501)
at zombie.Lua.LuaManager.RunLua(LuaManager.java:487)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:334)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:261)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:380)
at zombie.GameWindow.init(GameWindow.java:1203)
at zombie.GameWindow.mainThreadInit(GameWindow.java:575)
at zombie.GameWindow.mainThread(GameWindow.java:488)
at java.base/java.lang.Thread.run(Unknown Source)
Oct 08, 2022 2:40:53 AM zombie.Lua.LuaManager RunLuaInternal
SEVERE: Error found in LUA file: D:/Games/steamapps/workshop/content/108600/2869324238/mods/BSSmorgasbord/media/lua/client/BSS-PompsItems.lua
ERROR: General , 1665193253030> ExceptionLogger.logException> Exception thrown se.krka.kahlua.vm.KahluaException: BSS-PompsItems.lua:90: unexpected symbol near `;` at LexState.lexerror line:278.
ERROR: General , 1665193253030> DebugLogStream.printException> Stack trace:
se.krka.kahlua.vm.KahluaException: BSS-PompsItems.lua:90: unexpected symbol near `;`
at org.luaj.kahluafork.compiler.LexState.lexerror(LexState.java:278)
at org.luaj.kahluafork.compiler.LexState.syntaxerror(LexState.java:289)
at org.luaj.kahluafork.compiler.LexState.prefixexp(LexState.java:1117)
at org.luaj.kahluafork.compiler.LexState.primaryexp(LexState.java:1130)
at org.luaj.kahluafork.compiler.LexState.exprstat(LexState.java:1691)
at org.luaj.kahluafork.compiler.LexState.statement(LexState.java:1779)
at org.luaj.kahluafork.compiler.LexState.chunk(LexState.java:1790)
at org.luaj.kahluafork.compiler.LexState.block(LexState.java:1350)
at org.luaj.kahluafork.compiler.LexState.test_then_block(LexState.java:1599)
at org.luaj.kahluafork.compiler.LexState.ifstat(LexState.java:1610)
at org.luaj.kahluafork.compiler.LexState.statement(LexState.java:1736)
at org.luaj.kahluafork.compiler.LexState.chunk(LexState.java:1790)
at org.luaj.kahluafork.compiler.LexState.compile(LexState.java:198)
at se.krka.kahlua.luaj.compiler.LuaCompiler.loadis(LuaCompiler.java:132)
at se.krka.kahlua.luaj.compiler.LuaCompiler.loadis(LuaCompiler.java:124)
at zombie.Lua.LuaManager.RunLuaInternal(LuaManager.java:537)
at zombie.Lua.LuaManager.RunLua(LuaManager.java:501)
at zombie.Lua.LuaManager.RunLua(LuaManager.java:487)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:334)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:261)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:380)
at zombie.GameWindow.init(GameWindow.java:1203)
at zombie.GameWindow.mainThreadInit(GameWindow.java:575)
at zombie.GameWindow.mainThread(GameWindow.java:488)
at java.base/java.lang.Thread.run(Unknown Source)
Gaist Heidegger  [developer] 7 Oct, 2022 @ 7:02pm 
Hmmm, that is baffling for Braven's Bicycles in particular -- it's hard to get much simpler than that lua file. This is its entire contents:

require("ItemTweaker_Copy_CC"); --Braven's Bicycles --https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2829166253 if getActivatedMods();contains("BBVehicles") then TweakItem("Base.BicyclesMagVol1","DisplayCategory","LitR"); TweakItem("Base.BicyclesMagVol2","DisplayCategory","LitR"); TweakItem("Base.BicyclesMagVol3","DisplayCategory","LitR"); end

Edit: Ah ha! There's the culprit right in plain sight: that's a semicolon where there should be a colon with the getActivatedMods() for Braven's Biycles! I'll fix that now, apologies.
Last edited by Gaist Heidegger; 7 Oct, 2022 @ 7:16pm
Gaist Heidegger  [developer] 7 Oct, 2022 @ 7:04pm 
Curiously, line 90 for the PompItems lua is where the previous version had an extraneous ; with the ; (it had an extra semicolon.) That was one of the things I corrected with the last update, maybe it's possible your local copy didn't get updated yet? If you can, try unsubscribing and re-subscribing and see if that error still occurs.
Gaist Heidegger  [developer] 7 Oct, 2022 @ 8:18pm 
Posted an update with some new mod additions which includes a fix for the character issue in the Braven Bicycle file; I'm pretty sure the line mentioned in your second error was already fixed with my previous update, but let me know if it persists after unsubscribing + re-subscribing to get a fresh copy of the mod's files.
RagingLoony 8 Oct, 2022 @ 5:25pm 
both errors appear to be fixed, no red boxes when the game starts, GG :)
Jacques the Crab 23 Feb, 2023 @ 10:45am 
Hey, I believe there's a typo in the IG_UI_EN file for the main mod that was preventing some items to show their category correctly. At least the Jaap Wrungel mod.

IGUI_ITemCat_MechStor = "Mechanics - Storage",

should be lowercase 't' on item I think.

IGUI_ItemCat_MechStor = "Mechanics - Storage",

The tinyest of typos. Will be on the lookout for anything else. Great job with the mod!
Gaist Heidegger  [developer] 23 Feb, 2023 @ 12:59pm 
Originally posted by Percyrus:
Hey, I believe there's a typo in the IG_UI_EN file for the main mod that was preventing some items to show their category correctly. At least the Jaap Wrungel mod.

IGUI_ITemCat_MechStor = "Mechanics - Storage",

should be lowercase 't' on item I think.

IGUI_ItemCat_MechStor = "Mechanics - Storage",

The tinyest of typos. Will be on the lookout for anything else. Great job with the mod!

Ahh, good catch -- I'll try to earmark that for in an update, there's been a number of mods to catch-up on for inclusion. Out of curiosity, does adjusting the capitalization in your local copy resolve it for those parts then?
Jacques the Crab 23 Feb, 2023 @ 4:54pm 
It does!

Originally posted by Gaist Heidegger:
there's been a number of mods to catch-up on for inclusion

I'm actually in the process of adding some of your sorting categories to a couple of mods I have subscribed too as well as update others (SMUI and SLEO seem to have a bunch of items that are categorized as 'Clothing' only). I was just going to be using this privately on my game (and it's piggybacking of your work) and would be more than willing to show you what I've done so far in case you want to include it in an update. Mind that I've never done this kind of stuff for PZ and am reverse engineering what I can figure out.
Gaist Heidegger  [developer] 25 Feb, 2023 @ 8:21am 
I'd be happy to incorporate them if you'd like.
Jacques the Crab 25 Feb, 2023 @ 9:48am 
I'll leave what I've done here as I do it, feel free!
I did make some extra changes, namely more categories (personal preference really). You can ignore those of course if you wish.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2713921292
Updated to include Amazona and some minor stuff.
--Undead Survivor --https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2713921292 if getActivatedMods():contains("UndeadSuvivor") then --Appearance GaistUtils.doParam("UndeadSurvivor.MakeUp_Amazona01","DisplayCategory","Appear"); --Clothing - Acessory GaistUtils.doParam("UndeadSurvivor.AmazonaFeather01","DisplayCategory","ClothA"); GaistUtils.doParam("UndeadSurvivor.AmazonaFeather02","DisplayCategory","ClothA"); GaistUtils.doParam("UndeadSurvivor.AmazonaFeather03","DisplayCategory","ClothA"); GaistUtils.doParam("UndeadSurvivor.AmazonaFeather04","DisplayCategory","ClothA"); GaistUtils.doParam("UndeadSurvivor.AmazonaFeather05","DisplayCategory","ClothA"); GaistUtils.doParam("UndeadSurvivor.AmazonaFeather06","DisplayCategory","ClothA"); GaistUtils.doParam("UndeadSurvivor.AmazonaFeather07","DisplayCategory","ClothA"); GaistUtils.doParam("UndeadSurvivor.AmazonaFeather08","DisplayCategory","ClothA"); GaistUtils.doParam("UndeadSurvivor.AmazonaFeather09","DisplayCategory","ClothA"); GaistUtils.doParam("UndeadSurvivor.AmazonaFeather10","DisplayCategory","ClothA"); GaistUtils.doParam("UndeadSurvivor.AmazonaFeather11","DisplayCategory","ClothA"); GaistUtils.doParam("UndeadSurvivor.AmazonaFeather12","DisplayCategory","ClothA"); --Clothing - Bag GaistUtils.doParam("UndeadSurvivor.AmazonaHipBag","DisplayCategory","ClothB"); GaistUtils.doParam("UndeadSurvivor.PrepperVestPacked","DisplayCategory","ClothB"); --Clothing - Feet GaistUtils.doParam("UndeadSurvivor.AmazonaBoots","DisplayCategory","ClothF"); --Clothing - Torso GaistUtils.doParam("UndeadSurvivor.AmazonaDress","DisplayCategory","ClothT"); GaistUtils.doParam("UndeadSurvivor.AmazonaDressTrimmed01","DisplayCategory","ClothT"); GaistUtils.doParam("UndeadSurvivor.AmazonaDressTrimmed02","DisplayCategory","ClothT"); GaistUtils.doParam("UndeadSurvivor.AmazonaDressTrimmed03","DisplayCategory","ClothT"); GaistUtils.doParam("UndeadSurvivor.AmazonaDressTrimmed04","DisplayCategory","ClothT"); GaistUtils.doParam("UndeadSurvivor.AmazonaDressTrimmed05","DisplayCategory","ClothT"); GaistUtils.doParam("UndeadSurvivor.AmazonaDressTrimmed06","DisplayCategory","ClothT"); --Clothing - Torso (Outerwear) GaistUtils.doParam("UndeadSurvivor.AmazonaCloakUP","DisplayCategory","ClothTO"); GaistUtils.doParam("UndeadSurvivor.AmazonaCloakDOWN","DisplayCategory","ClothTO"); --(new category for personal use. can ignore) --Tool - Light-Source GaistUtils.doParam("UndeadSurvivor.PrepperFlashlight","DisplayCategory","ToolLS"); --Weapon - Melee GaistUtils.doParam("UndeadSurvivor.PrepperKnifeKnock","DisplayCategory","WepMelee"); GaistUtils.doParam("UndeadSurvivor.AmazonaSpear","DisplayCategory","WepMelee"); --Weapon - Firearm GaistUtils.doParam("Base.DeadlyHeadhunterRifle","DisplayCategory","WepFire"); GaistUtils.doParam("Base.HeadhunterRifle","DisplayCategory","WepFire"); --Weapon - Part GaistUtils.doParam("Base.HeadhunterScope","DisplayCategory","WepPart"); end
Jacques the Crab 25 Feb, 2023 @ 9:53am 
Minor updates all around.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2423906082
--BCGTools --https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2423906082 if getActivatedMods():contains("BCGTools") then GaistUtils.doParam("BCGTools.SpearKukriMachete","DisplayCategory","WepMelee"); end

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2667899942
--VFE --https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2667899942 if getActivatedMods():contains("VFExpansion1") then GaistUtils.doParam("Base.9mmClip13","DisplayCategory","WepAmmoMag"); GaistUtils.doParam("Base.P229","DisplayCategory","WepFire"); end

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2732639855
--WaterTrailer --https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2732639855 if getActivatedMods():contains("rWaterTrailer") then GaistUtils.doParam("RotatorsClothing.TShirt_RotatorsBlack","DisplayCategory","ClothT"); end

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2732594572
--RotatorsLib --https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2732594572 if getActivatedMods():contains("RotatorsLib") then GaistUtils.doParam("RotatorsClothing.Hat_BaseballCapRotators","DisplayCategory","ClothH"); GaistUtils.doParam("RotatorsClothing.Hat_BaseballCapRotators_Reverse","DisplayCategory","ClothH"); end
Last edited by Jacques the Crab; 25 Feb, 2023 @ 9:58am
Jacques the Crab 25 Feb, 2023 @ 10:07am 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2863949128
Patch for Canteens and Bottles. Personal categories can be changed back to 'Container'.
--Canteens And Bottles --https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2863949128 if getActivatedMods():contains("CanteensAndBottles") then --Container - Liquids GaistUtils.doParam("CanteensAndBottles.CampingCanteenTartanEmpty","DisplayCategory","ContainerL") GaistUtils.doParam("CanteensAndBottles.CampingCanteenArmyEmpty","DisplayCategory","ContainerL") GaistUtils.doParam("CanteensAndBottles.CampingCanteenReadyPrepEmpty","DisplayCategory","ContainerL") GaistUtils.doParam("CanteensAndBottles.CanteenOliveDrabEmpty","DisplayCategory","ContainerL") GaistUtils.doParam("CanteensAndBottles.CanteenArmyGreenEmpty","DisplayCategory","ContainerL") GaistUtils.doParam("CanteensAndBottles.FlaskEmpty","DisplayCategory","ContainerL") GaistUtils.doParam("CanteensAndBottles.FlaskSpiffoEmpty","DisplayCategory","ContainerL") GaistUtils.doParam("CanteensAndBottles.GiantWaterBottleEmpty","DisplayCategory","ContainerL") GaistUtils.doParam("CanteensAndBottles.GymBottleBlueYellowEmpty","DisplayCategory","ContainerL") GaistUtils.doParam("CanteensAndBottles.GymBottleOrangeCharcoalEmpty","DisplayCategory","ContainerL") GaistUtils.doParam("CanteensAndBottles.GymBottlePurpleGreyEmpty","DisplayCategory","ContainerL") GaistUtils.doParam("CanteensAndBottles.GymBottleSpiffoEmpty","DisplayCategory","ContainerL") GaistUtils.doParam("CanteensAndBottles.MedicinalCanteenWhiteGreenEmpty","DisplayCategory","ContainerL") GaistUtils.doParam("CanteensAndBottles.MedicinalCanteenWhiteGreenSerum","DisplayCategory","Medical") GaistUtils.doParam("CanteensAndBottles.MedicinalCanteenWhiteRedEmpty","DisplayCategory","ContainerL") GaistUtils.doParam("CanteensAndBottles.MedicinalCanteenGreenWhiteEmpty","DisplayCategory","ContainerL") GaistUtils.doParam("CanteensAndBottles.MedicinalCanteenRedWhiteEmpty","DisplayCategory","ContainerL") GaistUtils.doParam("CanteensAndBottles.SmallWaterskinEmpty","DisplayCategory","ContainerL") GaistUtils.doParam("CanteensAndBottles.QualityWaterskinEmpty","DisplayCategory","ContainerL") GaistUtils.doParam("CanteensAndBottles.LargeWaterskinEmpty","DisplayCategory","ContainerL") --Container - Fuel GaistUtils.doParam("CanteensAndBottles.JerryCanTankEmpty","DisplayCategory","ContainerF") GaistUtils.doParam("CanteensAndBottles.JumboJerryCanTankEmpty","DisplayCategory","ContainerF") --Survival - Water GaistUtils.doParam("CanteensAndBottles.LargeBladder","DisplayCategory","SurWater") GaistUtils.doParam("CanteensAndBottles.SmallBladder","DisplayCategory","SurWater") end

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2766033079
Patch for Better Flashlights. Personal category can be changed back to 'Tool'.
--Better Flashlights --https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2766033079 if getActivatedMods():contains("BetterFlashlights") then GaistUtils.doParam("Base.BF_HeadLight","DisplayCategory","ClothHelmA"); GaistUtils.doParam("Base.Hat_HardHat_Miner_With_Light","DisplayCategory","ClothHelm"); --Tool - Light Source (New category) GaistUtils.doParam("Base.HandTorch_CK_LED","DisplayCategory","ToolLS"); GaistUtils.doParam("Base.HandTorch_ManLite","DisplayCategory","ToolLS"); GaistUtils.doParam("Base.HandTorch_Army1","DisplayCategory","ToolLS"); GaistUtils.doParam("Base.HandTorch_Army2","DisplayCategory","ToolLS"); GaistUtils.doParam("Base.Torch1","DisplayCategory","ToolLS"); GaistUtils.doParam("Base.Torch2","DisplayCategory","ToolLS"); GaistUtils.doParam("Base.Torch3","DisplayCategory","ToolLS"); GaistUtils.doParam("Base.Torch4","DisplayCategory","ToolLS"); GaistUtils.doParam("Base.Torch5","DisplayCategory","ToolLS"); GaistUtils.doParam("Base.Torch6","DisplayCategory","ToolLS"); GaistUtils.doParam("Base.Torch7","DisplayCategory","ToolLS"); GaistUtils.doParam("Base.TorchArmy1","DisplayCategory","ToolLS"); GaistUtils.doParam("Base.TorchArmy2","DisplayCategory","ToolLS"); GaistUtils.doParam("Base.BF_EgenerexLite","DisplayCategory","ToolLS"); GaistUtils.doParam("Base.BF_SpiffoLite","DisplayCategory","ToolLS"); GaistUtils.doParam("Base.BF_OldFlashlight","DisplayCategory","ToolLS"); end

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2897115343
Patch for Hand Crank Flashlights. Personal category can be changed to 'Tool', business as usual.
--Hand Crank Flashlights --https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2897115343 if getActivatedMods():contains("HandCrankFlashlights") then --Tool - Light Source GaistUtils.doParam("CTorch.CrankTorch1","DisplayCategory","ToolLS"); GaistUtils.doParam("CTorch.CrankTorch2","DisplayCategory","ToolLS"); GaistUtils.doParam("CTorch.CrankTorch3","DisplayCategory","ToolLS"); GaistUtils.doParam("CTorch.CrankTorch4","DisplayCategory","ToolLS"); GaistUtils.doParam("CTorch.CrankTorch5","DisplayCategory","ToolLS"); GaistUtils.doParam("CTorch.CrankTorch6","DisplayCategory","ToolLS"); GaistUtils.doParam("CTorch.CrankTorchARG","DisplayCategory","ToolLS"); GaistUtils.doParam("CTorch.CrankTorchBox","DisplayCategory","ToolLS"); end
Jacques the Crab 25 Feb, 2023 @ 10:10am 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2913477124
Patch for new Improvised Silencers Rebalanced, specific to VFE.
--Improvised Silencers Rebalanced --https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2913477124 if getActivatedMods():contains("ImprovisedSilencersVFERebalanced") then --Weapon - Part GaistUtils.doParam("ImprovisedSilencers.Silencer","DisplayCategory","WepPart"); GaistUtils.doParam("ImprovisedSilencers.SilencerPistol","DisplayCategory","WepPart"); GaistUtils.doParam("ImprovisedSilencers.MetalPipeSilencer","DisplayCategory","WepPart"); GaistUtils.doParam("ImprovisedSilencers.TorchSilencer","DisplayCategory","WepPart"); GaistUtils.doParam("ImprovisedSilencers.WaterBottleSilencer","DisplayCategory","WepPart"); end

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2844721214
Patch for this version of Kitsune's Crosswbow mod.
--Remastered Kitsune's Crossbow Mod (Sound Fix) --https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2844721214 if getActivatedMods():contains("KitsuneCrossbowSoundFix") then --Weapon - Firearm GaistUtils.doParam("KCMweapons.HandCrossbow","DisplayCategory","WepFire"); GaistUtils.doParam("KCMweapons.KCM_Compound","DisplayCategory","WepFire"); GaistUtils.doParam("KCMweapons.KCM_Compound02","DisplayCategory","WepFire"); GaistUtils.doParam("KCMweapons.KCM_Handmade","DisplayCategory","WepFire"); GaistUtils.doParam("KCMweapons.KCM_Handmade02","DisplayCategory","WepFire"); --Weapon - Part GaistUtils.doParam("KCMweapons.KCM_IronSight","DisplayCategory","WepPart"); GaistUtils.doParam("KCMweapons.KCM_x2Scope","DisplayCategory","WepPart"); GaistUtils.doParam("KCMweapons.KCM_x4Scope","DisplayCategory","WepPart"); GaistUtils.doParam("KCMweapons.KCM_x8Scope","DisplayCategory","WepPart"); GaistUtils.doParam("KCMweapons.KCM_Sling","DisplayCategory","WepPart"); GaistUtils.doParam("KCMweapons.KCM_FiberglassStock","DisplayCategory","WepPart"); GaistUtils.doParam("KCMweapons.KCM_RedDot","DisplayCategory","WepPart"); GaistUtils.doParam("KCMweapons.KCM_Laser","DisplayCategory","WepPart"); --Weapon - Part (Crosswbow Bolts Crafting Items) GaistUtils.doParam("KCMweapons.ShortBrokenBolt","DisplayCategory","WepPart"); GaistUtils.doParam("KCMweapons.LongBrokenBolt","DisplayCategory","WepPart"); GaistUtils.doParam("KCMweapons.WoodenBrokenBolt","DisplayCategory","WepPart"); GaistUtils.doParam("KCMweapons.ShortShaft","DisplayCategory","WepPart"); GaistUtils.doParam("KCMweapons.LongShaft","DisplayCategory","WepPart"); GaistUtils.doParam("KCMweapons.CrossbowBoltHead","DisplayCategory","WepPart"); GaistUtils.doParam("KCMweapons.CrossbowBoltFletching","DisplayCategory","WepPart"); end

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2727063344
Patch for this version of Military Ponchos.
--Military Ponchos Nerfed --https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2727063344 if getActivatedMods():contains("MilPonchoNerfed") then GaistUtils.doParam("Base.MPonchoGreenUP","DisplayCategory","ClothTO"); GaistUtils.doParam("Base.MPonchoGreenDOWN","DisplayCategory","ClothTO"); GaistUtils.doParam("Base.MPonchoYellowUP","DisplayCategory","ClothTO"); GaistUtils.doParam("Base.MPonchoYellowDOWN","DisplayCategory","ClothTO"); GaistUtils.doParam("Base.MPonchoShoulder","DisplayCategory","ClothTO"); GaistUtils.doParam("Base.MPonchoShoulderDOWN","DisplayCategory","ClothTO"); GaistUtils.doParam("Base.MPonchoShoulderYEL","DisplayCategory","ClothTO"); GaistUtils.doParam("Base.MPonchoShoulderYELdown","DisplayCategory","ClothTO"); GaistUtils.doParam("Base.MPonchoBlackUP","DisplayCategory","ClothTO"); GaistUtils.doParam("Base.MPonchoBlackDOWN","DisplayCategory","ClothTO"); GaistUtils.doParam("Base.MPonchoShoulderBLA","DisplayCategory","ClothTO"); GaistUtils.doParam("Base.MPonchoShoulderBLAdown","DisplayCategory","ClothTO"); end

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2786499395
Patch for Noir's Rifle Slings.
--Noir's Rifle Slings --https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2786499395 if getActivatedMods():contains("noirrsling") then --Clothing - Acessory GaistUtils.doParam("Base.SlingA","DisplayCategory","ClothA"); GaistUtils.doParam("Base.SlingAalt","DisplayCategory","ClothA"); GaistUtils.doParam("Base.SlingAalt2","DisplayCategory","ClothA"); GaistUtils.doParam("Base.SlingAalt3","DisplayCategory","ClothA"); end

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2901552077
Patch for Visible Holster.
--Visible Holster --https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2901552077 if getActivatedMods():contains("mrnvsbhltr") then GaistUtils.doParam("Base.HolsterSimple","DisplayCategory","ClothA"); GaistUtils.doParam("Base.HolsterDouble","DisplayCategory","ClothA"); GaistUtils.doParam("Base.HolsterSimple1","DisplayCategory","ClothA"); GaistUtils.doParam("Base.HolsterSimple2","DisplayCategory","ClothA"); GaistUtils.doParam("Base.HolsterDouble1","DisplayCategory","ClothA"); GaistUtils.doParam("Base.HolsterDouble2","DisplayCategory","ClothA"); end if getActivatedMods():contains("mrnvsbhltrvn") then GaistUtils.doParam("Base.HolsterSimple","DisplayCategory","ClothA"); GaistUtils.doParam("Base.HolsterDouble","DisplayCategory","ClothA"); GaistUtils.doParam("Base.HolsterSimple1","DisplayCategory","ClothA"); GaistUtils.doParam("Base.HolsterSimple2","DisplayCategory","ClothA"); GaistUtils.doParam("Base.HolsterDouble1","DisplayCategory","ClothA"); GaistUtils.doParam("Base.HolsterDouble2","DisplayCategory","ClothA"); end if getActivatedMods():contains("mrnvsbhltwc") then GaistUtils.doParam("Base.HolsterSimple","DisplayCategory","ClothA"); GaistUtils.doParam("Base.HolsterDouble","DisplayCategory","ClothA"); GaistUtils.doParam("Base.HolsterSimple1","DisplayCategory","ClothA"); GaistUtils.doParam("Base.HolsterSimple2","DisplayCategory","ClothA"); GaistUtils.doParam("Base.HolsterDouble1","DisplayCategory","ClothA"); GaistUtils.doParam("Base.HolsterDouble2","DisplayCategory","ClothA"); end
Jacques the Crab 25 Feb, 2023 @ 1:05pm 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2530389024
Updated with missing items. Added a new category 'Clothing - Webbing', can ignore of course.
--Shark & Peach Military Uniforms --https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2530389024 if getActivatedMods():contains("SMUI") then --Clothing - Accessory GaistUtils.doParam("SMUIClothing.Glasses_BoogieGoggles","DisplayCategory","ClothA"); GaistUtils.doParam("SMUIClothing.Glasses_GeneralIssue","DisplayCategory","ClothA"); GaistUtils.doParam("SMUIClothing.MPBrassardAlternate","DisplayCategory","ClothA"); GaistUtils.doParam("SMUIClothing.MOPPPackageGreen","DisplayCategory","ClothA"); --Clothing - Bag GaistUtils.doParam("SMUIClothing.Bag_CFP90PatrolPack","DisplayCategory","ClothB"); GaistUtils.doParam("SMUIClothing.Bag_MilitaryMedicalBag","DisplayCategory","ClothB"); GaistUtils.doParam("SMUIClothing.GasMaskBag","DisplayCategory","ClothB"); GaistUtils.doParam("SMUIClothing.Bag_LargeALICEPack","DisplayCategory","ClothB"); GaistUtils.doParam("SMUIClothing.Bag_LargeALICEPackWoodland","DisplayCategory","ClothB"); --Clothing - Feet GaistUtils.doParam("SMUIClothing.Shoes_MickeyMouse","DisplayCategory","ClothF"); GaistUtils.doParam("SMUIClothing.Shoes_JungleBoots","DisplayCategory","ClothF"); --Clothing - Feet (Socks) GaistUtils.doParam("SMUIClothing.Socks_GeneralIssue","DisplayCategory","ClothFS"); --Clothing - Hands GaistUtils.doParam("SMUIClothing.FlightGloves","DisplayCategory","ClothHW"); GaistUtils.doParam("SMUIClothing.Gloves_GloveLiner","DisplayCategory","ClothHW"); --Clothing - Head GaistUtils.doParam("SMUIClothing.Hat_T56","DisplayCategory","ClothH"); GaistUtils.doParam("SMUIClothing.Hat_PVS5Black","DisplayCategory","ClothH"); GaistUtils.doParam("SMUIClothing.Hat_HBTBeret","DisplayCategory","ClothH"); GaistUtils.doParam("SMUIClothing.Hat_GarrisonCap","DisplayCategory","ClothH"); GaistUtils.doParam("SMUIClothing.Hat_PVS5Green","DisplayCategory","ClothH"); GaistUtils.doParam("SMUIClothing.Hat_ERDLBeret","DisplayCategory","ClothH"); GaistUtils.doParam("SMUIClothing.Hat_TigerStripeBeret","DisplayCategory","ClothH"); GaistUtils.doParam("SMUIClothing.Hat_WatchCap","DisplayCategory","ClothH"); GaistUtils.doParam("SMUIClothing.Hat_BoonieHatSixColorDesert","DisplayCategory","ClothH"); GaistUtils.doParam("SMUIClothing.Hat_BoonieHatSixColorDesertFolded","DisplayCategory","ClothH"); GaistUtils.doParam("SMUIClothing.Hat_BoonieHatThreeColorDesert","DisplayCategory","ClothH"); GaistUtils.doParam("SMUIClothing.Hat_BoonieHatThreeColorDesertFolded","DisplayCategory","ClothH"); GaistUtils.doParam("SMUIClothing.Hat_PatrolCapERDLBrown","DisplayCategory","ClothH"); GaistUtils.doParam("SMUIClothing.Hat_PatrolCapERDLBrownReversed","DisplayCategory","ClothH"); GaistUtils.doParam("SMUIClothing.Hat_PatrolCapERDL","DisplayCategory","ClothH"); GaistUtils.doParam("SMUIClothing.Hat_PatrolCapERDLReversed","DisplayCategory","ClothH"); GaistUtils.doParam("SMUIClothing.Hat_BoonieHatERDL","DisplayCategory","ClothH"); GaistUtils.doParam("SMUIClothing.Hat_BoonieHatERDLFolded","DisplayCategory","ClothH"); GaistUtils.doParam("SMUIClothing.Hat_OG106Cap","DisplayCategory","ClothH"); GaistUtils.doParam("SMUIClothing.Hat_OG106CapReversed","DisplayCategory","ClothH"); GaistUtils.doParam("SMUIClothing.Hat_PatrolCapOG107","DisplayCategory","ClothH"); GaistUtils.doParam("SMUIClothing.Hat_PatrolCapOG107Reversed","DisplayCategory","ClothH"); GaistUtils.doParam("SMUIClothing.Hat_OG107UtilityCover","DisplayCategory","ClothH"); GaistUtils.doParam("SMUIClothing.Hat_OG107UtilityCoverReversed","DisplayCategory","ClothH"); GaistUtils.doParam("SMUIClothing.Hat_PatrolCapDesertRolled","DisplayCategory","ClothH"); GaistUtils.doParam("SMUIClothing.Hat_PatrolCapDesertRolledReversed","DisplayCategory","ClothH"); GaistUtils.doParam("SMUIClothing.Hat_PatrolCapDesertCombatRolled","DisplayCategory","ClothH"); GaistUtils.doParam("SMUIClothing.Hat_PatrolCapDesertCombatRolledReversed","DisplayCategory","ClothH"); GaistUtils.doParam("SMUIClothing.Hat_PatrolCapERDLBrownRolled","DisplayCategory","ClothH"); GaistUtils.doParam("SMUIClothing.Hat_PatrolCapRolledERDLBrownReversed","DisplayCategory","ClothH"); GaistUtils.doParam("SMUIClothing.Hat_PatrolCapERDLRolled","DisplayCategory","ClothH"); GaistUtils.doParam("SMUIClothing.Hat_PatrolCapRolledERDLReversed","DisplayCategory","ClothH"); GaistUtils.doParam("SMUIClothing.Hat_PatrolCapOG107Rolled","DisplayCategory","ClothH"); GaistUtils.doParam("SMUIClothing.Hat_PatrolCapOG107RolledReversed","DisplayCategory","ClothH"); GaistUtils.doParam("SMUIClothing.Hat_PatrolCapUrbanRolled","DisplayCategory","ClothH"); GaistUtils.doParam("SMUIClothing.Hat_PatrolCapUrbanRolledReversed","DisplayCategory","ClothH"); GaistUtils.doParam("SMUIClothing.Hat_PatrolCapRolled","DisplayCategory","ClothH"); GaistUtils.doParam("SMUIClothing.Hat_PatrolCapRolledReversed","DisplayCategory","ClothH"); GaistUtils.doParam("SMUIClothing.Hat_BoonieHatTigerStripe","DisplayCategory","ClothH"); GaistUtils.doParam("SMUIClothing.Hat_BoonieHatTigerStripeFolded","DisplayCategory","ClothH"); GaistUtils.doParam("SMUIClothing.Hat_UrbanUtilityCover","DisplayCategory","ClothH"); GaistUtils.doParam("SMUIClothing.Hat_UrbanUtilityCoverReversed","DisplayCategory","ClothH"); GaistUtils.doParam("SMUIClothing.Hat_BoonieHatWoodland","DisplayCategory","ClothH"); GaistUtils.doParam("SMUIClothing.Hat_BoonieHatWoodlandFolded","DisplayCategory","ClothH"); GaistUtils.doParam("SMUIClothing.Hat_WoodlandUtilityCover","DisplayCategory","ClothH"); GaistUtils.doParam("SMUIClothing.Hat_WoodlandUtilityCoverReversed","DisplayCategory","ClothH"); --Clothing - Helmet GaistUtils.doParam("SMUIClothing.Hat_M1HelmetAutumnMitchell","DisplayCategory","ClothHelm"); GaistUtils.doParam("SMUIClothing.Hat_M1HelmetAutumnMitchellStrapless","DisplayCategory","ClothHelm"); GaistUtils.doParam("SMUIClothing.Hat_M1HelmetAutumnMitchellGoggles","DisplayCategory","ClothHelm"); GaistUtils.doParam("SMUIClothing.Hat_M1HelmetAutumnMitchellGogglesStrapless","DisplayCategory","ClothHelm"); GaistUtils.doParam("SMUIClothing.Hat_M1HelmetThreeColor","DisplayCategory","ClothHelm"); GaistUtils.doParam("SMUIClothing.Hat_M1HelmetThreeColorStrapless","DisplayCategory","ClothHelm"); GaistUtils.doParam("SMUIClothing.Hat_M1HelmetThreeColorGoggles","DisplayCategory","ClothHelm"); GaistUtils.doParam("SMUIClothing.Hat_M1HelmetThreeColorGogglesStrapless","DisplayCategory","ClothHelm"); GaistUtils.doParam("SMUIClothing.Hat_M1HelmetERDL","DisplayCategory","ClothHelm"); GaistUtils.doParam("SMUIClothing.Hat_M1HelmetERDLStrapless","DisplayCategory","ClothHelm"); GaistUtils.doParam("SMUIClothing.Hat_M1HelmetERDLGoggles","DisplayCategory","ClothHelm"); GaistUtils.doParam("SMUIClothing.Hat_M1HelmetERDLGogglesStrapless","DisplayCategory","ClothHelm"); GaistUtils.doParam("SMUIClothing.Hat_M1HelmetERDLBrown","DisplayCategory","ClothHelm"); GaistUtils.doParam("SMUIClothing.Hat_M1HelmetERDLBrownStrapless","DisplayCategory","ClothHelm"); GaistUtils.doParam("SMUIClothing.Hat_M1HelmetMilitaryPolice","DisplayCategory","ClothHelm"); GaistUtils.doParam("SMUIClothing.Hat_M1HelmetMilitaryPoliceStrapless","DisplayCategory","ClothHelm"); GaistUtils.doParam("SMUIClothing.Hat_M1HelmetMilitaryPoliceGoggles","DisplayCategory","ClothHelm"); GaistUtils.doParam("SMUIClothing.Hat_M1HelmetMilitaryPoliceGogglesStrapless","DisplayCategory","ClothHelm"); GaistUtils.doParam("SMUIClothing.Hat_MilitaryTacticalHelmetNVGMount","DisplayCategory","ClothHelm"); GaistUtils.doParam("SMUIClothing.Hat_MilitaryTacticalHelmetNVGDOWN","DisplayCategory","ClothHelm"); GaistUtils.doParam("SMUIClothing.Hat_MilitaryTacticalHelmetNVGUP","DisplayCategory","ClothHelm"); GaistUtils.doParam("SMUIClothing.Hat_MarkIIHelmet","DisplayCategory","ClothHelm"); GaistUtils.doParam("SMUIClothing.Hat_M1HelmetRagtop","DisplayCategory","ClothHelm"); GaistUtils.doParam("SMUIClothing.Hat_M1HelmetRagtopStrapless","DisplayCategory","ClothHelm"); GaistUtils.doParam("SMUIClothing.Hat_MilitaryHelmetRagtop","DisplayCategory","ClothHelm"); GaistUtils.doParam("SMUIClothing.Hat_MilitaryHelmetRagtopStrapless","DisplayCategory","ClothHelm"); GaistUtils.doParam("SMUIClothing.Hat_MilitaryHelmetShark","DisplayCategory","ClothHelm"); GaistUtils.doParam("SMUIClothing.Hat_MilitaryHelmetSharkStrapless","DisplayCategory","ClothHelm"); --Clothing - Helmet Accessory GaistUtils.doParam("SMUIClothing.HelmetRags","DisplayCategory","ClothHelmA"); --Clothing - Legs GaistUtils.doParam("SMUIClothing.Shorts_CamoDesertLong","DisplayCategory","ClothL"); GaistUtils.doParam("SMUIClothing.Trousers_DuckHunter","DisplayCategory","ClothL"); GaistUtils.doParam("SMUIClothing.Trousers_DuckHunterTucked","DisplayCategory","ClothL"); GaistUtils.doParam("SMUIClothing.Trousers_FrogSkin","DisplayCategory","ClothL"); GaistUtils.doParam("SMUIClothing.Trousers_FrogSkinTucked","DisplayCategory","ClothL"); GaistUtils.doParam("SMUIClothing.Trousers_Hawaiian","DisplayCategory","ClothL"); GaistUtils.doParam("SMUIClothing.Trousers_HawaiianTucked","DisplayCategory","ClothL"); GaistUtils.doParam("SMUIClothing.Shorts_Hawaiian","DisplayCategory","ClothL"); GaistUtils.doParam("SMUIClothing.Trousers_ERDLBrown","DisplayCategory","ClothL"); GaistUtils.doParam("SMUIClothing.Trousers_ERDLBrownTucked","DisplayCategory","ClothL"); GaistUtils.doParam("SMUIClothing.Trousers_Mitchell","DisplayCategory","ClothL"); GaistUtils.doParam("SMUIClothing.Trousers_MitchellTucked","DisplayCategory","ClothL"); GaistUtils.doParam("SMUIClothing.Trousers_OG107Utility","DisplayCategory","ClothL"); GaistUtils.doParam("SMUIClothing.Trousers_OG107UtilityTucked","DisplayCategory","ClothL"); GaistUtils.doParam("SMUIClothing.Trousers_SharkCamo","DisplayCategory","ClothL"); GaistUtils.doParam("SMUIClothing.Trousers_SharkCamoTucked","DisplayCategory","ClothL"); GaistUtils.doParam("SMUIClothing.Trousers_TPattern","DisplayCategory","ClothL"); GaistUtils.doParam("SMUIClothing.Trousers_TPatternTucked","DisplayCategory","ClothL"); --Clothing - Mask GaistUtils.doParam("SMUIClothing.Hat_M9","DisplayCategory","ClothMask"); GaistUtils.doParam("SMUIClothing.Hat_MarkIV","DisplayCategory","ClothMask"); GaistUtils.doParam("SMUIClothing.Mask_ExtremeColdWeather","DisplayCategory","ClothMask"); GaistUtils.doParam("SMUIClothing.Mask_M17","DisplayCategory","ClothMask"); GaistUtils.doParam("SMUIClothing.Mask_M40","DisplayCategory","ClothMask"); --Clothing - Torso GaistUtils.doParam("SMUIClothing.TShirt_NoveltyGulfWar","DisplayCategory","ClothT"); GaistUtils.doParam("SMUIClothing.Shirt_OG107UtilityShirt","DisplayCategory","ClothT"); GaistUtils.doParam("SMUIClothing.Shirt_OG107UtilityShirtRolled","DisplayCategory","ClothT"); --Clothing - Torso (Armor) GaistUtils.doParam("SMUIClothing.Vest_PASGTDesert","DisplayCategory","ClothTA"); GaistUtils.doParam("SMUIClothing.Vest_PASGTDesertCombat","DisplayCategory","ClothTA"); GaistUtils.doParam("SMUIClothing.Vest_PASGTOD","DisplayCategory","ClothTA"); --Clothing - Torso (Outerwear) GaistUtils.doParam("SMUIClothing.Jacket_DuckHunter","DisplayCategory","ClothTO"); GaistUtils.doParam("SMUIClothing.Jacket_DuckHunterRolled","DisplayCategory","ClothTO"); GaistUtils.doParam("SMUIClothing.Jacket_FrogSkin","DisplayCategory","ClothTO"); GaistUtils.doParam("SMUIClothing.Jacket_FrogSkinRolled","DisplayCategory","ClothTO"); GaistUtils.doParam("SMUIClothing.Jacket_Hawaiian","DisplayCategory","ClothTO"); GaistUtils.doParam("SMUIClothing.Jacket_HawaiianRolled","DisplayCategory","ClothTO"); GaistUtils.doParam("SMUIClothing.Jacket_ERDLBrown","DisplayCategory","ClothTO"); GaistUtils.doParam("SMUIClothing.Jacket_ERDLBrownRolled","DisplayCategory","ClothTO"); GaistUtils.doParam("SMUIClothing.Jacket_M65FieldJacket","DisplayCategory","ClothTO"); GaistUtils.doParam("SMUIClothing.Jacket_M65FieldJacketMitchell","DisplayCategory","ClothTO"); GaistUtils.doParam("SMUIClothing.Jacket_SharkCamo","DisplayCategory","ClothTO"); GaistUtils.doParam("SMUIClothing.Jacket_SharkCamoRolled","DisplayCategory","ClothTO"); GaistUtils.doParam("SMUIClothing.Jacket_TPattern","DisplayCategory","ClothTO"); GaistUtils.doParam("SMUIClothing.Jacket_TPatternRolled","DisplayCategory","ClothTO"); GaistUtils.doParam("SMUIClothing.Jacket_M65FieldJacketWoodland","DisplayCategory","ClothTO"); --Clothing - Waist GaistUtils.doParam("SMUIClothing.PistolBeltPouches","DisplayCategory","ClothWaist"); GaistUtils.doParam("SMUIClothing.PistolBeltBag","DisplayCategory","ClothWaist"); --Clothing - Webbing GaistUtils.doParam("SMUIClothing.MilitaryWebbing","DisplayCategory","ClothWebb"); GaistUtils.doParam("SMUIClothing.MilitaryWebbingTightened","DisplayCategory","ClothWebb"); GaistUtils.doParam("SMUIClothing.MilitaryWebbingBag","DisplayCategory","ClothWebb"); GaistUtils.doParam("SMUIClothing.MilitaryWebbingBagTightened","DisplayCategory","ClothWebb"); GaistUtils.doParam("SMUIClothing.M1956Webbing","DisplayCategory","ClothWebb"); GaistUtils.doParam("SMUIClothing.M1956WebbingTightened","DisplayCategory","ClothWebb"); GaistUtils.doParam("SMUIClothing.M1956WebbingBag","DisplayCategory","ClothWebb"); GaistUtils.doParam("SMUIClothing.M1956WebbingBagTightened","DisplayCategory","ClothWebb"); GaistUtils.doParam("SMUIClothing.LBV88Webbing","DisplayCategory","ClothWebb"); GaistUtils.doParam("SMUIClothing.LBV88WebbingTightened","DisplayCategory","ClothWebb"); GaistUtils.doParam("SMUIClothing.LBV88WebbingBag","DisplayCategory","ClothWebb"); GaistUtils.doParam("SMUIClothing.LBV88WebbingBagTightened","DisplayCategory","ClothWebb"); --Weapon - Bomb GaistUtils.doParam("SMUIClothing.M67Grenade","DisplayCategory","WepBomb"); end
Jacques the Crab 25 Feb, 2023 @ 1:06pm 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2616752828
Updated with missing items. Added a new category 'Clothing - Webbing'.

--Shark's Law Enforcement Overhaul --https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2616752828 if getActivatedMods():contains("SLEO") then --Clothing - Accessory GaistUtils.doParam("SLEOClothing.ShoulderMic","DisplayCategory","ClothA"); GaistUtils.doParam("SLEOClothing.ShoulderMicCentered","DisplayCategory","ClothA"); --Clothing - Bag GaistUtils.doParam("SLEOClothing.Bag_DuffelPolice","DisplayCategory","ClothB"); GaistUtils.doParam("SLEOClothing.Bag_PoliceUtilityBag","DisplayCategory","ClothB"); GaistUtils.doParam("SLEOClothing.Bag_PoliceUtilityBagGreen","DisplayCategory","ClothB"); GaistUtils.doParam("SLEOClothing.BlackLegPouch_RLeg","DisplayCategory","ClothB"); GaistUtils.doParam("SLEOClothing.BlackLegPouch_LLeg","DisplayCategory","ClothB"); GaistUtils.doParam("SLEOClothing.GreenLegPouch_RLeg","DisplayCategory","ClothB"); GaistUtils.doParam("SLEOClothing.GreenLegPouch_LLeg","DisplayCategory","ClothB"); --Clothing - Head GaistUtils.doParam("SLEOClothing.Hat_PoliceWatchCap","DisplayCategory","ClothH"); GaistUtils.doParam("SLEOClothing.Hat_BlackUtilityCap","DisplayCategory","ClothH"); GaistUtils.doParam("SLEOClothing.Hat_BlackUtilityCapReversed","DisplayCategory","ClothH"); GaistUtils.doParam("SLEOClothing.Hat_BlackTruckerCap","DisplayCategory","ClothH"); GaistUtils.doParam("SLEOClothing.Hat_BlackTruckerCapReversed","DisplayCategory","ClothH"); GaistUtils.doParam("SLEOClothing.Hat_BlueTruckerCap","DisplayCategory","ClothH"); GaistUtils.doParam("SLEOClothing.Hat_BlueTruckerCapReversed","DisplayCategory","ClothH"); GaistUtils.doParam("SLEOClothing.Hat_BlueUtilityCap","DisplayCategory","ClothH"); GaistUtils.doParam("SLEOClothing.Hat_BlueUtilityCapReversed","DisplayCategory","ClothH"); GaistUtils.doParam("SLEOClothing.Hat_GreenTruckerCap","DisplayCategory","ClothH"); GaistUtils.doParam("SLEOClothing.Hat_GreenTruckerCapReversed","DisplayCategory","ClothH"); GaistUtils.doParam("SLEOClothing.Hat_GreenUtilityCap","DisplayCategory","ClothH"); GaistUtils.doParam("SLEOClothing.Hat_GreenUtilityCapReversed","DisplayCategory","ClothH"); GaistUtils.doParam("SLEOClothing.Hat_PoliceCap","DisplayCategory","ClothH"); GaistUtils.doParam("SLEOClothing.Hat_PatrolCapPoliceBlackRolled","DisplayCategory","ClothH"); GaistUtils.doParam("SLEOClothing.Hat_PatrolCapPoliceBlackRolledReversed","DisplayCategory","ClothH"); GaistUtils.doParam("SLEOClothing.Hat_PatrolCapPoliceRolled","DisplayCategory","ClothH"); GaistUtils.doParam("SLEOClothing.Hat_PatrolCapPoliceRolledReversed","DisplayCategory","ClothH"); GaistUtils.doParam("SLEOClothing.Hat_PatrolCapSheriffRolled","DisplayCategory","ClothH"); GaistUtils.doParam("SLEOClothing.Hat_PatrolCapSheriffRolledReversed","DisplayCategory","ClothH"); --Clothing - Helmet GaistUtils.doParam("SLEOClothing.Hat_M1HelmetPolice","DisplayCategory","ClothHelm"); GaistUtils.doParam("SLEOClothing.Hat_M1HelmetPoliceStrapless","DisplayCategory","ClothHelm"); GaistUtils.doParam("SLEOClothing.Hat_PoliceHelmetGreen","DisplayCategory","ClothHelm"); GaistUtils.doParam("SLEOClothing.Hat_PoliceHelmetGreenStrapless","DisplayCategory","ClothHelm"); GaistUtils.doParam("SLEOClothing.Hat_PoliceHelmetGreenGoggles","DisplayCategory","ClothHelm"); GaistUtils.doParam("SLEOClothing.Hat_PoliceHelmetGreenGogglesStrapless","DisplayCategory","ClothHelm"); --Clothing - Feet GaistUtils.doParam("SLEOClothing.Shoes_TacticalBoots","DisplayCategory","ClothF"); --Clothing - Feet (Socks) GaistUtils.doParam("SLEOClothing.Socks_CopSocks","DisplayCategory","ClothFS"); --Clothing - Mask GaistUtils.doParam("SLEOClothing.Hat_PoliceBalaclavaDown","DisplayCategory","ClothMask"); --Clothing - Suit GaistUtils.doParam("SLEOClothing.Suit_BluePoliceJumpsuit","DisplayCategory","ClothS"); --Clothing - Torso GaistUtils.doParam("SLEOClothing.TShirt_PoliceBlack","DisplayCategory","ClothT"); GaistUtils.doParam("SLEOClothing.TShirt_DareShirt","DisplayCategory","ClothT"); GaistUtils.doParam("SLEOClothing.TShirt_PoliceWhite","DisplayCategory","ClothT"); --Clothing - Torso (Armor) GaistUtils.doParam("SLEOClothing.Vest_AntiStab","DisplayCategory","ClothTA"); GaistUtils.doParam("SLEOClothing.Vest_PoliceBulletproofVest","DisplayCategory","ClothTA"); --Clothing - Webbing GaistUtils.doParam("SLEOClothing.PoliceWebbing","DisplayCategory","ClothWebb"); GaistUtils.doParam("SLEOClothing.PoliceWebbingTightened","DisplayCategory","ClothWebb"); end
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