Don't Starve Together

Don't Starve Together

Medievil Reanimated
Jade Knightblazer  [developer] 16 Oct, 2022 @ 8:49pm
Dev. Road Map
Following Below are a few gameplay elements I wish to add.

-New Chalice Altar worldgen style: Quest Mode: --Finished
Chalice Altars will spawn in locations respectful to their Altar ID and sorta matching with medievil chalice locations. Via Altar 1 will spawn always in the graveyard (graveyard), Altar 2 in a Savanna (via scarecrow fields), ect. Main coding for this works, however having issues with it always generating upon world creation.

-More Treasure Chest types and spawning: --Finished
New in game Treasure chest will be added randomly to the map, new types, and maybe even a friendly serpent!

-Jack of the Green? Solving riddles for prizes. --Finished

--Sir Daniel personal Skill Set:- --Finished
Ideas would include:
Improvements to Soul gathering
Daring Dash
Fishing bait with Worm in head
Eye of Amon Ra

--Update Shield Guarding interactions:- --Finished

- Medievil 2 Weaponary:
Cane Stick, Pistol, Flaming crossbow, Bombs, Blunderbuss, Gat. Gun.
The Professor's lab
Dankenstein
flesh crafting
Last edited by Jade Knightblazer; 24 Jan, 2024 @ 9:50am