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Zgłoś problem z tłumaczeniem
1. A way to add a specific resource to a state. Ex: Add sulfur to the amazon state in brazil.
2. A way to increase and decrease the infrastructure of a state.
3. The ability to increase throughput of industries on an individual state basis.
4. Easy / fast incorporate state and colonize
5. Production output modifier. Ex: instead of a base input output like 5 Engines -> 25 electricity make it 5 engines -> 100 electricity for an electricity industry building.
Tomorrow, I'll clean some ugly overlap stuff up, figure out a couple more things that seemed pretty easy from the vanilla event code, then send my code over to the author to see if he wants to include them.
It is not possible currently, I talked with one of the devs and told what features were missing and what could be added to improve GUI modding.
These features will not be a priority though and will probably come after the initial bug fix updates and when they have extra free time to add them.