Arma 3
Improved Craters
 This topic has been pinned, so it's probably important
Havoc  [developer] 8 Nov, 2022 @ 11:14am
Feature requests
To do a feature request, describe it as detailed as possible. I can't promise I'll implement all of them.
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Showing 1-6 of 6 comments
Koger 10 Nov, 2022 @ 10:56am 
can you make the terrain increase on the edges of an explosion randomly

and can you make a system to move dirt ability for an infantryman and a engineer type vehicle to remove and place dirt
Last edited by Koger; 10 Nov, 2022 @ 10:57am
Can you add a feature of crater on the place of destroyed tank/car/helicopter/plane etc.
It would look pretty cool
Toshikato 14 Nov, 2022 @ 8:09pm 
@Havoc
I have a request that my group had a shared collective idea on.

Allow for craters to then be filled back up using Engineer vehicles, That is any armoured military vehicle with a plow can be used to repair damages like if it were a road or runway, something major that needs to be usable in some circumstances. I've seen a light touch of this done by unsung the vietnam mod.

Here's how it goes
-Crater on a runway, your pilots cannot take off and land at that airstrip without collision.
-Get a couple engineers to roll up with a engineering vehicle, (likely identifiable via a attribute script) and use the scroll-wheel menu to utilize the plow to "fill crater".
-Once selected, a small effect maybe of dust and the crater will begin returning to it's origin form on map load, or a wet ashpalt texture.
-Road / Runway can now be utilized meaning aircraft can take off and trucks can drive safely
Revicarrus 3 Dec, 2022 @ 10:53pm 
Add craters from grenades, rockets, any fired munitions, etc.
☦strelok☦ 24 Feb, 2023 @ 10:39am 
wow
bubylda 19 Dec, 2023 @ 8:49am 
would be nice to have an option to add craters from contract dlc and to select crater decals
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Showing 1-6 of 6 comments
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