Total War: WARHAMMER III

Total War: WARHAMMER III

[BETA] Sigmar's Heirs, an Empire Overhaul
 Denne tråd er blevet fastgjort, så den er sikkert vigtig
Xoudad  [udvikler] 20. nov. 2022 kl. 15:38
Grand Order of the Reiksguard
Though known mostly for their expertise in cavalry warfare, the Reiksguard are normally divided into a mounted arm known as the Reiksguard Knights, or the Imperial Cavalry, and an infantry arm, that they called the Imperial Foot.

This mod also adds the full lore roster of the Reiksguard Knights :
  • Imperial Foot (Sword and Shield) - Recruitable at the Reikforts
  • Imperial Foot (Halberds) - Anti-Large variant, they are available via Units Upgrade
  • Imperial Foot (Greatsword) - Armor-Piercing variant, they are available via Units Upgrade
  • Reiksguard Inner Circle - A Demigriph Knights RoR available at the Palace Reiksguard

For more uniqueness a few tweaks have been made :
  • Reiksguard units now have a new unique Skill
  • As one of the best trained order of the Empire, all cav now have the lance formation
  • Imperial Foot (Halberds) have access to an Imperial Phalanx formation
  • Zintler's Reiksguard is now a melee cavalry, it seemed more fighting as they are meant to ambush

List of vanilla Skills affecting each unit :

Imperial Foot (Sword and Shield)
  • (Karl Franz) Best of the Empire
  • (Karl Franz) Imperial Special Forces
  • Emperor's Finest
  • Strength of Hardship
  • Taste for Battle
Imperial Foot (Great Sword)
  • (Karl Franz) Imperial Special Forces
  • Emperor's Finest
  • Honest Steel
  • Strength of Hardship
  • Taste for Battle
Imperial Foot (Halberds)
  • (Karl Franz) Best of the Empire
  • (Karl Franz) Imperial Special Forces
  • Emperor's Finest
  • Strength of Hardship
  • Taste for Battle
Reiksguard Inner Circle
  • (Karl Franz) Imperial Special Forces
  • Honest Steel
  • Taste for Battle
Sidst redigeret af Xoudad; 26. nov. 2022 kl. 11:16
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Climbing Viking 24. nov. 2022 kl. 17:09 
how do you increase the cap for the knights?
Xoudad  [udvikler] 25. nov. 2022 kl. 0:00 
They are not caped
Naked Blue Dude 26. nov. 2022 kl. 0:37 
Are they considered any existing unit, for the purpose of receiving buffs via techs/lord's skill tree? Great mod btw
Xoudad  [udvikler] 26. nov. 2022 kl. 0:57 
I’ll add the buffing skills
Jesse.sven 26. nov. 2022 kl. 5:08 
Oprindeligt skrevet af Xoudad:
They are not caped
They are capped in my campaign, no way to increase them
Flames of Icarus 26. nov. 2022 kl. 7:31 
Any chance of adding the other reiksguard units from game 2? Like the Riflemen?
Tukki 26. nov. 2022 kl. 9:56 
Классно
Xoudad  [udvikler] 26. nov. 2022 kl. 11:11 
Oprindeligt skrevet af Lazerblader5:
Any chance of adding the other reiksguard units from game 2? Like the Riflemen?
Not my mod, and lorewise that doesn't make sense
Xoudad  [udvikler] 26. nov. 2022 kl. 11:15 
Fixed the cap
Xoudad  [udvikler] 26. nov. 2022 kl. 11:16 
Added the buffing skills to the description
[Dolt] Ewokz 27. nov. 2022 kl. 15:26 
Still got a cap of 4 for Reiksguard knights, anyone else or just me?
Xoudad  [udvikler] 27. nov. 2022 kl. 22:47 
Not sure if the changes are save compat, I saw someone sorting it in the comments after the update
jzyz95 16. dec. 2022 kl. 16:47 
Thanks for the great mod! Just a comment, it seems like currently 'Honest Steel' also apply to the sword and shield variant?

Also 'The Emperor's Men' applies to the greatsword variant, which is probably intended but just not specified here.

Oh btw upkeep reduction for reiksguard and greaswords(Karl Franz passive/skill) apply to the greatsword variant twice (so effect is doubled)!
Sidst redigeret af jzyz95; 16. dec. 2022 kl. 17:10
Drywall 25. feb. 2023 kl. 0:34 
I might just be a noob but how do you upgrade them? I am playing as the golden order
Xoudad  [udvikler] 25. feb. 2023 kl. 2:09 
Unit upgrade button next to the recruitment one
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