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Just giving an idea:
+15% resistance against projectiles
+15% resistance against melee
While wielded with melee, player is immune to push force
-10% Movement Speed
Knockback from charge impact is doubled
If charge hits an enemy, then recharge is cut in half.
High risk, high reward
How about
+40% resistance to all damage from the front;
+30% resistance to all damage from the back;
+50% charge reload speed;
-1 second charge time.
+60% resistance to fire damage.
+20% resistance to explosive damage.
+20% resistance to bullets
Charges and move faster in water
how bout a name like the Loch-ness Charger? iunno sounds fitting with those stats
+25% Fire resistance
+25% Explosive Resistance
+Imune to pushback (Airblast, force of nature, ect.)
-Lowers maximum health by 25 points
I like this. It would make the item usable only by advanced players, and if used right could completely screw up an uber duo.
It also looks pretty beefy so Dramatically increased resistances and slower move speed would be fitting.
Also, is it just me or is his arm clipping thorugh his jacket/vest in the picture?
+40% explosive damage resistance on wearer
+50% fire damage resistance on wearer
+20% bullet damage resistance on wearer
Wearer cannot charge.
-25 health on wearer