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No random critical hits.
Bombs Explode automatically on impact.
+20 explosion radius
-10% Explosive damage
Bomb only launch at full charge.
with spikes like those they gotta do somethin on impact
Level 35 Nail bomb launcher?
_____________________________
+150% Damage to enemy Buildings
+10% Blast radius
+50% Weapon Charging Speed
____________________________
-30% Arming Time.
-40% Clip size
-50% Reserve ammo.
"Hope ya Nice and relaxed, Because you wont be getting up after this!"
Level __ Scrap Bomb Launcher
-----------------------------------------
+When detonated Grenades fire 30 shrapnel pellets in 180 degrees
+enemies hit with Shrapnel bleed 4 damage for 5 seconds. Damage from bleeding stacks for every pellet that connects.
+Shrapnel pierce up to 1 additional target
+Shrapnel ricochet off walls up to 1 time per pellet
-----------------------------------------
-Bomb does not deal explosive damage
-Maximum of 4 active bombs. If another bomb is placed the first one placed fizzles instead of exploding.
-Bombs can only be detonated one a time, in order of their deployment.
-4 second cooldown between detonation
+%20 more damage
+does not hurt or kill teammates
+anytime it mini-crits it crits
cons
-%15 slower firing speed
-%5 smaller clip size
new mechanic
if you wait for 10% seconds the stickys will be fully crit
+ 35% bigger explosion radius
- 10% more self damage (which means more knockback for you)
mini crits when it would normally crit
-20% damage penalty
-10% blast radius
+Faster walk speed
- 15% explosion radius
- 25% health from packs on wearer