Team Fortress 2

Team Fortress 2

The Hardhitting Hardware
Kimmy 23 DIC 2022 a las 6:55
Stats
You know what to do.
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Mostrando 1-15 de 24 comentarios
Odo The Hero 23 DIC 2022 a las 9:32 
On headshot: hl2.exe crashes.
No random critical hits.
party rock anthem 23 DIC 2022 a las 17:14 
If it doesn't get it's own stats I feel like it could work as a scottish resistance reskin, relying on some pun connecting making a large amount of sticky traps to construction work that I am too lazy to come up with
Warmonger 23 DIC 2022 a las 17:49 
maybe it could give you a massive movement penalty, but you can have your stickbombs land anywhere within a certain readius of you as long as there's no roof over your head, because of the mortar-style design
Toni-technaclaw 23 DIC 2022 a las 20:33 
From the Design this looks less like a typical launcher. so Let me take a crack a this.

Bombs Explode automatically on impact.
+20 explosion radius
-10% Explosive damage
Bomb only launch at full charge.
Última edición por Toni-technaclaw; 23 DIC 2022 a las 20:34
Captain 23 DIC 2022 a las 23:14 
food for thought: stickies stick to players and/or deal damage on the initial hit. could be very interesting against certain enemies such as medics and engineers that are often behind the frontline

with spikes like those they gotta do somethin on impact
Carlos Pepitos 25 DIC 2022 a las 14:54 
Publicado originalmente por party rock velk.ca:
If it doesn't get it's own stats I feel like it could work as a scottish resistance reskin, relying on some pun connecting making a large amount of sticky traps to construction work that I am too lazy to come up with
it would be cool if there was new stats but i would prefer it to be a reskin for scottish
Última edición por Carlos Pepitos; 25 DIC 2022 a las 14:54
Carl weezer 25 DIC 2022 a las 17:26 
The Hardhitting Hardware
Level 35 Nail bomb launcher?
_____________________________

+150% Damage to enemy Buildings

+10% Blast radius

+50% Weapon Charging Speed
____________________________

-30% Arming Time.

-40% Clip size

-50% Reserve ammo.

"Hope ya Nice and relaxed, Because you wont be getting up after this!"
GoEatATowel 25 DIC 2022 a las 20:20 
Publicado originalmente por Captain:
food for thought: stickies stick to players and/or deal damage on the initial hit. could be very interesting against certain enemies such as medics and engineers that are often behind the frontline

with spikes like those they gotta do somethin on impact
Maybe over-heal or airblast can knock them off/delete them
SpazHero 9 ENE 2023 a las 23:54 
I would probably do something like

Level __ Scrap Bomb Launcher
-----------------------------------------

+When detonated Grenades fire 30 shrapnel pellets in 180 degrees

+enemies hit with Shrapnel bleed 4 damage for 5 seconds. Damage from bleeding stacks for every pellet that connects.

+Shrapnel pierce up to 1 additional target

+Shrapnel ricochet off walls up to 1 time per pellet

-----------------------------------------

-Bomb does not deal explosive damage

-Maximum of 4 active bombs. If another bomb is placed the first one placed fizzles instead of exploding.

-Bombs can only be detonated one a time, in order of their deployment.

-4 second cooldown between detonation
SonOfSlam 10 ENE 2023 a las 3:13 
Cant be airblasted and can stick to anything but does very small damage and slows and makes plays bleed a bit, infinite stock, finite ammo supply, longer range and faster, but little damage
76561199264982813 11 ENE 2023 a las 20:52 
pros
+%20 more damage
+does not hurt or kill teammates
+anytime it mini-crits it crits
cons
-%15 slower firing speed
-%5 smaller clip size
new mechanic
if you wait for 10% seconds the stickys will be fully crit
KingRoni 12 ENE 2023 a las 14:15 
Bare minimum:
+ 35% bigger explosion radius
- 10% more self damage (which means more knockback for you)
ihavemorestuff 9 FEB 2023 a las 14:46 
on hit: inflict bleed for 5 seconds
mini crits when it would normally crit
-20% damage penalty
-10% blast radius
+ Faster firing speed
+Faster walk speed
- 15% explosion radius
- 25% health from packs on wearer
76561199190917765 11 FEB 2023 a las 0:43 
Publicado originalmente por Carl weezer:
The Hardhitting Hardware
Level 35 Nail bomb launcher?
_____________________________

+150% Damage to enemy Buildings

+10% Blast radius

+50% Weapon Charging Speed
____________________________

-30% Arming Time.

-40% Clip size

-50% Reserve ammo.

"Hope ya Nice and relaxed, Because you wont be getting up after this!"
When I saw this I thought it was a nailgun, so shooting nail bombs from TFC would be a cool addition and a nod to the OG game. Maybe instead upon detonating it would cause bleed, the more bombs you get hit by you could have multiple bleed effects at the same time, until it would kill you in 2 seconds.
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