Hearts of Iron IV

Hearts of Iron IV

Toolpack without the Errors
marijn211  [kehittäjä] 14.2.2023 klo 5.40
Bugs
Found any?
Known:
  • Error log message when spawning tier 1 carriers, simple but very low priority fix.
  • Non-English localization may not always be up-to-date.
  • Country releasing tool has error log which might be unaddressable.
  • Resource adding/removing doesn't always persist.
Viimeisin muokkaaja on marijn211; 13.5. klo 13.14
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Näytetään 1-15 / 37 kommentista
Arti 25.2.2023 klo 0.41 
After reducing population in provinces to zero, creating a save, then loading game, population magically reappear. Bug doesn't happen as long as modified population in a province is above zero (1k and more).
Same bug happens with strategis resources (steel, tungsten, oil and so on), if any kind of resource is reduced to lower than zero.
I suspect it has something to do with negative numbers. Additional investigation is needed.
The tool to add manpower to states doesn't work correctly. The button to add 10k manpower actually adds 100k
marijn211  [kehittäjä] 27.2.2023 klo 6.26 
LolloBlue96 lähetti viestin:
The tool to add manpower to states doesn't work correctly. The button to add 10k manpower actually adds 100k
It was on the population one, not manpower, but thanks
Viimeisin muokkaaja on marijn211; 27.2.2023 klo 6.26
marijn211 lähetti viestin:
LolloBlue96 lähetti viestin:
The tool to add manpower to states doesn't work correctly. The button to add 10k manpower actually adds 100k
It was on the population one, not manpower, but thanks
In the code state pop is called manpower.
Anyway, thank you. I'll finally be able to properly add without doing any funky +100k -n*10k XD
Arti 27.2.2023 klo 7.40 
marijn211 lähetti viestin:
It was on the population one, not manpower, but thanks
Any comments on my notice? Am I the only one who experience such bugs?
marijn211  [kehittäjä] 27.2.2023 klo 7.41 
Arti lähetti viestin:
marijn211 lähetti viestin:
It was on the population one, not manpower, but thanks
Any comments on my notice? Am I the only one who experience such bugs?
Ill check
Bulding Spawning Toll need some check up (showing only infrastruture and after trying to go down with prority nofing happening)
marijn211  [kehittäjä] 2.3.2023 klo 7.47 
TomiV lähetti viestin:
Bulding Spawning Toll need some check up (showing only infrastruture and after trying to go down with prority nofing happening)
Railway isn't movable yet, other than that the other options should work mostly fine
I'm still working on fixing the railway entry as the re-ordering buttons are actually very complex
Viimeisin muokkaaja on marijn211; 2.3.2023 klo 7.48
marijn211 lähetti viestin:
Arti lähetti viestin:
Any comments on my notice? Am I the only one who experience such bugs?
Ill check
any news? Unability to reduce resources/population down to zero renders the game painful for me.
marijn211  [kehittäjä] 4.3.2023 klo 16.55 
Arti lähetti viestin:
marijn211 lähetti viestin:
Ill check
any news? Unability to reduce resources/population down to zero renders the game painful for me.
Will test for the next update
marijn211  [kehittäjä] 5.3.2023 klo 10.52 
Arti lähetti viestin:
marijn211 lähetti viestin:
Ill check
any news? Unability to reduce resources/population down to zero renders the game painful for me.
I've postponed it as the variables involved have a tendency to stop working for high population states, so I need to use several different ones
There is no text in the "new menu" for factions and etc, only those EXT_WARNING_TEXT things.. Can you improve russian translation in here, please?
marijn211  [kehittäjä] 2.4.2023 klo 13.32 
ItDone lähetti viestin:
There is no text in the "new menu" for factions and etc, only those EXT_WARNING_TEXT things.. Can you improve russian translation in here, please?
I assume the original had translators, I cant translate to most of the languages
Viimeisin muokkaaja on marijn211; 2.4.2023 klo 13.33
This is probably due to RT56 new update, but the building tab, navy(all of it), and some other apects of this mod that I'm unsure of, that get used led to the save file corrupting and not being able to load it again after saving it. It would crash after loading about half way through. This crash process has remained consistant. Some parts of this mod used doesn't lead to the crash while others do.
some reason marks on states aren't automatically cleared after doing transfer/core/ect, making it prone to mess up things
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