Conquest of Elysium 5

Conquest of Elysium 5

Spartan Kings (Gods and Heroes Update)
SnorkelwackJr  [developer] 20 Feb, 2023 @ 1:00pm
Bugs
This is a place to discuss bugs or issues with the mod. Please post anything related to the topic here.
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Showing 1-15 of 24 comments
Koro 21 Feb, 2023 @ 7:38pm 
I built a granary on my first farm, and then I couldn't build any more farms for that playthrough.
SnorkelwackJr  [developer] 21 Feb, 2023 @ 8:05pm 
Originally posted by Koro:
I built a granary on my first farm, and then I couldn't build any more farms for that playthrough.
Haha I hadn't thought about that. I'll fix that and push an update tonight :)

Edit: Now fixed.
Last edited by SnorkelwackJr; 21 Feb, 2023 @ 9:50pm
SnorkelwackJr  [developer] 21 Feb, 2023 @ 11:40pm 
I am also aware of an issue preventing players from using the mod in an illwinter-hosted network game. I'm looking into fixing this so the class can be played with friends.
PapaJan 23 Feb, 2023 @ 3:30am 
Hey Snorkel. Great Mod, thanks for the effort. I just wander if it is on purpose to start with a Titan.
SnorkelwackJr  [developer] 23 Feb, 2023 @ 1:43pm 
Originally posted by PapaJan:
Hey Snorkel. Great Mod, thanks for the effort. I just wander if it is on purpose to start with a Titan.
Hi PapaJan! Thanks for pointing that out. I was doing some work making balance changes with Typhon and forgot to remove him as a starting unit after testing.

Edit: Fix is live. Typhon is no longer a starter unit.
Last edited by SnorkelwackJr; 23 Feb, 2023 @ 2:15pm
Urzamax 26 Feb, 2023 @ 10:59am 
Forming an Enomotia unit appears to make the File Leaders into normal troops; they're still classed as commanders but they can no longer lead troops and they're named 'Enomotia' rather than 'Enomotiarch' as they presumably should be.
Potatosarus  [developer] 26 Feb, 2023 @ 2:12pm 
Originally posted by Urzamax:
Forming an Enomotia unit appears to make the File Leaders into normal troops; they're still classed as commanders but they can no longer lead troops and they're named 'Enomotia' rather than 'Enomotiarch' as they presumably should be.
This is working as intended. An Enomotia was historically a group of 31 with one Enomotiarch. In order to preserve the XP and stats, we just promoted but due to the constraints of the game, they were still technically commanders when there should only be one, the Enomotiarch, so we just made three of them unable to lead. You're trading out three leaders, but you gain +1 armor and increases to strength and morale for the entire Enomotia. You'll see a similar thing happen when you upgrade to Pentekostia and Lochos.

We're still kind of toying with ideas to make this process a little smoother, so this may change a bit in the future.
Last edited by Potatosarus; 26 Feb, 2023 @ 2:12pm
Urzamax 26 Feb, 2023 @ 10:16pm 
Ah, I see. That makes a lot more sense then. Thanks for clarifying!
Last edited by Urzamax; 26 Feb, 2023 @ 10:29pm
Koro 27 Feb, 2023 @ 11:22am 
2
Thank you for your hard work. :)
SnorkelwackJr  [developer] 28 Feb, 2023 @ 1:09pm 
Originally posted by Koro:
Thank you for your hard work. :)

Thanks! Agradecemos todo el apoyo :winter2019happybulb:
Last edited by SnorkelwackJr; 11 Mar, 2023 @ 2:19am
Feraa 1 Apr, 2023 @ 11:35am 
Found a new bug for y'all. Just moved 112 Hoplites and 16 File Leaders into the same tile as the Military King. Went to make the 4 different Enomotias thanks to some fast shoes. End result was no Enomotiarchs, 16 File Leaders, 105 Enomotias, and 7 Hoplites. It shouldn't effect me long-term, since this is all to make the Lochos so I can just shuffle the troops and toss the spares in a roaming defense force, but I don't imagine this is the intended result of doing the ritual multiple times. It seems to have ignored the File Leaders and used ordinary Hoplites or something?
Last edited by Feraa; 1 Apr, 2023 @ 11:36am
SnorkelwackJr  [developer] 1 Apr, 2023 @ 12:00pm 
Originally posted by Feraa:
Found a new bug for y'all. Just moved 112 Hoplites and 16 File Leaders into the same tile as the Military King. Went to make the 4 different Enomotias thanks to some fast shoes. End result was no Enomotiarchs, 16 File Leaders, 105 Enomotias, and 7 Hoplites. It shouldn't effect me long-term, since this is all to make the Lochos so I can just shuffle the troops and toss the spares in a roaming defense force, but I don't imagine this is the intended result of doing the ritual multiple times. It seems to have ignored the File Leaders and used ordinary Hoplites or something?
Huh. Yeah, I've seen issues with complex army combinations and running the military formation rituals. It might be an inherent issue with how COE handles promotion unit requirements. I'll talk to Potatosarus about it because we may end up having to split promoting enomotias and enomotiarchs into two separate rituals (and so on for the Pentekostia and Lochos). That's the only way around this that I can think of.
Last edited by SnorkelwackJr; 1 Apr, 2023 @ 12:01pm
Feraa 1 Apr, 2023 @ 12:25pm 
Until then, I'll just be sure to mass promote the groups separately lol
Urzamax 4 Apr, 2023 @ 8:41pm 
Yeah, I've had more issues with Enomotiarchs too; I've gotten everything from no Enomotiarchs to 3 at once from that ritual, even when it's not a mass-promote situation.

Also, playing with the CO, I've noticed that the Spartan Kings tend to lose their starting rituals on a reload and have to do a Ritual of Mastery to regain them.
SnorkelwackJr  [developer] 5 Apr, 2023 @ 1:18pm 
Originally posted by Urzamax:
Yeah, I've had more issues with Enomotiarchs too; I've gotten everything from no Enomotiarchs to 3 at once from that ritual, even when it's not a mass-promote situation.

Also, playing with the CO, I've noticed that the Spartan Kings tend to lose their starting rituals on a reload and have to do a Ritual of Mastery to regain them.

Okay. I'll look into fixing it later tonight.
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