Project Zomboid

Project Zomboid

Vanilla Tiles Enhanced
 This topic has been pinned, so it's probably important
Laast  [developer] 21 Jan, 2023 @ 6:08am
Suggestion Box
if you have ideas or suggestions about how improving existing vanilla tiles content further you can post here.
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Showing 1-6 of 6 comments
calcifer 25 Jan, 2023 @ 2:49pm 
all im going to say is redoing some of the house textures would be nice, also Thank you for vast improvement
Last edited by calcifer; 25 Jan, 2023 @ 2:53pm
AdaSirin 5 Feb, 2023 @ 6:49am 
I'd love it if you could redo the wall vines / wall foliage to bring them up to the same level of quality as your new ground tiles. I play with 10 Years Later so wall vines are very prominent.
ApollonDriver 22 Feb, 2023 @ 2:03pm 
maybe instead of squeaky clean roads, pavements and other ground decal, wouldn't it be better to have more realistic, a bit more grim looking textures? perhaps as a different pack as there might be people wanting the clean pastel look
TiTAN 1 Mar, 2023 @ 7:50am 
Would there be an "easy" way to choose what tiles we want disabled, for compatibility reasons? I'm going to assume this would require modified "Vanilla Tiles Enhanced" or for us to contact the map developers and have them use your pack with their map.

Maybe some commission work for a custom tile pack on our server? ;)
Last edited by TiTAN; 1 Mar, 2023 @ 7:51am
Laast  [developer] 1 Mar, 2023 @ 8:09am 
@TITAN
It can be done by using TileZed pretty easily if you know what you are doing :steamhappy:. Extract tiles you want to keep from my pack then redo a mod folder with only these tiles.
Originally posted by Laast:
@TITAN
It can be done by using TileZed pretty easily if you know what you are doing :steamhappy:. Extract tiles you want to keep from my pack then redo a mod folder with only these tiles.
When I create the edited .pack file and replace it, the tiles don't change
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Showing 1-6 of 6 comments
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