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[ WIP ] Will have a clean up one soon on a FSM file
PS- This is all just concept code for this. Duse not actually work
(Part 1)
-------------------------------------------------------------------------------------------------------------------------------
Modle 1
//Player start the mision this acshon starts//
//Units Spawned//
B_RangeMaster_F // 1X_Rank-Capt. Needed for Units to Lesen to commands from the player//
B_officer_F // 2x_Builder need to make bulidings and more "Adto unloack with HQ"//
B_MRAP_01_F // 2x //
B_Soldier_lite_F //2 Fire Teams of Lite Soldiers//
Modle 2
//HQ/Headquarter Need to be built to start makeing units//
//HQ/Headquarter Unlocks "Light infanty and Vehicle Factorys"//
//Light infanty Git the Base game light infant teams"
//Light vehicle Factory git the base game "West,East,Inependent" factions//
//Units Unlocked//
//West//
Land_MedicalTent_01_NATO_generic_inner_F //Light_infanty_Factory//
Land_MedicalTent_01_NATO_generic_outer_F //Light_vehicle_Factory//
//East//
Land_MedicalTent_01_CSAT_brownhex_generic_inner_F //Light_infanty_Factory//
Land_MedicalTent_01_CSAT_brownhex_generic_outer_F//Light_vehicle_Factory//
//independ//
Land_MedicalTent_01_aaf_generic_inner_F //Light_infanty_Factory//
Land_MedicalTent_01_aaf_generic_outer_F//Light_vehicle_Factory//
//All Teams//
Land_Cargo_HQ_V3_F //All teams HQ building with Supporting Flag to go with//
Flag_NATO_F //West Flag out side of HQ//
Flag_CSAT_F //East Flag out side of HQ
Flag_Altis_F //Indep Flag out side of HQ//
Land_Research_house_V1_F //Level 1 Tech Tree Base//
and_Research_HQ_F //Level 2 Tech Tree Base//