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"you can disable WC's add decal by just editing the mod script, in Data\Scripts\CoreSystems\AudioVisual\RunAv.cs search for adddecal and comment out that line"
So far we have been able to reproduce this problem only with the second mod and when shooting at shields. At least neither we nor the players on our server did not have a problem with the decals in the first mod
My guess is that the problem may be caused by the new WeaponCore API, which is currently used by an extremely small number of mods, including CA2
https://steamuserimages-a.akamaihd.net/ugc/2026096191571792067/1215BBFA3B2597D017D9BBEFF6D32CA206968FE6/
I reached out to Darkstar about this and unfortunately they arent going to do anything at all about this bug, its a keen problem apparently. Also Darkstar seems to think theres only been 1 report of this bug ? and he was a massive **** about this issue to me over in keens discord. Nukeguard was way way nicer to talk to and thats where i found out about the ammo def thing.
I hope this helps you guys :D !
Yes, sometimes he can be rough. And sometimes he doesn't pay attention to problems he doesn't really want to solve ;)
We already solved the problem on our side and ran the patch a few hours ago. The tests showed that the problem should be solved. Anyway, thank you very much for taking the time and trying to find a solution on your own and bring attention to it!