RimWorld

RimWorld

Vanilla Factions Expanded - Empire
Rolhn 18 Jul, 2024 @ 9:41am
Error on Map Generation for New Family Scenario
As the title suggests, whenever I try to start the New Family Scenario and try to start on any tile on the map with and without mods that add or change biomes, it gets to 90% before it goes back to the main menu and says that there was an error on map generation, and I can't really understand the error code being thrown at me. Not sure if its the mod itself or some other mod I have that is messing with it.
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Rolhn 11 Aug, 2024 @ 9:31am 
Could not load reference to RimWorld.FactionDef named VFEM_PlayerKingdom
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch2 (string)
Verse.ScribeExtractor:DefFromNode<RimWorld.FactionDef> (System.Xml.XmlNode)
Verse.Scribe_Defs:Look<RimWorld.FactionDef> (RimWorld.FactionDef&,string)
RimWorld.ScenPart_PlayerFaction:ExposeData ()
Verse.ScribeExtractor:SaveableFromNode<RimWorld.ScenPart_PlayerFaction> (System.Xml.XmlNode,object[])
Verse.Scribe_Deep:Look<RimWorld.ScenPart_PlayerFaction> (RimWorld.ScenPart_PlayerFaction&,bool,string,object[])
Verse.Scribe_Deep:Look<RimWorld.ScenPart_PlayerFaction> (RimWorld.ScenPart_PlayerFaction&,string,object[])
RimWorld.Scenario:ExposeData ()
Verse.ScribeExtractor:SaveableFromNode<RimWorld.Scenario> (System.Xml.XmlNode,object[])
Verse.Scribe_Deep:Look<RimWorld.Scenario> (RimWorld.Scenario&,bool,string,object[])
Verse.Scribe_Deep:Look<RimWorld.Scenario> (RimWorld.Scenario&,string,object[])
Verse.GameDataSaveLoader:TryLoadScenario (string,RimWorld.ScenarioCategory,RimWorld.Scenario&)
RimWorld.ScenarioFiles:RecacheData ()
RimWorld.ScenarioLister:RecacheData ()
RimWorld.ScenarioLister:RecacheIfDirty ()
RimWorld.ScenarioLister/<ScenariosInCategory>d__2:MoveNext ()
System.Linq.Enumerable:TryGetFirst<RimWorld.Scenario> (System.Collections.Generic.IEnumerable`1<RimWorld.Scenario>,bool&)
System.Linq.Enumerable:FirstOrDefault<RimWorld.Scenario> (System.Collections.Generic.IEnumerable`1<RimWorld.Scenario>)
RimWorld.Page_SelectScenario:EnsureValidSelection ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.Page_SelectScenario.PreOpen_Patch1 (RimWorld.Page_SelectScenario)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.WindowStack.Add_Patch2 (Verse.WindowStack,Verse.Window)
RimWorld.MainMenuDrawer/<>c:<DoMainMenuControls>b__24_8 ()
Verse.ListableOption:DrawOption (UnityEngine.Vector2,single)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.OptionListingUtility.DrawOptionListing_Patch1 (UnityEngine.Rect,System.Collections.Generic.List`1<Verse.ListableOption>)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.MainMenuDrawer.DoMainMenuControls_Patch1 (UnityEngine.Rect,bool)
aRandomKiwi.RimThemes.MainMenuOnGUI_Patch:Prefix (UnityEngine.Vector2&,UnityEngine.Vector2&,bool&,UnityEngine.Vector2,UnityEngine.Texture2D,UnityEngine.Texture2D)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.MainMenuDrawer.MainMenuOnGUI_Patch1 ()
Verse.UIRoot_Entry:DoMainMenu ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.UIRoot_Entry.UIRootOnGUI_Patch1 (Verse.UIRoot_Entry)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.OnGUI_Patch1 (Verse.Root)
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