Victoria 3
Australia & New Zealand Flavor Pack
Taylor  [developer] 5 fev. 2024 às 3:33
Compatibility
Most mods should be mostly compatible.

For those able to make use of this information, this is a list of vanilla files that we overwrite:

Map
- history/states/00_states
- map_data/provinces.png
- STATE_HAWAIIAN_ISLANDS
- STATE_EASTERN_NEW_GUINEA
- STATE_WEST_MICRONESIA
- STATE_EAST_MICRONESIA
- STATE_NAURU
- STATE_TAHITI
- STATE_TONGA
- map_data/state_regions/13_australasia
- common/strategic_regions/east_asia_strategic_regions

Defines
- COLONY_SPEED_PER_PROVINCE_DIFF_FROM_STANDARD

Movement Localisation
- movement_pro_slavery_name
- movement_anti_slavery_name
- movement_religious_majority_name

Technology
- Central archives

History/countries
- NSW, SAS, SAS, WAS, UNT, NNG

History/characters
- nsw, sa, tas, wa

Country definitions
- NTO, PPU, AOT, UNT, AST, NZL, PNS, TNG, PLY, NRU, IDN, JAV, KLT, BRU, JMB, PON, SMB, SAK, STG, TOB

Cultures
- Australian, Melanesian, Micronesian, Yuanzhumin, Maori, Aborigine

Scripted Triggers
- european_clothes_trigger
- is_major_unifier
- ideology_slaver_valid_trigger
- ideology_traditionalist_valid_trigger
- is_vulnerable_to_floods
- is_vulnerable_to_wildfires
- is_vulnerable_to_locust_swarms

Laws
- Elder Council

Flag definitions
- AST, NZL, TAS, WAS, NSW, SAS, UNT, PNS, IDN, DEI, PLY, TNG, PAT

Dynamic country naames
- DEI, IDN, PNS, TAS

Events
- goldrush.1
- yeet_agitator_events.1
- yeet_agitator_events.2
- yeet_agitator_events.3
- lobby_events.18
- fund_lobbies_events.1
- formation.17
- subject_interactions.1
- coup.2 (via RRK integration)
- exiles_more_events.4
- communism.2


Journal entries
- je_australia_aus and je_australia_gbr from 00_canada_australia

Decisions
- australia_unite_aus and australia_unite_gbr from canada_australia.txt


Character ideologies
- Radical
- Social Democrat
- Communist
- Vanguardist
- Fascist
- Anarchist
- Authoritarian
- Positivist
- Liberal leader
- Abolitionist
- Market Liberal
- Land Reformer
- Humanitarian

Misc
- pmg_ownership_building_company_headquarter
- pm_company_headquarter_privately_owned
- pmg_base_building_power_bloc_statue
- subject_type_dominion
- interest_groups/00_devout
- gfx/portraits/portrait_modifiers/01_accessories.txt
- gfx/portraits/portrait_modifiers/01_clothes.txt
- gfx/portraits/portrait_modifiers/01_headgear.txt
- gfx/map/spline_network/spline_network.splne
- common/history/pops/13_australasia
Última alteração por Taylor; 6 de jul. às 17:34
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A mostrar 1-9 de 9 comentários
Taylor  [developer] 16 fev. 2024 às 23:36 
Update 1.5.4.1 has significantly changed much of the files and greatly improved general compatibility :)
Siren System 17 fev. 2024 às 14:31 
Does this work with BPM?
Taylor  [developer] 17 fev. 2024 às 17:21 
Originalmente postado por Siren System:
Does this work with BPM?
not properly, yet
Kralqeikozkaptan 11 nov. 2024 às 16:44 
Originalmente postado por Taylor:
Originalmente postado por Siren System:
Does this work with BPM?
not properly, yet
does it work with bpm now?
Taylor  [developer] 11 nov. 2024 às 19:14 
Originalmente postado por Kralqeikozkaptan:
Originalmente postado por Taylor:
not properly, yet
does it work with bpm now?
When I wrote this I didn't really understand what BPM does. The short answer is I don't intend to make it work it work properly with BPM.

The longer answer is that BPM works in the sense that you can use them together and BPM itself should mostly work as far as I know, just our content referencing interest groups, which a fair bit does, won't work because those interest groups would be disabled. It would be a real headache to do make this work. For that reason, I also won't bother maintaining any compatibility patches that align any laws/ideologies or anything else that we both might have changed.
Última alteração por Taylor; 11 nov. 2024 às 19:16
Twink Annihilator 10 de jun. às 6:24 
While fishing around in logs for a reason why my game is crashing, Victoria Flavor Mod seems to have a minor incompatibility. In my error log, it says this:

"[21:37:17][jomini_script_system.cpp:270]: Script system error!
Error: is_subject_type trigger [ Invalid subject type! ]
Script location: file: common/scripted_triggers/vfm_coa_triggers.txt line: 15 file: common/flag_definitions/anz_flag_definitions.txt line: 706"

It seems to throw this repeatedly, about 4 times per second
samyarg2016 15 de jul. às 5:28 
Does this work with tech and res mod?
Taylor  [developer] 15 de jul. às 15:31 
Originalmente postado por samyarg2016:
Does this work with tech and res mod?

Ive never used or tested it, but from looking at it, it should be fine
Zippy 16 de jul. às 1:18 
Have found that the rivers added by this mod, or at least the swan river, doesn't get recognised by Locomotion Land Water Air as a state river trait for LLWA natural waterways
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