Project Zomboid

Project Zomboid

Serving Plates: Make your plates useful
 Tämä aihe on kiinnitetty, joten se on todennäköisesti tärkeä
ISuckYourSoul <3  [kehittäjä] 25.6.2023 klo 9.46
Exact difference between the base mod and the bonus stat mod
Here is the exact difference between the base mod and the bonus stat mod

This is the code change that change how the food is divided through plates


Base mod:

For 2x:
result:setBaseHunger(item:getBaseHunger() / 2);
result:setHungChange(item:getBaseHunger() / 2);
result:setThirstChange(item:getThirstChangeUnmodified() / 2);
result:setBoredomChange(item:getBoredomChangeUnmodified() / 2);
result:setUnhappyChange(item:getUnhappyChangeUnmodified() / 2);
result:setCarbohydrates(item:getCarbohydrates() / 2);
result:setLipids(item:getLipids() / 2);
result:setProteins(item:getProteins() / 2);
result:setCalories(item:getCalories() / 2);
For 4x:
result:setBaseHunger(item:getBaseHunger() / 4);
result:setHungChange(item:getBaseHunger() / 4);
result:setThirstChange(item:getThirstChangeUnmodified() / 4);
result:setBoredomChange(item:getBoredomChangeUnmodified() / 4);
result:setUnhappyChange(item:getUnhappyChangeUnmodified() / 4);
result:setCarbohydrates(item:getCarbohydrates() / 4);
result:setLipids(item:getLipids() / 4);
result:setProteins(item:getProteins() / 4);
result:setCalories(item:getCalories() / 4);

Additional stat mod:

For 2x:
result:setBaseHunger(item:getBaseHunger() / 1.5);
result:setHungChange(item:getBaseHunger() / 1.5);
result:setThirstChange(item:getThirstChangeUnmodified() / 1.5);
result:setBoredomChange(item:getBoredomChangeUnmodified() / 1.3);
result:setUnhappyChange(item:getUnhappyChangeUnmodified() / 1.3);
result:setCarbohydrates(item:getCarbohydrates() / 2);
result:setLipids(item:getLipids() / 2);
result:setProteins(item:getProteins() / 2);
result:setCalories(item:getCalories() / 2);
For 4x :
result:setBaseHunger(item:getBaseHunger() / 3);
result:setHungChange(item:getBaseHunger() / 3);
result:setThirstChange(item:getThirstChangeUnmodified() / 3);
result:setBoredomChange(item:getBoredomChangeUnmodified() / 2.6);
result:setUnhappyChange(item:getUnhappyChangeUnmodified() / 2.6);
result:setCarbohydrates(item:getCarbohydrates() / 4);
result:setLipids(item:getLipids() / 4);
result:setProteins(item:getProteins() / 4);
result:setCalories(item:getCalories() / 4);
Viimeisin muokkaaja on ISuckYourSoul <3; 25.6.2023 klo 9.54