Slay the Spire

Slay the Spire

The Rainbow
 This topic has been pinned, so it's probably important
pandemonium  [developer] 30 Apr, 2023 @ 8:45am
Bug Report Thread
Please report crashes and buggy behavior here.

DISCLAMER : There is a few character mods that will just not work if the are randomly selected when starting a rainbow run. Please just disable them with the checkmark at the top right of the character selection screen.
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Showing 1-6 of 6 comments
cyxw 1 May, 2023 @ 5:33pm 
The Rainbow color card only contain scry card, is that bug? I can gain other Rainbow cards through chest, but can't gain it from snecko.
penguin 14 May, 2023 @ 6:35am 
I'm not even finding the rainbow cards, probably because of the mimic mod I have, but even when it isn't a mimic the card still doesn't show
An Innocent Kitten 20 May, 2023 @ 11:07am 
the character skin dosn't seem to work for me; I've seen it work in your screenshots and in frost-prime's video on the mod, but for me there is literally no skin at all, even when limiting the mods to just basemod, stslib, and rainbow.

presumably the issue is the one mentioned in the mod launcher:
This mod explicitly supports StS 12-22-2020.
You are running StS 12-18-2022.
You may encounter problems running it.

but other than the skin not working, everything else about the mod seems to work in my game version
Sagil 19 Jul, 2023 @ 10:03pm 
It seems the starter relics are added to the end of the list after selecting the number of characters. That causes some issues with mods that add additional "starter" relics used for tracking mechanics (e.g. Evolution), as Neow rewards will then swap out those additional relics instead.
m11kire 21 Aug, 2023 @ 5:07am 
have a null pointer exception that's causing the game to fail to start

Exception in thread "LWJGL Application" java.lang.NullPointerException
at rainbowMod.ui.RainbowCharSelectPanel.makeCharNum(RainbowCharSelectPanel.java:53)
at rainbowMod.ui.RainbowCharSelectPanel.<init>(RainbowCharSelectPanel.java:35)
at rainbowMod.RainbowMod.receivePostInitialize(RainbowMod.java:213)
at basemod.BaseMod.publishPostInitialize(BaseMod.java:2300)
at basemod.patches.com.megacrit.cardcrawl.core.CardCrawlGame.PostInitializeHook.Postfix(PostInitializeHook.java:9)
at com.megacrit.cardcrawl.core.CardCrawlGame.create(CardCrawlGame.java:307)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:149)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
Celepito 10 Nov, 2023 @ 9:34am 
If you haven't unlocked a character for one reason or another, they still get added to the pool of options, and you cant turn them off since you cant select them in the character selection menu.

If possible, adding a config and delegating the turn-on/off to that would probably be sensible.
Last edited by Celepito; 10 Nov, 2023 @ 10:17am
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