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Waiting to see if the Author is able to make a UWE patch, alternatively I'll create my own patch if the Author is okay with me repacking their assets.
Note: After looking at the .mod file in FCS, it would require a lot of effort to create a patch, as it has some world overrides for various vanilla locations which may conflict with Kaizo and UWE. Someday, will need hours and some tutorials on how to fix it lol.
If it requires a patch, it will take awhile to cross reference all 3 mods because of the way FCS works lol (lots of screenshots)
I didn't test Bounties Galore enough, but at comment section is said there's a small incompatibility because some buildings collision. A mod patch that move the building would be good
You know, I was wondering what could be causing some small clipping issues. There's a few buildings that clip into defensive walls (although that's even there in vanilla kenshi lol), so I might have to investigate that. I was looking purely at UWE originally.
Thank you.
UWE has a modification for all their game starts, included vanilla game starts. It's about technology. All custom modded starts don't have the camping research table.
So a mod adding that UWE tech and any missing extra tech as a research at the table would be great. That way, any custom game start wouldn't miss content.
I didn't even know about that lol. Thank you, that should be a pretty quick fix!
I actually like using the camping research tables (the small one and the larger rectangle one) in the "library" of my bases (I tend to decorate it with book shelves and other things) and that way someone can stand near the larger rectangle table and another person sits down at the small desk research table. Looks pretty neat (I really don't like how the vanilla research tables look like, at least the early stage ones).
I'm on my PC right now. I'll do the research patch. I would be done at 1 hours max.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2993500285
Thank you!
Apparently comments say there's some issues with your characters not knowing what to do and don't use their crossbow even with Ranged enabled, will need to try it out and see.