Victoria 3

Victoria 3

Cold War Era (1950)
letsdothis 19 Jul, 2024 @ 5:11pm
Construction Sector ownership
I was playing as the USA and noticed that I was spending 4.5M on nationally owned buildings. Apparently they are all from construction sector. Is there a reason why the developers made the construction sector owned by the government? In the vanilla game construction sector is not owned by anyone and the government just pays for the wage and goods. It does not make sense since construction sector does not generate any revenue at all.
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The Lizerd King  [developer] 19 Jul, 2024 @ 8:29pm 
Hi, sorry i don't understand, construction sectors in this mod uses the same code as in vanilla.
letsdothis 20 Jul, 2024 @ 4:37pm 
Originally posted by The Lizerd King:
Hi, sorry i don't understand, construction sectors in this mod uses the same code as in vanilla.
Click on the money tab in your mod. You can see that under the national expenses tab, there is an expense named "losses from nationally owned buildings". In your mod, construction sector is part of this expense and it double-charges the player (and every other nation) for the money that is spent on construction sector.
If you go to the "losses from nationally owned buildings" in the vanilla game, construction sector is NOT part of it because it is not owned by the government. Player (and every other nation) only has to pay for the wage of the workers and input goods for the construction sector.
This happens because in your mod construction sector ownership of the nation belongs to the government. In the vanilla game, construction sector ownership of the nation does not belong to the government nor the financial district. I think you accidentally created ownership for the construction sector when you make the mod which does not exist in the vanilla game. Hopefully this was clear enough.
The Lizerd King  [developer] 20 Jul, 2024 @ 7:29pm 
I see. Thanks for the detailed explanation. I will look into fixing this for the next steam update.
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