Arma 3
Death and Hit reactions
Compatibility with DCO Soldier FSM
Hi there,

In the mod "DCO Soldier FSM", units can be "overrun", and may surrender or flee. When they surrender, there's an option to capture them, and they sit on their knees with their hands tied. If you have a sidearm, you can then "execute" them.

When executing a prisoner in this matter, when Death and Hit Reactions is loaded, the AI often glitch into a death animation, so instantly moving from the kneeling pose to a standing death anim, or grabbing their neck. This also teleports them away from the original spot.

It's a small bug, but it is pretty jarring to watch hehe. I can provide video evidence if required.

Thanks in advance! I love the mod and all your work in general, kudos to you!
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Showing 1-1 of 1 comments
kingsize52 11 Sep, 2023 @ 6:24pm 
There is a BI made execution animation, Now executing that animation might not be the mod creators issue more of the script coder
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Showing 1-1 of 1 comments
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