Project Zomboid

Project Zomboid

Climb B41
Tchernobill  [developer] 29 Jun, 2023 @ 5:03pm
Suggestions
One post per user, you can edit them.
< >
Showing 1-9 of 9 comments
3lfu84 29 Jun, 2023 @ 5:40pm 
add skills/moods dependence and zombies version xD
Last edited by 3lfu84; 29 Jun, 2023 @ 5:48pm
Johnny Boy 29 Jun, 2023 @ 5:40pm 
I'm sure there's already some level of fitness/strength requirement, but I think it should be steeper than what you need for vaulting regular tall fences. Is it also rng based liked it is with tall fences? If it isn't it probably should be, and likewise success dependent on how overweight, in shape, and strong you are.

^Also yes if zombies had this ability as well we could get some really nerve-wracking World War Z sprinter antics lol
Last edited by Johnny Boy; 29 Jun, 2023 @ 5:41pm
Jasdan 30 Jun, 2023 @ 7:48pm 
I would love to see the character do the "hanging" animation you get when descending with Sheet Ropes, before they fully climbed up.
Jasdan 30 Jun, 2023 @ 7:49pm 
Climbing down safely one story, instead of diving straight to the ground like in vanilla, again, the hanging animation would be much appreciated.
Fuyuno 5 Jul, 2023 @ 1:47pm 
any chance you could add the ability to climb down when facing towards/away from a ledge while crouching? i keep getting hurt when I jump down to the ground floor, from first
melixrism 7 Aug, 2023 @ 10:04am 
When using the Jump mod together, you are able to jump and press F (or whatever bind) near a wall midair to ledge grab, just like in parkour! you could probably use the sheet rope hanging animation for it.
Rhasmoth 18 Aug, 2023 @ 12:52pm 
Chasing the Moon mentioned this in the standard comments, but it would be really neat if your mechanics-changing mods had an add-on option to tie them to traits. Long-jumping, effectively dropping onto a target, tumbling without hurting yourself and climbing sheer surfaces are all pretty difficult or impossible for a lot of people to do without practice. Crawling not so much, but I see that as more of an "unstuck yourself" QOL mod than how the others play out.

Adding a practice-based system of success like how someone added "Become Desensitized" to gain the trait after killing X zombies could be neat, if possible. I'm not sure if PZ can log the number of times these actions are performed like skills are, or if you could attach them to new skills to force that kind of skilling-up. Still, allowing players to either select proficiency traits or train their character up to become some urban ninja warrior sounds like a pretty fun game progression.
Suave Doggo 21 Nov, 2023 @ 2:40am 
As others have said, a hanging animation that you can either choose to drop or climb up from, and improved animations would be great ! Between that and the crawling/crouching/rolling mods, you can turn this into Metal Gear Solid !
Descreet 3 May, 2024 @ 3:40pm 
lower body limbs should also require a certain percentage of health since they too are used when climbing.
< >
Showing 1-9 of 9 comments
Per page: 1530 50