STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

[FotR 1.5]: Limitless Heroes - Fall of the Republic Submod
Tech Tree disappears
The submod in combination with the Fall of the Republic Mod may cause your Tech Trees to disappear in Galactic Conquest...all of them...besides ground troops tech tree.i have tried reloading and then worked again for a few more minutes but then reverted back to an empty tech tree..
Tried reloading and restarting the game, same issue. One cannot build ships, stations...or even hire a mercenary or get a probe droid.
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Showing 1-5 of 5 comments
Rebel  [developer] 17 Apr, 2024 @ 9:26pm 
Hi, the issue when transitioning to era 4 has been resolved. Unfortunately, the fix only applies to new games so I'm sorry that your campaign broke. Thank you for reporting.
Novalesk 27 Apr, 2024 @ 3:45pm 
I am sorry to say that this appears to still be around. Started a new campaign (republic) today. I started game in Era 5. I am using the "from the ground up - 1 planet" GC. I effectively can only build ground units now. There is nothing in political menu, space stations, or either ship tab.
Rebel  [developer] 27 Apr, 2024 @ 6:24pm 
Seems to work fine for me. That is called a framework crash, which means something is not right, somewhere in the entire code. If it happens after building something or on a specific cycle or event, let me know.
This has happened to me as well. It happens any time I build a hero. As soon as I begin building a hero, the tech tree will freeze on the hero tech tree, even if I select a different option. If I select a planet other than the one I built the hero on, all the tech trees except for ground units are blank
Rebel  [developer] 11 May @ 11:25pm 
Should be fixed for new games. If this happens in the future, please provide the Galactic Conquest, starting era, your faction, and the in game year/month/cycle that the framework crash happened.
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Showing 1-5 of 5 comments
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