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But you actually gave me another idea of saving the ownership of a gate, I'll definitly dig into it in the future ;)
The "allowed user" thing may take a bit longer tho. To compensate it, I'll probably keep the check for the controller in the player inventory
This is actually in the Planned features list ;)
I'm not 100% sure it can be done, because the vanilla bombs work in a weird way, but it is definitly on the TODOs list!
Also, I appreciate the good words, means a lot! =D
I'll note this down, if it's doable and not too hard to implement, maybe yes ;)
can i suggest "if is possible" to make gate remote addable to the belt?
thanks a lot
Yes probably it's possible, I'll do it soon as I can
I noticed that flashlights can be operated to switch on and off the power supply through a circular menu when playing through the controller. Can you enable the remote control to perform similar functions? I think the controller player would be very grateful to you
Thanks for the advice! =D
This would give these 2 items an actual use "if" nothing else can use them which could vary on game setup.
in the sandbox settings, you can change the battery usage from 100 to 300, it would be nice to have the maximum be a lot higher though