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Used mods:
evermine (mines never run out)
GC-Militia / Militia Overhaul mod
Custom Settings
RPG Rebalance full damage
Qyo's Dismantle Ammo Operation
Descriptive Ammo Icons
Crafting items to Squad bag
Thank you for your report. I think I know the problem. Are those squads on the left? There is an invisible ui element which is probably expanding with the number of squads and is covering the squads. So you cannot select them. I will try to fix as soon as possible but in the meantime you would have to scroll further left to select the squads.
Here you can find a screenshot:
https://github.com/huda0816/ja3-militia-overhaul/issues/7
Should be fixed. Would be great if you could try if it works for you.
1. no helmets are dropd from anemys (and fresh recruited militias come without any too)
2. weapons of dead militias are missing (map battle)
I am not sure about the helmet drops but militia only gets a Famas in vanilla and no armor.
I will try to make dead militia drop all their gear. Do you know if dead Mercs drop all their gear?
It works, thank you :)
Not sure if all functions will be enabled eben if you uncheck the mod in the mod menu, but it stays at least partially.
If you disable this mod and play the game, these phenomena disappear.
How do we solve this?
Can you please describe the bug again. Or copy your bug description to this thread?
even if the militia is in the home location, they still have the status - far from home
fight in one and the same sector, MERCS fight - automatic, militia fight - not automatic, mercs + militia - not automatic