Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
| ERROR LOG |
|-------------------|
[SNAKE2D] at game.faction.trade.TradeSorter.buy(TradeSorter.java:198)
[SNAKE2D] at game.faction.trade.TradeManager.buy(TradeManager.java:127)
[SNAKE2D] at game.faction.trade.TradeManager.prime(TradeManager.java:178)
[SNAKE2D] at game.faction.npc.UpdaterNPC.init(UpdaterNPC.java:54)
[SNAKE2D] at game.faction.FACTIONS.prime(FACTIONS.java:173)
[SNAKE2D] at world.regions.data.gen.GeneratorFinish.<init>(GeneratorFinish.java:23)
[SNAKE2D] at world.regions.data.gen.WGenRD.finish(WGenRD.java:42)
[SNAKE2D] at view.world.generator.StageFinish$5.clickA(StageFinish.java:162)
[SNAKE2D] at snake2d.util.gui.clickable.CLICKABLE$ClickableAbs.click(CLICKABLE.java:141)
[SNAKE2D] at snake2d.util.gui.GuiSection.click(GuiSection.java:137)
[SNAKE2D] at util.gui.misc.GButtablePanel.clickA(GButtablePanel.java:71)
[SNAKE2D] at snake2d.util.gui.clickable.CLICKABLE$ClickableAbs.click(CLICKABLE.java:141)
[SNAKE2D] at view.tool.ToolManager.mouseClick(ToolManager.java:186)
[SNAKE2D] at view.interrupter.InterManager.click(InterManager.java:105)
[SNAKE2D] at view.main.VIEW.mouseClick(VIEW.java:146)
[SNAKE2D] at snake2d.Mouse.poll(Mouse.java:114)
[SNAKE2D] at snake2d.Input.poll(Input.java:52)
[SNAKE2D] at snake2d.Updater.run(Updater.java:56)
[SNAKE2D] updater refuses to die!
[SNAKE2D] at java.lang.Math.ceil(null:-1)
[SNAKE2D] at game.faction.npc.TradeNPC.priceSell(TradeNPC.java:47)
[SNAKE2D] at game.faction.trade.TradeSorter.buy(TradeSorter.java:204)
[SNAKE2D] at game.faction.trade.TradeManager.buy(TradeManager.java:127)
[SNAKE2D] at game.faction.trade.TradeManager.prime(TradeManager.java:178)
[SNAKE2D] at game.faction.npc.UpdaterNPC.init(UpdaterNPC.java:54)
[SNAKE2D] at game.faction.FACTIONS.prime(FACTIONS.java:173)
[SNAKE2D] at world.regions.data.gen.GeneratorFinish.<init>(GeneratorFinish.java:23)
[SNAKE2D] at world.regions.data.gen.WGenRD.finish(WGenRD.java:42)
[SNAKE2D] at view.world.generator.StageFinish$5.clickA(StageFinish.java:162)
[SNAKE2D] at snake2d.util.gui.clickable.CLICKABLE$ClickableAbs.click(CLICKABLE.java:141)
[SNAKE2D] at snake2d.util.gui.GuiSection.click(GuiSection.java:137)
[SNAKE2D] at util.gui.misc.GButtablePanel.clickA(GButtablePanel.java:71)
[SNAKE2D] at snake2d.util.gui.clickable.CLICKABLE$ClickableAbs.click(CLICKABLE.java:141)
[SNAKE2D] at view.tool.ToolManager.mouseClick(ToolManager.java:186)
[SNAKE2D] at view.interrupter.InterManager.click(InterManager.java:105)
[SNAKE2D] at view.main.VIEW.mouseClick(VIEW.java:146)
[SNAKE2D] at snake2d.Mouse.poll(Mouse.java:114)
[SNAKE2D] at snake2d.Input.poll(Input.java:52)
[SNAKE2D] at snake2d.Updater.run(Updater.java:56)
java.lang.RuntimeException: The game has taken too long to do what it's supposed to do. This can indicate that there is something wrong with the game's engine. It can also be a legit bug. Please report to the dev if your game is choppy or suffers from low FPS. info@songsofsyx.com
at snake2d.CORE.start(CORE.java:291)
at menu.Menu.start(Menu.java:56)
at init.MainProcess.main(MainProcess.java:34)
Time until crash: 40.9619140625
MEM DIAGNOSE
--JRE Memory
--JRE Total: 899
--JRE Free: 653
--JRE Used: 246
--JRE Max: 919
--JRE Memory After GC
--JRE Total: 897
--JRE Free: 682
--JRE Used: 215
--JRE Max: 919
NVIDIA:
--GPU Dedicated: 12582912
--GPU Total Available: 12582912
--GPU Current Available: 11471804
--GPU Evictions: 29518
--GPU Evicted: 6675504
ATI:
--Renderbuffer Free: 0
--Texture Free: 0
--Vbo Free: 0
|-------------------|
| STD OUT |
|-------------------|
t game.faction.trade.TradeManager.buy(TradeManager.java:127)
[SNAKE2D] at game.faction.trade.TradeManager.prime(TradeManager.java:178)
[SNAKE2D] at game.faction.npc.UpdaterNPC.init(UpdaterNPC.java:54)
[SNAKE2D] at game.faction.FACTIONS.prime(FACTIONS.java:173)
[SNAKE2D] at world.regions.data.gen.GeneratorFinish.<init>(GeneratorFinish.java:23)
[SNAKE2D] at world.regions.data.gen.WGenRD.finish(WGenRD.java:42)
[SNAKE2D] at view.world.generator.StageFinish$5.clickA(StageFinish.java:162)
[SNAKE2D] at snake2d.util.gui.clickable.CLICKABLE$ClickableAbs.click(CLICKABLE.java:141)
[SNAKE2D] at snake2d.util.gui.GuiSection.click(GuiSection.java:137)
[SNAKE2D] at util.gui.misc.GButtablePanel.clickA(GButtablePanel.java:71)
[SNAKE2D] at snake2d.util.gui.clickable.CLICKABLE$ClickableAbs.click(CLICKABLE.java:141)
[SNAKE2D] at view.tool.ToolManager.mouseClick(ToolManager.java:186)
[SNAKE2D] at view.interrupter.InterManager.click(InterManager.java:105)
[SNAKE2D] at view.main.VIEW.mouseClick(VIEW.java:146)
[SNAKE2D] at snake2d.Mouse.poll(Mouse.java:114)
[SNAKE2D] at snake2d.Input.poll(Input.java:52)
[SNAKE2D] at snake2d.Updater.run(Updater.java:56)
[SNAKE2D] at game.faction.trade.TradeSorter.buy(TradeSorter.java:220)
[SNAKE2D] at game.faction.trade.TradeManager.buy(TradeManager.java:127)
[SNAKE2D] at game.faction.trade.TradeManager.prime(TradeManager.java:178)
[SNAKE2D] at game.faction.npc.UpdaterNPC.init(UpdaterNPC.java:54)
[SNAKE2D] at game.faction.FACTIONS.prime(FACTIONS.java:173)
[SNAKE2D] at world.regions.data.gen.GeneratorFinish.<init>(GeneratorFinish.java:23)
[SNAKE2D] at world.regions.data.gen.WGenRD.finish(WGenRD.java:42)
[SNAKE2D] at view.world.generator.StageFinish$5.clickA(StageFinish.java:162)
[SNAKE2D] at snake2d.util.gui.clickable.CLICKABLE$ClickableAbs.click(CLICKABLE.java:141)
[SNAKE2D] at snake2d.util.gui.GuiSection.click(GuiSection.java:137)
[SNAKE2D] at util.gui.misc.GButtablePanel.clickA(GButtablePanel.java:71)
[SNAKE2D] at snake2d.util.gui.clickable.CLICKABLE$ClickableAbs.click(CLICKABLE.java:141)
[SNAKE2D] at view.tool.ToolManager.mouseClick(ToolManager.java:186)
[SNAKE2D] at view.interrupter.InterManager.click(InterManager.java:105)
[SNAKE2D] at view.main.VIEW.mouseClick(VIEW.java:146)
[SNAKE2D] at snake2d.Mouse.poll(Mouse.java:114)
[SNAKE2D] at snake2d.Input.poll(Input.java:52)
[SNAKE2D] at snake2d.Updater.run(Updater.java:56)
[SNAKE2D] at game.faction.trade.TradeSorter.buy(TradeSorter.java:198)
[SNAKE2D] at game.faction.trade.TradeManager.buy(TradeManager.java:127)
[SNAKE2D] at game.faction.trade.TradeManager.prime(TradeManager.java:178)
[SNAKE2D] at game.faction.npc.UpdaterNPC.init(UpdaterNPC.java:54)
[SNAKE2D] at game.faction.FACTIONS.prime(FACTIONS.java:173)
[SNAKE2D] at world.regions.data.gen.GeneratorFinish.<init>(GeneratorFinish.java:23)
[SNAKE2D] at world.regions.data.gen.WGenRD.finish(WGenRD.java:42)
[SNAKE2D] at view.world.generator.StageFinish$5.clickA(StageFinish.java:162)
[SNAKE2D] at snake2d.util.gui.clickable.CLICKABLE$ClickableAbs.click(CLICKABLE.java:141)
[SNAKE2D] at snake2d.util.gui.GuiSection.click(GuiSection.java:137)
[SNAKE2D] at util.gui.misc.GButtablePanel.clickA(GButtablePanel.java:71)
[SNAKE2D] at snake2d.util.gui.clickable.CLICKABLE$ClickableAbs.click(CLICKABLE.java:141)
[SNAKE2D] at view.tool.ToolManager.mouseClick(ToolManager.java:186)
[SNAKE2D] at view.interrupter.InterManager.click(InterManager.java:105)
[SNAKE2D] at view.main.VIEW.mouseClick(VIEW.java:146)
[SNAKE2D] at snake2d.Mouse.poll(Mouse.java:114)
[SNAKE2D] at snake2d.Input.poll(Input.java:52)
[SNAKE2D] at snake2d.Updater.run(Updater.java:56)
[SNAKE2D] at java.lang.StrictMath.ceil(null:-1)
[SNAKE2D] at java.lang.Math.ceil(null:-1)
[SNAKE2D] at game.faction.npc.TradeNPC.priceSell(TradeNPC.java:47)
[SNAKE2D] at game.faction.trade.TradeSorter.buy(TradeSorter.java:204)
[SNAKE2D] at game.faction.trade.TradeManager.buy(TradeManager.java:127)
[SNAKE2D] at game.faction.trade.TradeManager.prime(TradeManager.java:178)
[SNAKE2D] at game.faction.npc.UpdaterNPC.init(UpdaterNPC.java:54)
[SNAKE2D] at game.faction.FACTIONS.prime(FACTIONS.java:173)
[SNAKE2D] at world.regions.data.gen.GeneratorFinish.<init>(GeneratorFinish.java:23)
[SNAKE2D] at world.regions.data.gen.WGenRD.finish(WGenRD.java:42)
[SNAKE2D] at view.world.generator.StageFinish$5.clickA(StageFinish.java:162)
[SNAKE2D] at snake2d.util.gui.clickable.CLICKABLE$ClickableAbs.click(CLICKABLE.java:141)
[SNAKE2D] at snake2d.util.gui.GuiSection.click(GuiSection.java:137)
[SNAKE2D] at util.gui.misc.GButtablePanel.clickA(GButtablePanel.java:71)
[SNAKE2D] at snake2d.util.gui.clickable.CLICKABLE$ClickableAbs.click(CLICKABLE.java:141)
[SNAKE2D] at view.tool.ToolManager.mouseClick(ToolManager.java:186)
[SNAKE2D] at view.interrupter.InterManager.click(InterManager.java:105)
[SNAKE2D] at view.main.VIEW.mouseClick(VIEW.java:146)
[SNAKE2D] at snake2d.Mouse.poll(Mouse.java:114)
[SNAKE2D] at snake2d.Input.poll(Input.java:52)
[SNAKE2D] at snake2d.Updater.run(Updater.java:56)
[SNAKE2D] at game.faction.trade.TradeSorter.buy(TradeSorter.java:198)
[SNAKE2D] at game.faction.trade.TradeManager.buy(TradeManager.java:127)
[SNAKE2D] at game.faction.trade.TradeManager.prime(TradeManager.java:178)
[SNAKE2D] at game.faction.npc.UpdaterNPC.init(UpdaterNPC.java:54)
[SNAKE2D] at game.faction.FACTIONS.prime(FACTIONS.java:173)
[SNAKE2D] at world.regions.data.gen.GeneratorFinish.<init>(GeneratorFinish.java:23)
[SNAKE2D] at world.regions.data.gen.WGenRD.finish(WGenRD.java:42)
[SNAKE2D] at view.world.generator.StageFinish$5.clickA(StageFinish.java:162)
[SNAKE2D] at snake2d.util.gui.clickable.CLICKABLE$ClickableAbs.click(CLICKABLE.java:141)
[SNAKE2D] at snake2d.util.gui.GuiSection.click(GuiSection.java:137)
[SNAKE2D] at util.gui.misc.GButtablePanel.clickA(GButtablePanel.java:71)
[SNAKE2D] at snake2d.util.gui.clickable.CLICKABLE$ClickableAbs.click(CLICKABLE.java:141)
[SNAKE2D] at view.tool.ToolManager.mouseClick(ToolManager.java:186)
[SNAKE2D] at view.interrupter.InterManager.click(InterManager.java:105)
[SNAKE2D] at view.main.VIEW.mouseClick(VIEW.java:146)
[SNAKE2D] at snake2d.Mouse.poll(Mouse.java:114)
[SNAKE2D] at snake2d.Input.poll(Input.java:52)
[SNAKE2D] at snake2d.Updater.run(Updater.java:56)
[SNAKE2D] at game.faction.trade.TradeSorter.buy(TradeSorter.java:219)
[SNAKE2D] at game.faction.trade.TradeManager.buy(TradeManager.java:127)
[SNAKE2D] at game.faction.trade.TradeManager.prime(TradeManager.java:178)
[SNAKE2D] at game.faction.npc.UpdaterNPC.init(UpdaterNPC.java:54)
[SNAKE2D] at game.faction.FACTIONS.prime(FACTIONS.java:173)
[SNAKE2D] at world.regions.data.gen.GeneratorFinish.<init>(GeneratorFinish.java:23)
[SNAKE2D] at world.regions.data.gen.WGenRD.finish(WGenRD.java:42)
[SNAKE2D] at view.world.generator.StageFinish$5.clickA(StageFinish.java:162)
[SNAKE2D] at snake2d.util.gui.clickable.CLICKABLE$ClickableAbs.click(CLICKABLE.java:141)
[SNAKE2D] at snake2d.util.gui.GuiSection.click(GuiSection.java:137)
[SNAKE2D] at util.gui.misc.GButtablePanel.clickA(GButtablePanel.java:71)
[SNAKE2D] at snake2d.util.gui.clickable.CLICKABLE$ClickableAbs.click(CLICKABLE.java:141)
[SNAKE2D] at view.tool.ToolManager.mouseClick(ToolManager.java:186)
[SNAKE2D] at view.interrupter.InterManager.click(InterManager.java:105)
[SNAKE2D] at view.main.VIEW.mouseClick(VIEW.java:146)
[SNAKE2D] at snake2d.Mouse.poll(Mouse.java:114)
[SNAKE2D] at snake2d.Input.poll(Input.java:52)
[SNAKE2D] at snake2d.Updater.run(Updater.java:56)
[SNAKE2D] The game has taken too long to do what it's supposed to do. This can indicate that there is something wrong with the game's engine. It can also be a legit bug. Please report to the dev if your game is choppy or suffers from low FPS. info@songsofsyx.com
[SNAKE2D] at game.faction.trade.TradeSorter.buy(TradeSorter.java:219)
[SNAKE2D] at game.faction.trade.TradeManager.buy(TradeManager.java:127)
[SNAKE2D] at game.faction.trade.TradeManager.prime(TradeManager.java:178)
[SNAKE2D] at game.faction.npc.UpdaterNPC.init(UpdaterNPC.java:54)
[SNAKE2D] at game.faction.FACTIONS.prime(FACTIONS.java:173)
[SNAKE2D] at world.regions.data.gen.GeneratorFinish.<init>(GeneratorFinish.java:23)
[SNAKE2D] at world.regions.data.gen.WGenRD.finish(WGenRD.java:42)
[SNAKE2D] at view.world.generator.StageFinish$5.clickA(StageFinish.java:162)
[SNAKE2D] at snake2d.util.gui.clickable.CLICKABLE$ClickableAbs.click(CLICKABLE.java:141)
[SNAKE2D] at snake2d.util.gui.GuiSection.click(GuiSection.java:137)
[SNAKE2D] at util.gui.misc.GButtablePanel.clickA(GButtablePanel.java:71)
[SNAKE2D] at snake2d.util.gui.clickable.CLICKABLE$ClickableAbs.click(CLICKABLE.java:141)
[SNAKE2D] at view.tool.ToolManager.mouseClick(ToolManager.java:186)
[SNAKE2D] at view.interrupter.InterManager.click(InterManager.java:105)
[SNAKE2D] at view.main.VIEW.mouseClick(VIEW.java:146)
[SNAKE2D] at snake2d.Mouse.poll(Mouse.java:114)
[SNAKE2D] at snake2d.Input.poll(Input.java:52)
[SNAKE2D] at snake2d.Updater.run(Updater.java:56)
What did you change in the options? Can you show me the MoreOptions.txt configuration file?
My guess is that you cranked something really high up and the game takes too long for calculating stuff. Maybe boosters shouldn't go over 9000 =(
VENTS_WORLD: {
event.world.warPlayer: true,
event.world.rebellion: true,
event.world.factionExpand: true,
event.world.war: true,
event.world.raider: true,
event.world.popup: true,
event.world.factionBreak: true,
event.world.plague: true,
},
SOUNDS_AMBIENCE: {
sounds.ambience.thunder: 100,
sounds.ambience.rain: 100,
sounds.ambience.water: 100,
sounds.ambience.wind: 100,
sounds.ambience.windTrees: 100,
sounds.ambience.windhowl: 100,
sounds.ambience.night: 100,
sounds.ambience.nature: 100,
},
BOOSTERS: {
booster.FISHERY_NORMAL: 100,
booster.HYGINE: 100,
booster.KNOWLEDGE: 120,
booster.FARM_GRAIN: 100,
booster.RAIDING: 2,
booster.WORKSHOP_POTTERY: 100,
booster.TRAINING: 140,
booster.LEARNING: 120,
booster.THIRST: 100,
booster.MAINTENANCE: 110,
booster.RESISTANCE_HOT: 100,
booster.ACCIDENT: 100,
booster.SPOILAGE: 0,
booster.RANGED_SKILL: 10000,
booster.ACCELERATION: 100,
booster.REFINER_COALER: 100,
booster.FARM_VEG: 100,
booster.FARM_RICE: 100,
booster.FARM_HERB: 100,
booster.PASTURE_AUR: 10000,
booster.NURSERY_TILAPI: 1943,
booster.WORKSHOP_RATION: 100,
booster.LANDING: 100,
booster.DEFECATE: 100,
booster.TRADE: 100,
booster.SPEED: 100,
booster.WORKSHOP_MASON: 100,
booster.REFINER_WEAVER: 100,
booster.REFINER_BREWERY: 100,
booster.SANITY: 10000,
booster.LAWFULNESS: 10000,
booster.FARM_MUSHROOM: 100,
booster.PIETY: 100,
booster._HUNTER: 130,
booster.RESISTANCE_COLD: 100,
booster.PIERCE_DAMAGE: 100,
booster.MINE_COAL: 10000,
booster.MINE_STONE: 10000,
booster.FARM_SPICES: 100,
booster.NURSERY_HUMAN: 100,
booster.NURSERY_GARTHIMI: 100,
booster.HAPPINESS: 10000,
booster.SUBMISSION: 100,
booster.MASS: 100,
booster.DEATH_AGE: 10000,
booster.WORKSHOP_PAPER: 100,
booster.PASTURE_ENT: 100,
booster.NURSERY_CRETONIAN: 100,
booster.HUNGER: 100,
booster.GROOMING: 100,
booster.LIBRARY_NORMAL: 100,
booster.WORKSHOP_BOWYER: 100,
booster.SOIL: 10000,
booster.WORKSHOP_CARPENTER: 100,
booster.MINE_GEM: 100,
booster.FARM_POTATO: 100,
booster.WORKSHOP_MECHANIC: 100,
booster.PASTURE_ONX: 100,
booster.DOCTOR: 100,
booster._WOODCUTTER: 10000,
booster.ORCHARD_FRUIT: 100,
booster.HEALTH: 100,
booster.WORKSHOP_JEWELRY: 100,
booster.MINE_SITHILON: 100,
booster.MINE_ORE: 10000,
booster.OFFENCE_SKILL: 100,
booster.FARM_TREE: 100,
booster.REFINER_SMELTER: 755,
booster.REFINER_BAKERY: 100,
booster.MORALE: 10000,
booster.ADMIN_NORMAL: 100,
booster.WORKSHOP_TAILOR: 100,
booster.FARM_COTTON: 100,
booster.BLUNT_DAMAGE: 10000,
booster.DEFENCE_SKILL: 10000,
booster._STOCKPILE: 120,
booster.LABORATORY_NORMAL: 120,
booster.WORKSHOP_SMITHY: 100,
booster.FARM_FRUIT: 100,
booster.PASTURE_BALTI: 100,
booster.ARTILLERY_CATAPULT: 100,
booster.STAMINA: 10000,
booster.ARMOUR: 10000,
booster.PASTURE_GLOBDIEN: 100,
booster.NURSERY_AMEVIA: 100,
booster.MINE_CLAY: 10000,
booster.FURNITURE: 100,
},
WEATHER: {
weather.growth: 100,
weather.moisture: 100,
weather.clouds: 100,
weather.rain: 100,
weather.snow: 100,
weather.growthRipe: 100,
weather.ice: 100,
weather.wind: 100,
weather.thunder: 100,
},
VERSION: 1,
EVENTS_CHANCE: {
event.chance.disease: 0,
event.chance.raider: 0,
},
SOUNDS_ROOM: {
sounds.room.METAL: 100,
sounds.room.ARROW_RELEASE: 100,
sounds.room.FABRIC: 100,
sounds.room.STONE: 100,
sounds.room.CATAPULT_WORK: 100,
sounds.room.BUILD: 100,
sounds.room.TEMPLE_AMINION: 100,
sounds.room.MACHINE: 100,
sounds.room.AXE: 100,
sounds.room.CATAPULT_HIT: 100,
sounds.room.TEXTILE: 100,
sounds.room.DIG: 100,
sounds.room.CRANK: 100,
sounds.room.LIBRARY: 100,
sounds.room.SQUISH: 100,
sounds.room.FART: 100,
sounds.room.ARROW_HIT: 100,
sounds.room.CATAPULT_RELEASE: 100,
},
EVENTS_SETTLEMENT: {
event.settlement.slaver: true,
event.settlement.raceWars: true,
event.settlement.accident: true,
event.settlement.advice: true,
event.settlement.pasture: true,
event.settlement.disease: true,
event.settlement.temperature: false,
event.settlement.riot: false,
event.settlement.fish: true,
event.settlement.orchard: true,
event.settlement.farm: true,
event.settlement.killer: true,
event.settlement.uprising: false,
},
LOG_LEVEL: "WARN",
SOUNDS_SETTLEMENT: {
sounds.settlement._SQUISH: 100,
sounds.settlement._SLEEP: 100,
sounds.settlement._STONE: 100,
sounds.settlement._PAIN: 100,
sounds.settlement._DIG: 100,
sounds.settlement._DECAY: 100,
sounds.settlement._BUILD: 100,
sounds.settlement._SWORD: 100,
sounds.settlement._AXE: 100,
},
Yes exaclty! And it's the problem I've already predicted =(
If you crank something up to 10000%; the game can behave strange or even crash.
To fix the problem; you can manually edit the 10000 values to 100 or so or delete the whole MoreOptions.txt. The mod will than fallback to default settings and your game should not crash any more.
I can't figure out a safe way to limit each slider to a custom value, which can be processed by the game. There are just too many of them and they are used in too many scenarios.
I could lower it to 1000%, but this isn't a guarantee for it to work in all circumstances. And it would lower the fun xD
I will try to find a solution. The biggest problem are the crashes. As soon as something is saved, which will crash the game, it will crash everytime you load a game with the mod =(
com.github.argon.sos.moreoptions.game.api.UninitializedException: Not initialized
at java.util.Optional.orElseThrow(Unknown Source)
at com.github.argon.sos.moreoptions.game.api.GameBoosterApi.getCat(GameBoosterApi.java:46)
at com.github.argon.sos.moreoptions.ui.UIGameConfig.lambda$init$13(UIGameConfig.java:172)
at java.util.stream.ReferencePipeline$3$1.accept(Unknown Source)
at java.util.HashMap$EntrySpliterator.forEachRemaining(Unknown Source)
at java.util.stream.AbstractPipeline.copyInto(Unknown Source)
at java.util.stream.AbstractPipeline.wrapAndCopyInto(Unknown Source)
at java.util.stream.ReduceOps$ReduceOp.evaluateSequential(Unknown Source)
at java.util.stream.AbstractPipeline.evaluate(Unknown Source)
at java.util.stream.ReferencePipeline.collect(Unknown Source)
at com.github.argon.sos.moreoptions.ui.UIGameConfig.init(UIGameConfig.java:174)
at com.github.argon.sos.moreoptions.ui.UIGameConfig.initForBackup(UIGameConfig.java:94)
at com.github.argon.sos.moreoptions.MoreOptionsScript.initGamePresent(MoreOptionsScript.java:164)
at com.github.argon.sos.moreoptions.Instance.update(Instance.java:37)
at script.ScriptEngine.update(ScriptEngine.java:172)
at game.GAME.update(GAME.java:244)
at view.main.VIEW.update(VIEW.java:235)
at snake2d.Updater.update(Updater.java:108)
at snake2d.Updater.run(Updater.java:54)
I have a suspicion :x
BLOCKEDMESSAGES.TXT,
FACTIONS.txt,
SavedPrints.TXT,
StatsDONOTCHEAT.txt, and
TITLES.txt
i looked around the foulders in there doe and only found one under settings: MoreOptions.backup.txt
and this was within the file
LOG_LEVEL: "WARN",
EDIT** Deleted the rest just so it dont take that much space - deleted the txt file and it has not crashed so far lol thank you so much i was about to learn how to java
while it didnt crash it is multiplying all other factions bonus by zero, every factions boosters not becomes -99.91, my booster work, i even went as far as deleting everything i can find in my computer tied to the game and reinstalling, yet issue persists, any ideas of whats going on?
Also to add when i open the mod on the bottom it does not register the mod version, only the game and config version appear, mod version states NA instead of the 1.4
You can press the "Default" button, which should apply the standard config again.
You can also open the config save via the "Folder" button and delete any MoreOptions file there.
Before you delete that, can you paste the full config file here or on pastebin.org or smth else?
Ya; I already fixed the mod version thingy on an unreleased branch ^^
i took a screenshot of what all other factions have:
https://imgur.com/HEK6xZk
Here is the MoreOptions txt:
https://pastebin.com/dR0rjVzN
And just in case my launch settings:
https://pastebin.com/p6f8usGi