Steam installeren
inloggen
|
taal
简体中文 (Chinees, vereenvoudigd)
繁體中文 (Chinees, traditioneel)
日本語 (Japans)
한국어 (Koreaans)
ไทย (Thai)
Български (Bulgaars)
Čeština (Tsjechisch)
Dansk (Deens)
Deutsch (Duits)
English (Engels)
Español-España (Spaans - Spanje)
Español - Latinoamérica (Spaans - Latijns-Amerika)
Ελληνικά (Grieks)
Français (Frans)
Italiano (Italiaans)
Bahasa Indonesia (Indonesisch)
Magyar (Hongaars)
Norsk (Noors)
Polski (Pools)
Português (Portugees - Portugal)
Português - Brasil (Braziliaans-Portugees)
Română (Roemeens)
Русский (Russisch)
Suomi (Fins)
Svenska (Zweeds)
Türkçe (Turks)
Tiếng Việt (Vietnamees)
Українська (Oekraïens)
Een vertaalprobleem melden
Try to see if you crash with it again. Rarely L4D2 will crash randomly when a significant event happens.
It's not strictly this mod's fault, but it is considerable of a fix for this mod.
When you swap from L4D2 survivors to the L4D1 survivors and swap the survivors that you change back into the character you start as.
Example: Like i swap from nick to bill and then i swap the already existing bill into nick.
When i transition from chapter 1 to chapter 2 i got lock out of playing and when typing the command join back in i a half surviors/hunter mix.
Here the video showcasing the entire thing.
https://youtu.be/Ikk8avRqfeY
Like a mod
Seems that when the game detects a human player in the infected team, regardless of mode, it will force the tank to not spawn until the game randomly chooses a human to be a tank, which it won't do since it's campaign mode, this is likely why this issue occurs. Any hopes for a fix?
PS: i tested it before and this issue strangely doesn't happen in survival mode, the tank bots spawn normally there.