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If you don't know, it's the cvar that affects how often the CSS weapons spawn (default value is 0.25 making them rare, max value is 1 which makes them spawn about as often as the normal weapons)
Pump and auto get out-damaged by their L4D2 counterparts as they land more shots, which imo doesn't make them feel unique, just makes one better/worse than the other. I'd like to see auto and pump at least do an amount of damage considered actually like, respectable compared to their counterparts.
Apart from the shotguns, I think this mod does a great job balancing everything out. I enjoy it lots, it adds a feeling of freshness to the game's gun-play and play-style.