Garry's Mod

Garry's Mod

Performant Render
 This topic has been pinned, so it's probably important
noaccess  [developer] 3 Jan, 2024 @ 3:20am
(obsolete) Invisible objects? Do this.
In English:
Constant flickering OR invisibility of objects only appears in singleplayer, as I understand it.
So, next time start your game not as singleplayer, but as a local server or peer-to-peer.

По-русски:
Как я понял, мерцание или невидимость объектов появляется только в одиночной игре.
Поэтому в следующий раз запусти игру как локальный сервер.
Last edited by noaccess; 10 Aug, 2024 @ 7:48am
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Showing 1-9 of 9 comments
I gave it a test! When I played singleplayer and spawned a Strider NPC, it was fully invisible. When I changed it to peer-to-peer (friends only) server and spawned the Strider NPC. It actually worked, I can now see it. Thanks for the info! :steamthumbsup:
noaccess  [developer] 3 Jan, 2024 @ 4:26am 
You're welcome
there is still flickering and this conflicts with headcrab takeover when a fast heacrab goes onto a npc it turns invisible
The Celestial 13 Jan, 2024 @ 9:39am 
There is a way to solve this ?
noaccess  [developer] 10 Aug, 2024 @ 7:48am 
Now this issue must be fixed in the recent update
squam 3 Nov, 2024 @ 4:44am 
this still happens on many many maps, when i walk too far from an object (like 3 feet or something) it just dissapears
this mod ♥♥♥♥♥ with my rendering so hard too

(i dont know if the rendering is a problem with the mod but im pretty sure the invisible objects is
Bob 7 Nov, 2024 @ 9:05pm 
Unfortunately, the solution doesn't work as it is still flickering models, objects and would not load even if i was facing, looking at it. I have to walk incredibly close for them to renders, even then, this doesn't save as much fps as i'd imagine.
Bob 7 Nov, 2024 @ 9:21pm 
it's a good mod, definitely boost some fps, but it affects gameplay too much imo.
Alya-san 19 Apr @ 9:23pm 
Yeah same, I thought it was fixed but nope, props, entities and npcs dissapear for me in MW3 Tokyo map
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Showing 1-9 of 9 comments
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