Project Zomboid

Project Zomboid

Taylorsville [B41/B42]
 This topic has been pinned, so it's probably important
Erika  [developer] 10 Jan, 2024 @ 2:05pm
Mod Conflicts
B42
Cells: 35x26, 35x27, 36x25, 36x26, 36x27, 37x24, 37x25, 37x26, 37x27, 37x28, 37x29, 38x24, 38x25, 38x26, 38x27, 38x28, 38x29, 39x25, 39x26, 39x27, 39x28, 39x29, 40x25, 40x26, 40x27.

Compatible
Rabbit Hash
Family manor

Not Compatible
Buffalo Hill
Hope Falls
Safe-Tech Cryogenic Facility
PortCity KY
SHELTER 31 22
Laconia
Laconia Expansion
Dirkerdam
Coryerdon
Daisy County
North Peak
Project Indiana Expansion B42 DEMO

━━━━━━━━━━━━━━━━━━━━━━━━

B41
Cells: 31x21, 32x21, 33x21, 34x21, 30x22, 31x22, 32x22, 33x22, 34x22, 30x23, 31x23, 32x23, 33x23, 34x23, 32x24, 33x24.

Compatible
Laconia
Laconia Expansion
Rabbit Hash
Family manor
Dirkerdam - Use this mod to connect Dirkerdam with Taylorsville.
Coryerdon - Use this mod to connect Dirkerdam with Coryerdon.
Daisy County - Taylorsville needs to be loaded AFTER Daisy County.
North Peak - Taylorsville needs to be loaded BEFORE North Peak.

Not Compatible
Buffalo Hill
Hope Falls
Safe-Tech Cryogenic Facility
PortCity KY
SHELTER 31 22
Last edited by Erika; 27 Jun @ 4:34pm
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Showing 1-12 of 12 comments
nigel 11 Jan, 2024 @ 11:35am 
this is so sad, computer: play sad piano
Cuckoo 14 Jan, 2024 @ 9:46am 
I haven't tested to see how well they line up, but Family Manor (32x25) will be compatible -- it lies right on the border of Taylorsville.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2699141548
ommireid 5 Apr, 2024 @ 1:01am 
Hi, I was wondering if anyone was having issues with the western shoreline of the Dirkerdam Alpha 0.05 map. I found that the Tiles bordering Taylorsville restore the modified shoreline and mess with the western bridge (Giving the appearance of an out-of-place sand bar) even when Taylorsville is higher in the hierarchy.
Erika  [developer] 5 Apr, 2024 @ 6:03am 
Originally posted by ommireid:
Hi, I was wondering if anyone was having issues with the western shoreline of the Dirkerdam Alpha 0.05 map. I found that the Tiles bordering Taylorsville restore the modified shoreline and mess with the western bridge (Giving the appearance of an out-of-place sand bar) even when Taylorsville is higher in the hierarchy.
Yes, that is an issue right now that has not been fixed yet. Only the north bridge is compatible with Dirkerdam right now. I had plans to try to fix the west bridge also but I have not had the time. I also have plans to move Taylorsville when the next build is released to a more correct location (in real-life Taylorsville is south-east of Louisville) but I don't know when that will be.
SiCK 9 Jul, 2024 @ 3:08am 
after your last update its not compatible with dirkerdam anymore. sadly the update broke our server too. it causes black chunks below taylors and could only be fixed with deleting taylorsville from our server through chunk cleaner
Erika  [developer] 9 Jul, 2024 @ 12:25pm 
Originally posted by SiCK:
after your last update its not compatible with dirkerdam anymore. sadly the update broke our server too. it causes black chunks below taylors and could only be fixed with deleting taylorsville from our server through chunk cleaner
There was an issue with some corrupt cells, this issue should be fixed now and the maps should be compatible again.
Codex 2 Nov, 2024 @ 8:54pm 
Mod says it occupies cells 35,22 & 35,21, and doesn't appear to conflict visually via the map either. Compatible!

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2819655145&searchtext=Elysium
game crashes if project indiana is loaded before taylorsville https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3507117617
Erika  [developer] 27 Jun @ 4:33pm 
Yes, they are not compatible unfortunately since they have overlapping cells.
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