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Edit: Never mind! Didn't realise it needed the comple overhaul mod as well.
Asking because spells can be cast 2x in quick succession if the unit has high enough mastery of a spell family and the one being cast is of a lower level
This should resolve the double spell attacks you were talking about. I just pushed an update that should resolve this particular issue
Thanks for letting me know!
Getting the same crash. Last part of the new map generation I see is the swapping phase. The game generates a new map without your mod enabled.
I have noticed this error every now and then though, but I still get it even with the mod disabled so I don't think my mod is causing this particular issue. It usually happens when I try to generate a massive map with all player slots full:
stl: bad coarse teampos t100
intentional or is this a bug?
Are you talking about the Archlich's Husk? It's a stupid unit that doesn't obey your commands. The soul of the original archlich is now in the Angel of death unit which you can control.
If there's a bug in the duplicate process I can take a look at it, thanks for bringing it up