Caves of Qud

Caves of Qud

Prestige Skills: Blade Mastery
'Follow Through' Bug
@Gravenwitch Since its too long to properly fit into the comment section, here is the full list, straight from the save file.

"ModsEnabled": [
"moremoddinggoodies",
"Allography",
"FelinesFurnishings",
"1207623704",
"1239762624",
"1461098960",
"1476131257",
"1526211226",
"1625590288",
"1739692429",
"2087888547",
"2100402207",
"2100452488",
"2128574586",
"2145199174",
"2167316412",
"2181210643",
"2206226863",
"2238973374",
"2246329575",
"2247184098",
"2281679090",
"2302296073",
"2400127933",
"2418169797",
"2651227008",
"2657381785",
"2667322341",
"2679006087",
"2782530025",
"2882820353",
"2917658199",
"2938630154",
"2939152878",
"2943539074",
"2951662456",
"2968682408",
"3002629389",
"3011541293",
"3020271238",
"3038334237",
"3049400316",
"3062595613",
"3063566064",
"3065658299",
"3104658246",
"3148171613",
"3150363011",
"3156274173",
"3159821589",
"3161581608",
"3164281201",
"3165933919",
"3166427067",
"3172150778",
"3173434628",
"3253089670",
"3291639468",
"3296262587",
"3389054848",
"3396513056",
"3397662971",
"3410868982",
"729670274",
"Andrea_Gourd_Sentinel",
"autotrackingjournal",
"Ava_Jademouth",
"Ava_Tealeaves",
"Brothers_Library",
"Brothers_Tortoises",
"Ceres_CleaningRobots",
"CleverGirl_tealtime_fork",
"Corvo_CVD",
"cpnk_chiromorphs",
"cpnk_smoke",
"felis77_CanyonFrog",
"felis77_mamontile",
"FleshgraftedBehemoths",
"FN_StatTraining",
"GammaMothBrains",
"gigantism_Plus",
"Hazzary453_Shalehawk",
"Hearthpyre",
"IlluminatiSwag_Jam",
"Improved_Combat_Tooltips",
"Kernelmethod_ChooseYourFighter",
"Kernelmethod_MM23",
"KilliansStavesOfQud",
"KnightlyAccoutrements_Aggro",
"lark_vignette",
"liveandthink",
"Mosni_FlyCritersAnimated",
"Mosni_JoppaEarthquake",
"Mosni_LIB",
"Mosni_MachinesOfQUD",
"Mosni_MassiveDecorations",
"Mosni_OozesAnimated",
"Mosni_TrashRedoneAnimated",
"Mosni_Undertaker",
"Nyyen_Animated_Environments",
"ParasangRegion",
"PrideNameColors",
"Python_ExtraTonics",
"Restockable",
"Rimler_MiscellaneousMutations",
"Shadows of the Sultanate",
"Shawncplus_ChooseMoreFighters",
"SkillGone",
"susbloodweeps",
"UristModJamRobot",
"WiredChild",
"ydfix",
"youpassbynothing",
"2421669660",
"BetterTime",
"Cryptogeology",
"CYFEater",
"FreeholdGames_DLC_PetsPack1",
"Mundanity",
"ReturnOfTheArcwyrk",
"SpringSifrah",
"Sundry Cybernetics",
"TilesExtended",
"WMexMutationsStable",
"EnergySwords",
"Exotic Weapons",
"MagicOrbs",
"qudRogueRobots",
"fadeoldmessages",
"keepimportantitems",
"yourenotadromad"
]

As said, very heavily modded game, so I'm not surprised stuff is wonky. There are some incompatibilities between the mutation mods, which I solved by deleting the respective duplicate I didnt want from the respective mod folder.

I'll pull up the direct mod names/links if you want, this was just the easiest, quickest way for me to do it rn.
Last edited by Celepito; 23 Jun @ 4:56am