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Also, while wearing a diving suit and underwater I can scarcely hear any tool I use, or even gunshots, is this intended?
As for your 2nd question, yes, that's intended. If you would prefer those sounds to be less muffled, you could try adding them to the "Pitch Ignored Sounds" list (some sounds are pitched lower underwater or while wearing a suit, causing even more clarity to be lost from the sound). For a more direct approach, you could increase the "Lowpass Frequency" setting to allow more frequencies through globally, or you could add those specific sounds to the "Water Ignored Sounds" list to prevent muffling them underwater (recommended approach). For more details on this process, see the last question in the FAQ.
Thanks for a great mod!
One question though, just to make sure : sounds from mods cannot be whitelisted from the audio filters, correct ?
Don't know what caused that, but now you know it can happen ! I'll let you know if I find out more. :3 Take care !
"Previously, in dedicated servers, the first "admin" (client with ban permission) to connect to the server had config priority. Now, if another admin changes a setting, they will take that priority, allowing multiple authorized people to make changes to the config. A backup of the latest config is stored server-side and enforced on players when no admins are online (assuming the Sync Settings option is enabled).
Additionally, the name of the client who updated the config is printed in the console."