Source Filmmaker

Source Filmmaker

TF2 Mechs Mega Ultra Ultimate Pack of Destruction
Ambress #TF2SP 14 ENE 2016 a las 14:18
You gonna make more models? :3
This models are awesome, you gonna make more? plz :steamhappy:
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Mostrando 1-8 de 8 comentarios
Anquiax 16 ENE 2016 a las 15:00 
+99 yes we need more awesome models
TheSMBZfan1 3 JUN 2016 a las 21:00 
I would like to see a variant for Scout and Medic at least.
DrIvanRadosivic 10 OCT 2016 a las 13:04 
No offence, but the mechs that do not have arms, are not exactly practical.

If it was something like Titan Fall Mechs, where they have arms and hands and their specific armaments that would have been better.

For the Soldier bot the six shot rocket thing could have been a pauldron thing on them.

Also Heavy could have had a Shotgun Mech edition at the very least.

Pyro a arm with the flamer, that has a flare gun like alt fire and a arm with a hand would be good.

that sort of thing.
Red 3 DIC 2016 a las 22:37 
editable model with the bodygroups of all the models in one so people could mix and max would be sick
Husky 2 JUN 2021 a las 2:22 
Publicado originalmente por DrIvanRadosivic:
No offence, but the mechs that do not have arms, are not exactly practical.

If it was something like Titan Fall Mechs, where they have arms and hands and their specific armaments that would have been better.

For the Soldier bot the six shot rocket thing could have been a pauldron thing on them.

Also Heavy could have had a Shotgun Mech edition at the very least.

Pyro a arm with the flamer, that has a flare gun like alt fire and a arm with a hand would be good.

that sort of thing.

I think the general thing the author was going for is maximum efficiency in terms of the least amount of resources required to build and run a mech, so adding arms would be far less practical in my opinion (never played Titalfall so my opinion might be a bit biased).

However I do agree that heavy should have some sort of armanents on his mech, such as a large-caliber minigun (or just two miniguns on each side, I guess). As for the medic and scout, they could have their own versions as well, with a large repair node (or something similar) and maybe a shortened flak gun respectively.
Última edición por Husky; 2 JUN 2021 a las 2:23
LoblootomiteVA 4 JUN 2022 a las 15:58 
You gonna make a model for the suited Scouts from Wrench in the Gears? and Why didn't you do anything for Medic?
CrossHair 15 MAR 2024 a las 6:39 
Publicado originalmente por Husky:
Publicado originalmente por DrIvanRadosivic:
No offence, but the mechs that do not have arms, are not exactly practical.

If it was something like Titan Fall Mechs, where they have arms and hands and their specific armaments that would have been better.

For the Soldier bot the six shot rocket thing could have been a pauldron thing on them.

Also Heavy could have had a Shotgun Mech edition at the very least.

Pyro a arm with the flamer, that has a flare gun like alt fire and a arm with a hand would be good.

that sort of thing.

I think the general thing the author was going for is maximum efficiency in terms of the least amount of resources required to build and run a mech, so adding arms would be far less practical in my opinion (never played Titalfall so my opinion might be a bit biased).

However I do agree that heavy should have some sort of armanents on his mech, such as a large-caliber minigun (or just two miniguns on each side, I guess). As for the medic and scout, they could have their own versions as well, with a large repair node (or something similar) and maybe a shortened flak gun respectively.
well the "titans" the mechs in titan fall have ai and are meant to assist there pilots through envirments wich is why in that universe they have arms
Husky 16 MAR 2024 a las 2:27 
Publicado originalmente por spooker:
Publicado originalmente por Husky:

I think the general thing the author was going for is maximum efficiency in terms of the least amount of resources required to build and run a mech, so adding arms would be far less practical in my opinion (never played Titalfall so my opinion might be a bit biased).

However I do agree that heavy should have some sort of armanents on his mech, such as a large-caliber minigun (or just two miniguns on each side, I guess). As for the medic and scout, they could have their own versions as well, with a large repair node (or something similar) and maybe a shortened flak gun respectively.
well the "titans" the mechs in titan fall have ai and are meant to assist there pilots through envirments wich is why in that universe they have arms
I've actually played titanfall 2 a few months ago and I completely get why people like mechs such as titans. In universe, it's explained that they were designed as field work machines - basically glorified forklifts with arms and legs - which were then repurposed for combat roles.
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