Dominions 6

Dominions 6

The Forgotten Realms - Total Conversion Mod
Thoughts on play styles for different nations
There are certain things which I think that are meta, I won't go into them and it may depend on your playstyle and so it might vary. But I am curious on thoughts about how to play various nations and whether there should be limitations if you want to stay true to their core beliefs. As an elf nation for example you might be able to take over resource nodes and thrones that give blood sacrifices, but should you really summon demons and undead?

It might be interesting to put some RPG conditions around each nation as a part challenge. Such as certain nations never casting specific spells or types of spells, or recruiting certain heroes, etc.

This thread is mostly for thoughts about this and fleshing it out. I am probably not as versed in the lore of Faerun as some.