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I will when I get the chance! I (finally) have some modding time available this week, and I was hoping to do a full playthrough to catch any outstanding bugs, so that would be a good time to put the list together...
Haven't even had the time to open the editor.
I haven't forgotten though!
I'll aim to throw together the list this week since I'm now (slowly) working on bug fixes again.
Honestly the music is kind of random and haphazardly chosen so any suggestions are welcome.
It also looks like some scenes are currently missing it (oops)
About Scene: Seattle-TitleTheme
Aneki Secret Lab (Final Boss): Matrix (None) / Combat (Berlin Boss Fight) / Default (Seattle-Set10-Legwork)
Jester's Realm: Seattle-Set5-Combat / Seattle-Set5-Stealth
Bremerton: Seattle-Set3-Combat / Seattle-Set3-Stealth
Dark Blade:
Kitchen: Seattle-Set8-Stealth / Seattle-Set5-Combat
Outside: Seattle-Set7-Legwork
Shop: Same as outside
Foyer: Same as kitchen
Crypt: Seattle-Set7-Stealth / Seattle-Set6-Combat
Vlad: Default (Silence) / Combat (Seattle-Set5-Combat)
Downtown Center:
Outside: Seattle-Set9-Legwork / Seattle-Set9-Combat
Hotel: Seattle-Set3-Legwork
Jagged Nails: Seattle-Bar01
Wastlands: Seattle-Bar03 / Seattle-Set8-Combat
Drake Tower: Matrix (None) / Default (Seattle-Set6-Ominous) / Combat (Seattle-Set9-COmbat)
Downtown North:
Outside: Seattle-Set10-Legwork / No Combat Music
Doc: Seattle-Set8-Legwork
Rust Stilettos: Seattle-Set3-Legwork / Seattle-Set5-Combat
Docks:
Octoboss, Outside, Office: Seattl-Set7-Legwork / Seattle-Set7-Combat
Dog: Seattle-Set10-Legwork
Matrix: Seattle-Set8-Matrixloop / Seattle-Set8-Combat
Drake Volcano:
Non Combat: Seattle-Set6-Ominous
Combat: Missing!
Drake: Seattle-Set5-Combat (No non-combat)
End Credits:
Escape 1: Seattle-Set10-Legwork
Destroy: Seattle-Set6-Combat
Escape 2: Seattle-Set6-Combat
Cast: Seattle-TitleTheme
Monorail: Seattle-Set9-Legwork / Seattle-Set9-Combat
Morgue: Seattle-Set8-Legwork
Arena: Default (Seattle-Set5-Combat)
Caryards:
Outside: Seattle-Set7-Stealth / Seattle-Set7-Combat
Sewers: Seattle-Set6-Ominous / Seattle-Set6-Combat
Granny: Default (Seattle-Set5-Stealth)
Oldtown:
Outside: Seattle-Set5-Stealth / No Combat Music
Shops: None
Club: Seattle-Bar07
Doc (Outside): None
Doc (Inside): None
Prologue:
Attack Scene: Seattle-Set3-Stealth / No Combat Music
Title Screen: Seattle-TitleTheme
Rat Shaman:
Tunnels: Berlin-Set3-Legwork / Berlin-Set3-Combat
Graveyard: Seattle-Set3-Stealth / Seattle-Set3-Combat
Aneki Tower: Seattle-Set10-Legwork / Berlin-BossFight
Tenth Street Cemetary:
Outside: Seattle-Set3-Stealth / Seattle-Set3-Combat
Crypt: No Default Music / Seattle-Set3-Combat
Tenth Street Outside Morgue:
Outside: Seattle-Set5-Legwork / Seattle-Set5-Combat
Jake's Apt (Out): Seattle-Set5-Legwork / Seattle-Set5-Combat
Jake's Apt (In): Seattle-Set5-Legwork / Seattle-Set5-Combat
Restaurant: Seattle-Set5-Legwork / Seattle-Set5-Combat
Glutman's Office:
Meatspace: Seattle-Set6-Legwork / Seattle-Set6-Combat
Matrix: None
Minesweeper Matrix (not enabled): Seattle-Set8-MatrixLoop / Seattle-Set8-Combat
Tenth Street Office Block:
Outside: Seattle-Set3-Legwork / No Combat Music
Grim Reaper: Seattle-Bar13and19
Alley: Seattle-Set3-Legwork / Seattle-Set3-Combat
Cage: Silence (May be using special logic)
Business Man Building: Seattle-Set3-Legwork / Seattle-Set3-Combat
Cut Scene: None
Secret Room: Berlind-Set5-Stealth
https://docs.google.com/spreadsheets/d/1C1kfMclsx0UxXcwQG060Be5XqspziS1hjWMGPN85v3Y/edit?usp=sharing