Shadowrun: Dragonfall - Director's Cut

Shadowrun: Dragonfall - Director's Cut

SNES Reboot
 This topic has been pinned, so it's probably important
ledeir  [developer] 3 Mar, 2019 @ 9:26pm
Our Stance on Music
The most common request we receive is to use the original SNES music.

This is NOT something the engine supports.

There is a hack-around which can be done to replace the music, but it is not something I'm familiar with.

My understanding is that it swaps the default music with whatever you add to it. It would be a global change impacting all mods and campaigns run.

That being said, if my understanding is correct, I have no issues generating a list of what music we use where. If someone else on nexus or wherever wants to patch the engine and provide a list of instructions on how to do it, go for it.

Aside from giving the list of what music we use I won't be any help, but I'm not going to tell other people not to try! (and post release if you can give me a set of instructions that I can verify work I'll certainly link to it)
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Showing 1-15 of 36 comments
[LSSAH]Canzah 26 May, 2019 @ 5:56pm 
Can you post the music list in this case for others to try and make SNES music mod?
ledeir  [developer] 26 May, 2019 @ 8:47pm 
Originally posted by LSSAHCanzah:
Can you post the music list in this case for others to try and make SNES music mod?

I will when I get the chance! I (finally) have some modding time available this week, and I was hoping to do a full playthrough to catch any outstanding bugs, so that would be a good time to put the list together...
[LSSAH]Canzah 27 May, 2019 @ 1:27am 
Splendid, hopefully you can also get final version of the mod out soon, meanwhile after you compile a list I will try and make a SNES soundtrack mod once you release the list.
[LSSAH]Canzah 12 Jun, 2019 @ 9:18pm 
Any update on this?
ledeir  [developer] 12 Jun, 2019 @ 10:33pm 
Sorry, I have it on my to do list but live has been too busy :(
Haven't even had the time to open the editor.
I haven't forgotten though!
[LSSAH]Canzah 13 Jun, 2019 @ 5:50am 
Hopefully you don't forget about the mod, especially now that it's so close to completion. I'm eagerly awaiting it to come out of Beta and of course the track list so I can do the SNES music pack.
ledeir  [developer] 13 Jun, 2019 @ 10:43pm 
Don't worry! I won't forget about it!
[LSSAH]Canzah 21 Oct, 2019 @ 7:07pm 
Any update on this?
ledeir  [developer] 21 Oct, 2019 @ 7:21pm 
Everything takes longer than expected... :(
I'll aim to throw together the list this week since I'm now (slowly) working on bug fixes again.
ledeir  [developer] 21 Oct, 2019 @ 11:47pm 
List is still in progress, I went until the editor crashed. (it does that when I change scenes a lot). I'll finish it later this week.
Honestly the music is kind of random and haphazardly chosen so any suggestions are welcome.
It also looks like some scenes are currently missing it (oops)

About Scene: Seattle-TitleTheme

Aneki Secret Lab (Final Boss): Matrix (None) / Combat (Berlin Boss Fight) / Default (Seattle-Set10-Legwork)

Jester's Realm: Seattle-Set5-Combat / Seattle-Set5-Stealth

Bremerton: Seattle-Set3-Combat / Seattle-Set3-Stealth

Dark Blade:
Kitchen: Seattle-Set8-Stealth / Seattle-Set5-Combat
Outside: Seattle-Set7-Legwork
Shop: Same as outside
Foyer: Same as kitchen
Crypt: Seattle-Set7-Stealth / Seattle-Set6-Combat
Vlad: Default (Silence) / Combat (Seattle-Set5-Combat)

Downtown Center:
Outside: Seattle-Set9-Legwork / Seattle-Set9-Combat
Hotel: Seattle-Set3-Legwork
Jagged Nails: Seattle-Bar01
Wastlands: Seattle-Bar03 / Seattle-Set8-Combat

Drake Tower: Matrix (None) / Default (Seattle-Set6-Ominous) / Combat (Seattle-Set9-COmbat)

Downtown North:
Outside: Seattle-Set10-Legwork / No Combat Music
Doc: Seattle-Set8-Legwork

Rust Stilettos: Seattle-Set3-Legwork / Seattle-Set5-Combat

Docks:
Octoboss, Outside, Office: Seattl-Set7-Legwork / Seattle-Set7-Combat
Dog: Seattle-Set10-Legwork
Matrix: Seattle-Set8-Matrixloop / Seattle-Set8-Combat

Drake Volcano:
Non Combat: Seattle-Set6-Ominous
Combat: Missing!
Drake: Seattle-Set5-Combat (No non-combat)

End Credits:
Escape 1: Seattle-Set10-Legwork
Destroy: Seattle-Set6-Combat
Escape 2: Seattle-Set6-Combat
Cast: Seattle-TitleTheme

Monorail: Seattle-Set9-Legwork / Seattle-Set9-Combat

Morgue: Seattle-Set8-Legwork

Arena: Default (Seattle-Set5-Combat)

Last edited by ledeir; 21 Oct, 2019 @ 11:47pm
[LSSAH]Canzah 22 Oct, 2019 @ 1:54am 
Yeah I noticed you were working on the mod again so I thought it was a good time to ask again, thanks. I'll wait for a complete list from you and then see what I can do.
ledeir  [developer] 22 Oct, 2019 @ 8:56am 
Ok. Once its complete I'll post it in a more usable format than above as well.
[LSSAH]Canzah 22 Oct, 2019 @ 4:10pm 
Thank you for consideration, looking forward to it.
ledeir  [developer] 28 Oct, 2019 @ 9:47pm 
Sorry for the delay... Finished compiling the list of music. I still need to nicely format it. I'll start a separate thread for it when I do.

Caryards:
Outside: Seattle-Set7-Stealth / Seattle-Set7-Combat
Sewers: Seattle-Set6-Ominous / Seattle-Set6-Combat
Granny: Default (Seattle-Set5-Stealth)

Oldtown:
Outside: Seattle-Set5-Stealth / No Combat Music
Shops: None
Club: Seattle-Bar07
Doc (Outside): None
Doc (Inside): None

Prologue:
Attack Scene: Seattle-Set3-Stealth / No Combat Music
Title Screen: Seattle-TitleTheme

Rat Shaman:
Tunnels: Berlin-Set3-Legwork / Berlin-Set3-Combat
Graveyard: Seattle-Set3-Stealth / Seattle-Set3-Combat

Aneki Tower: Seattle-Set10-Legwork / Berlin-BossFight

Tenth Street Cemetary:
Outside: Seattle-Set3-Stealth / Seattle-Set3-Combat
Crypt: No Default Music / Seattle-Set3-Combat

Tenth Street Outside Morgue:
Outside: Seattle-Set5-Legwork / Seattle-Set5-Combat
Jake's Apt (Out): Seattle-Set5-Legwork / Seattle-Set5-Combat
Jake's Apt (In): Seattle-Set5-Legwork / Seattle-Set5-Combat
Restaurant: Seattle-Set5-Legwork / Seattle-Set5-Combat

Glutman's Office:
Meatspace: Seattle-Set6-Legwork / Seattle-Set6-Combat
Matrix: None
Minesweeper Matrix (not enabled): Seattle-Set8-MatrixLoop / Seattle-Set8-Combat

Tenth Street Office Block:
Outside: Seattle-Set3-Legwork / No Combat Music
Grim Reaper: Seattle-Bar13and19
Alley: Seattle-Set3-Legwork / Seattle-Set3-Combat
Cage: Silence (May be using special logic)
Business Man Building: Seattle-Set3-Legwork / Seattle-Set3-Combat
Cut Scene: None

Secret Room: Berlind-Set5-Stealth

ledeir  [developer] 25 Nov, 2019 @ 11:40am 
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