Shadowrun: Dragonfall - Director's Cut

Shadowrun: Dragonfall - Director's Cut

SNES Reboot
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HowDoUAim 11 Jun, 2015 @ 1:07am
Minor Bug
Every time I go back to the Tenth Street station and exit the station, if there are random hitmen waiting for me, this bug will occur. What happens is I've managed to kill every hitman in the first turn, but then it goes to the neutral turn, and will stay on the neutrals turn forever, and not end combat or let me do anything. I'm no modder, but I'm guessing the reason combat doesn't resolve appropriately is because you've got the neutral guys on the same map constantly running in paths (it's the same map as the first one when you leave the morgue).

It is a minor bug of course, as you can just walk northwest a bit and change maps during combat to resolve this issue. But if you kill all of the enemies right outside the monorail station, it will forever stay on the neutral NPCs turn.
Last edited by HowDoUAim; 11 Jun, 2015 @ 1:09am
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Showing 1-11 of 11 comments
HowDoUAim 11 Jun, 2015 @ 1:15am 
On another note, I wanted to say this is an awesome reboot of the SNES version. It's a pretty accurate reboot, just much better looking. Also, I'm glad that the "key words" system isn't quite implemented. The way you've done it makes solving things that took me a walkthrough on the SNES version much easier, instead of having to spam 20-30 words at every NPC you come across, hoping to get some useful information.

I always liked the SNES version way better than the Genesis one. I'm glad others feel the same, and have the talent, capability, and time to remake a more modern version of it.
ledeir  [developer] 13 Jun, 2015 @ 11:30am 
Just a quick note saying I saw your post. I need to look into it.
HowDoUAim 13 Jun, 2015 @ 10:49pm 
Also just to add another small bug, I've bought both leg enhancements which are supposed to increase my HP +8. The problem is whenever I use a bed, it still only heals me to 80 which is my Body stat cap. So every time I use a bed, I have 80/96 hps. I kept the legs though because they were 2k nuyen each and I need the speed/aim boost.
ledeir  [developer] 13 Jun, 2015 @ 11:32pm 
We've seen that type of issue in several places... Haven't had much luck fixing it. I'll have to ask around.
Smizzniz 1 May, 2017 @ 6:13pm 
Posible fix *through game play*

The pattern I've seen: a "Hitman", or other form of combat NPC, not being interacted with getting stuck as a "neutral", and not taking a combat turn after killing other NPC's in the same zone.
(e.g.) 3 spawn in a zone, you kill the 2 next to you before triggering the 3rd on the other side of the map/room = reload old game.
I'll need to test this a little more but cueing all combat NPC's in a zone has stoped this from freezing for me.
ledeir  [developer] 1 May, 2017 @ 7:21pm 
Originally posted by Smizzniz:
Posible fix *through game play*

The pattern I've seen: a "Hitman", or other form of combat NPC, not being interacted with getting stuck as a "neutral", and not taking a combat turn after killing other NPC's in the same zone.
(e.g.) 3 spawn in a zone, you kill the 2 next to you before triggering the 3rd on the other side of the map/room = reload old game.
I'll need to test this a little more but cueing all combat NPC's in a zone has stoped this from freezing for me.

That's my working theory more or less... A combat NPC spawns out of sight and you jump zones. For whatever reason it doesn't get killed on the transition. I'm sure its a careless oversight on my part. Fortunately I plan on overhauling the spawn mechanics.

Thanks for the post, every bit of info helps!
Last edited by ledeir; 1 May, 2017 @ 7:22pm
ledeir  [developer] 7 May, 2017 @ 3:44pm 
With tonight's build, the Tenth Street maps should stop getting stuck in neutral turns.

If it doesn't, please share a screenshot where you are stuck and tell me the last transition you did.

IE: "You exited X building" or "You walked down X pathway"

Thanks!
TheQuestion 3 Jul, 2017 @ 6:28am 
Originally posted by ledeir:
With tonight's build, the Tenth Street maps should stop getting stuck in neutral turns.

If it doesn't, please share a screenshot where you are stuck and tell me the last transition you did.

IE: "You exited X building" or "You walked down X pathway"

Thanks!

It happened to me a short while ago, I was stuck with the "neutral" something in white text on screen in about the same place on the pick which isn't of the actual glitch happening it's youst for reference to almost the same place where jake stood when it happened.

I had youst come from the cemetery/map between the cemetary and club into this map, killed one ambusher and then it locked me into the glitch, after not being able to do anything I reloaded my last autosave.

https://steamuserimages-a.akamaihd.net/ugc/867356594012082875/4CFFF3EF5C889C1BBB5EA792A444F5E1AF4A262E/
Last edited by TheQuestion; 3 Jul, 2017 @ 6:34am
ledeir  [developer] 3 Jul, 2017 @ 10:57am 
Thanks for the update.. The neutral turn bug is really annoying... No sooner do i fix it once place than it shows up somewhere else...
Ill look as soon as I can...
TheQuestion 6 Jul, 2017 @ 11:01pm 
Originally posted by ledeir:
Thanks for the update.. The neutral turn bug is really annoying... No sooner do i fix it once place than it shows up somewhere else...
Ill look as soon as I can...

https://steamuserimages-a.akamaihd.net/ugc/852720134088088771/924C0BC9BE8FF494112DD774638C0B446830C5F5/

Happened again after killing 3 dudes outside his apartment building. ;(
Last edited by TheQuestion; 6 Jul, 2017 @ 11:02pm
ledeir  [developer] 7 Jul, 2017 @ 12:18am 
Thanks for the update. I hope to look into it next week. (Sorry for the delay!)
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