Arma 3
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Sin  [developer] 19 Mar, 2024 @ 8:19am
Project Roadmap | Dev Updates
future version updates roadmap

  • v0.3 - v0.9 - additional bug fixes, optimizations, scripting overhauls and improvements to allow for more control and easier upgrades in the future.

  • v1.0 - Custom models & textures, limbs, animations
Last edited by Sin; 14 Apr, 2024 @ 10:37am
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Sin  [developer] 26 Mar, 2024 @ 10:25am 
v0.3 is close to being ready! I've fixed some major issues like bodies disappearing, duplicating, and dismembering if a unit does not die, but is involved in an explosion.

I have some nice surprises! 😊
Last edited by Sin; 30 Mar, 2024 @ 11:04am
Sin  [developer] 14 Apr, 2024 @ 10:33am 
4/14/24: Quick Update: i'll be releasing a hotfix to patch some small bugs present in v0.3 and will be adding more improvements to the CBA settings.
Also.. I have begun the modeling process! It will still be some time before they are implemented. Recently bought some very nice materials to work with so it should be very exciting. Here is an early preview of texture testing [imgur.com]
Full body damage texture testing [imgur.com]

5/2/24 more texture testing of color and damage on A3 models [imgur.com]
Working on removing borrowed assets (horror_units) and replacing them with my own. Rather than take models from other games or pre-made packs I am creating my own. It's time consuming removing the mess from the other creator. I have to build every model & head variation from scratch, but, it will be worth it. These models will be higher quality and more realistic.

5/2/24 another preview of texture testing.. this was more of a color and texture test rather than a final product to see how gore would actually look in-game [imgur.com]

Last edited by Sin; 10 May, 2024 @ 2:50pm
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