Arma 3
Project DISMEMBER (SP-MP)
39 Comments
DeadInside 7 May, 2024 @ 3:01am 
Yo, i think i just found a minor bug when running the FPV Crocus mod And This together, the Settings menu from the FPV drone Disappears in the "Addon-Options".
Sin  [author] 4 May, 2024 @ 10:58am 
@K1NG_J3W appreciate it ill check that issue out. I believe it an issue with the current models that are used, they were poorly coded so that might be why it causing issues like that. Will be fixed soon.
K1NG_J3W 4 May, 2024 @ 1:24am 
I've noticed a few heads which don't seem to change to the chared version of the bodies when hit. The CUP British armed forces for example. Looks pretty gnarley anyway with the chared body and the identifiable head though :sacrificed:
K1NG_J3W 28 Apr, 2024 @ 2:21pm 
Prince among men @sin, your blood's worth bottling!
Sin  [author] 28 Apr, 2024 @ 11:58am 
@K1NG_J3W Hello, thanks for the kind words. Absolutely considering head gore variations! I've been working on creating new models from scratch including heads. 'Bruh Moment' is awesome.. but not up to par with the quality I am looking for 😅 I've got some cool things in the works..
K1NG_J3W 28 Apr, 2024 @ 6:22am 
Hey Sin, just discovered your mod today and its great! been waiting for some updated gore mods for arma for ages.

I was wondering if you were considering head gore vairations? The mod 'Bruh moment' does this great
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2398411685

Thanks for all the hard work you are putting into your mods!
Sin  [author] 16 Apr, 2024 @ 11:00am 
@Haswell Bullet dismemberment is coming in the future, I was planning on waiting to add that feature until I was finished with what i'm currently working on. I've been focused on creating realistic skin textures that vary depending on the severity of the explosion. I do have a repo, with project roadmap, future features and current bugs.
Haswell 16 Apr, 2024 @ 8:49am 
Any news on the "heavy caliber" and "dumping mags"?
I would happily work on it if you could open up a repo:Rubber_Duck:
Sin  [author] 13 Apr, 2024 @ 8:01am 
@cndrabs_ absolutely! I have a small patch coming to add that and fix some bugs
cndrabs_ 12 Apr, 2024 @ 7:10am 
Thank you for this amazing update, I hope you will add remove NVGs feature in the next update!
thehungryhippo 31 Mar, 2024 @ 8:10am 
Fantastic work!
Sin  [author] 25 Mar, 2024 @ 6:34am 
@xXBarlow666Xx Coming soon ;) Along with directional dismemberment
xXBarlow666Xx 25 Mar, 2024 @ 1:25am 
It'd be cool if you could dismember with heavy calibers and shotguns along with like dumping a mag into a leg or arm and having it dismember realistically
Sin  [author] 23 Mar, 2024 @ 5:23pm 
Yes this works with Zeus!
DrpMan562 23 Mar, 2024 @ 5:21pm 
Is this Zeus compatible??
Dezomorfin 22 Mar, 2024 @ 5:33pm 
.
Sin  [author] 22 Mar, 2024 @ 3:05pm 
@Disco thanks for letting me know ill check it out
Disco 22 Mar, 2024 @ 2:46pm 
theres a bug on dedicated server: when a player disconnects from the server, it spawns 4 seperate bodies. i assume its trying to simulate all 4 limbs but the script is broken on disconnecting players so it just spawns 4 bodies
B F G 21 Mar, 2024 @ 4:03pm 
I noted that it does appear to dismember body parts- Almost looks as if napalm wounds more less I love it though looks good- Going to try tank version now and see what results I get. LOL Thank you for mod... great work:steamthumbsup:
B F G 21 Mar, 2024 @ 3:57pm 
Well I tried it and put in a video. https://youtu.be/684LNGX4O50?si=yEUJXPTr1UFVpqzr
_mickey_ 21 Mar, 2024 @ 3:49pm 
Thanks and good luck!
Sin  [author] 21 Mar, 2024 @ 3:43pm 
@_mickey_ Once I fix some issues that is next 😉
_mickey_ 21 Mar, 2024 @ 3:41pm 
@Sin I've been dreaming about this mod for a long time. In future, please add more variation/ randomness.
B F G 21 Mar, 2024 @ 2:06pm 
going to try it out
Vladosik 20 Mar, 2024 @ 4:17pm 
good job
Jizeman 20 Mar, 2024 @ 7:47am 
very cool
Cnst. 19 Mar, 2024 @ 11:48pm 
keen to see this polished,

some Slight Mod incompatibilities;

This mod interrupts Death and hit reactions and uses ragdoll on deaths instead if unit died to an explosion.

using the AS:U Star Wars mods preset:

WBK Droids aren't affected. (as presumed)

The Clone units from SW Legion work but they lose everything equipped except: Primary weapon, helmets/Hats, glasses, vests + inventory, backpacks + inventory, map and radio.
Also no gibs just missing limbs.

I Haven't tested this mod or the SP mod in a vanilla environment and am unsure if the item loss is intended/normal behaviour, just an incompatibility with this Specific mod or modded items in general.
Retch | Mushr00mhat 19 Mar, 2024 @ 12:23pm 
If used with ACE:
- After the subject took damage by an explosive and they die at a later point by other means they still turn into the crisp.
Sin  [author] 19 Mar, 2024 @ 12:00pm 
I haven't experience any noticeable lag, it simply replaces the model with another so it shouldn't affect performance that much. If you do experience lag with this mod make thread.
kgp227 19 Mar, 2024 @ 11:49am 
What is performance like? Does it get laggy over time?
Sin  [author] 19 Mar, 2024 @ 9:40am 
This mod has numerous bug fixes and adds full multiplayer compatibility.
It will evolve over time.
Xsedraw 19 Mar, 2024 @ 9:27am 
what is the difference between these mods and the DISMEMBERMENT MOD (SP ONLY)?
Sin  [author] 19 Mar, 2024 @ 8:11am 
Should work fine with ACE, in my testing I did use them together a lot.
TEKILLA 19 Mar, 2024 @ 5:52am 
@tranasa1234 it's basically the same mod,but with mp compatibility and with some minor fixes ;)
tranasa1234 19 Mar, 2024 @ 5:35am 
is there some diference between this mod and dismeberment mod?
NF_F16 19 Mar, 2024 @ 4:56am 
Btw i can confirm this works with Zeus Enhanced for some reason, I'm playing rn it works works as intended
Red Dog 19 Mar, 2024 @ 4:08am 
Compatible with ACE and KAT?
NF_F16 19 Mar, 2024 @ 3:30am 
Any ETA on the Zeus Enhanced Patch, would be greatly appreciated and great mod ;)
Sugar Man ♠ 19 Mar, 2024 @ 3:11am 
hey great mod, is this ACE compatible or Vanilla medical only?