The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

+ Amazing Race Tweaks! Wood Elf
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Showing 1-15 of 35 comments
one thing i would say about the argonian one is that it is extremely situational, i play as an argonian alot and i hardly if ever go in the water or even swim. Having the faster swiming speed and stealth underwater is nice, but having an affect like increased health regenaration and max heath from eating raw and cooked meat might be more useful, and add to the lore since argonians are a cariverous race.

i don't really know much about modding but one more thing i would add is that when an argonian has killed an npc, excuding dragons and undead of course, they would be able to feed of the dead npc to get the afore mentioned effect, this would be usefull in combat as the player would take no namage while feeding.

Just my opinion on these things i do like some parts of the mod but others could do with work.

I do love this mod series though :) :)
sp0ckrates  [developer] 29 Sep, 2014 @ 3:50pm 
Benjamin:

I agree. This was the first mod, so I did not do as much with it as I might have. I was thinking of adding a Shadowscale power, to greatly increase sneaking and maybe increase the amount of backstabbing damage, for a short time. After I made the mod, I read how some Argonians were raised as Shadowscale assassins.
Nonsurplused 29 Sep, 2014 @ 5:16pm 
I agree with Benjamin... the Argonians are rather situational. However, I like the bonuses in there as well, so if you were to update, I hope that you wouldn't remove those bonuses (not that you WOULD, but some modders DO remove previous items that they added :P )

Also, I just wanna say that I love this collection! :D
sp0ckrates  [developer] 29 Sep, 2014 @ 6:07pm 
Pikachuno:

Thanks. I think I'll add and not remove.
Nonsurplused 29 Sep, 2014 @ 7:31pm 
Thanks! :D
bodacious 1 Oct, 2014 @ 2:37pm 
May I say that once you've done all the races make a huge mod that has all of these? thanks.
sp0ckrates  [developer] 1 Oct, 2014 @ 3:36pm 
Miles:

Yeah, that's the plan.
CinamonPizza 4 Oct, 2014 @ 12:00pm 
Will you be adding the High Elf soon??? Thats my favorite class to play mage on and I would like to see you add the High elf to you list (\^-^/)
sp0ckrates  [developer] 4 Oct, 2014 @ 12:02pm 
CinamonPizza:

So I don't miss your vote, please post a comment, here:

https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/319356543/613937306751769067/
TacticalFaux 6 Oct, 2014 @ 3:02pm 
Let us know here when the orc comes out! Subscribed! :D
<3 6 Oct, 2014 @ 4:03pm 
GREAT job on these! Loving the Khajiit jumping ability & the Wood Elf's things too. (Those are my 2 most used characters).
sp0ckrates  [developer] 6 Oct, 2014 @ 4:53pm 
Kage:

Will do!
sp0ckrates  [developer] 6 Oct, 2014 @ 4:53pm 
Stilt:

Glad you are having fun with them. :)
MasterZoen 22 Oct, 2014 @ 12:54am 
Just tried out ART Argonians, and I have to say that it really is awesome. I especially like the swim speed! It's a shame there aren't massive water areas like in Oblivion and Morrowind to really enjoy some of the things you've added. I've been a fan of Argonians since Daggerfall, and felt they were utterly nerfed in Morrowind with that 120 second duration racial ability. The very first mod I dl'd for Morrowind gave Argo's their gills back. Of course, Bethesda realized quickly that Amphibious creatures shouldn't drown after 2 minutes, and gave the Argo's permanent water breathing in both games that followed. I'm looking forward to trying the other ARTs!
Last edited by MasterZoen; 22 Oct, 2014 @ 12:54am
sp0ckrates  [developer] 22 Oct, 2014 @ 10:06am 
Master:

Glad to hear you're enjoying the mod. :)
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