Crusader Kings III

Crusader Kings III

No Legitimacy
Loken  [developer] 6 Apr, 2024 @ 1:48am
Bug reports
In case you want to report a bug, please mention other enabled mods and load order.
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Showing 1-15 of 19 comments
synesthete314 16 Apr, 2024 @ 5:44pm 
installed this and legitimacy was removed from the UI, however when it comes to marriages I'm still seeing "Your: -50" at the bottom of the points breakdown where it used to say "Your Legitimacy: -50" so I'm still getting the low legitimacy penalty.
Loken  [developer] 17 Apr, 2024 @ 1:37am 
Do you mean grand wedding activity summary?
I don't see that in main marriage window, unless some other mod affects marriage interaction.
This is a UI issue, you won't get any penalties/buffs from that. There's a trigger that checks for availibility of legitimacy, but it's not applied by pdx in many UI cases like descriptions , so it will show redundant tooltips.

Will remove legitimacy gain/lost tooltips via localization with the next update.
Addar 3 May, 2024 @ 11:11pm 
After installing the mod creating title decision shows "25 prestige" gain for it. Probably it's showing me non-existing "legitimacy" in place of normal prestige bonus. After creating title I get normal amount of prestige so only display in the menu is a problem.

Btw. Great mod. I stopped playing after legitimacy update because it's unreasonable for people without new DLC but now I can play again.
Loken  [developer] 4 May, 2024 @ 9:37am 
Thanks, descriptions for title creation and usurping should be fixed now.
G3OL3X 15 May, 2024 @ 10:45am 
When used in conjunction with the LOTR mod Realms in Exile, this mod results in all "Delvings" (the unique and only Dwarven underground hold type) being considered "wrong hold type" making those factions virtually unplayable.
Which is weird since your mod doesn't seem to modify hold types, so I thought it was worth letting you know. Tested and isolated with only those two mods installed, 100% repeatable.
Loken  [developer] 15 May, 2024 @ 1:31pm 
Originally posted by G3OL3X:
When used in conjunction with the LOTR mod Realms in Exile, this mod results in all "Delvings" (the unique and only Dwarven underground hold type) being considered "wrong hold type" making those factions virtually unplayable.
Which is weird since your mod doesn't seem to modify hold types, so I thought it was worth letting you know. Tested and isolated with only those two mods installed, 100% repeatable.
It's because almost every TC mod overwrites vanilla 00_government_types.txt, which I have to overwrite too. Governments contain references to heritage, and holdings are dependant on heritage.

Will make a compatibility patch for LotR.
G3OL3X 16 May, 2024 @ 4:22am 
Originally posted by Loken:
It's because almost every TC mod overwrites vanilla 00_government_types.txt, which I have to overwrite too. Governments contain references to heritage, and holdings are dependant on heritage.

Will make a compatibility patch for LotR.

It makes a lot of sense now, and thanks for your must-have mod and responsiveness.
Loken  [developer] 17 May, 2024 @ 2:22am 
Here you go, ended up editing some more files, LotR overwrites a lot of stuff.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3247917829
Tried with different characters, so far so good. It will be available by link for now, will make it public later. Let me know if you run into issues.
CHunter 5 Oct, 2024 @ 12:37pm 
Hey, thanks for the great mod. I think the current version has a bug that makes the background of the interface in the top right disappear.
I only have this mod activated in the version.
Double U 29 Oct, 2024 @ 6:42pm 
Originally posted by CHunter:
Hey, thanks for the great mod. I think the current version has a bug that makes the background of the interface in the top right disappear.
I only have this mod activated in the version.
I'm also having the same issue, the notification button with all the minor notifications also gets moved all the way to the right and causes the popup page that it brings up, unusable as none of the buttons can be read.
Loken  [developer] 29 Oct, 2024 @ 7:37pm 
Here's the upper part of the interface from the latest version (for 1.13.12):
https://ibb.co/ypw6B7F
There shouldn't be any interface bugs for the 1.12.5 either if versions match and no other factors like other mods or game bugs involved, but I recommend updating everything.
Was it under some specific conditions?
Double U 31 Oct, 2024 @ 2:50pm 
https://ibb.co/3vmW7zB
https://ibb.co/3T3Wtyv
https://ibb.co/yg6QhWx
Current version, fresh new game never unpaused, default character, only mod loaded. If there is any other possible condition this could happen under, I have no idea what it could be. (Also was wrong, side that notification button went to was right side).
Loken  [developer] 31 Oct, 2024 @ 6:10pm 
Thanks, good to know. This bug is sometimes related to modifying the UI, sometimes not related to mods.
If it's the UI, you can try going to mod location:
C:\Program Files (x86)\Steam\steamapps\workshop\content\1158310\3209134851
and removing the GUI folder. The only thing I'm using it for in the latest version is for removing expected legitimacy icon in the realm view (the list of vassals). So this icon will reappear, everything else won't be affected.

Let me know if that fixes the issue for you.
Double U 1 Nov, 2024 @ 6:09pm 
Removing GUI folder worked... and the legitimacy icon hasn't come back... for what that's worth.
mandarg 26 Feb @ 5:22pm 
The legitimacy mechanic appears to be still in force when it comes to vassalising someone. In fact, since installing the mod I'm pretty sure my legitimacy has gone down when it comes to vassalising rulers as the total likelihood is lower.
Mods (in order in the launcher)
Foundational Framework
Gamerule Gadget
No Legitimacy
No More Plagues
Last edited by mandarg; 26 Feb @ 5:23pm
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