Arma 3
Stranded - Open World Zombie Survival Mission
II OMEGA101 II  [developer] 15 Apr, 2024 @ 11:13am
Bug Tracker
Section for reporting and tracking bugs.
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Showing 1-12 of 12 comments
Hans(z) 16 Apr, 2024 @ 7:56am 
5.56mm suppressor price is 0
II OMEGA101 II  [developer] 16 Apr, 2024 @ 1:18pm 
Originally posted by Hans(z):
5.56mm suppressor price is 0

Thanks for letting me know. I've uploaded a quick fix and added the missing mags.
Hans(z) 16 Apr, 2024 @ 1:20pm 
I have slight problem with clean up script. I assume, that every bandit killed other way than headshot, it will turn into a Zed. (Do you set it up that way?) If that's true, ravage module drops weapon of the killed bandit on the ground, separate from dead body, because Zeds cant have weapons equiped. Something deletes droped weapon right when the Zed is resurected.
I don't know if it's caused by ravage, or some cleanup system. I have a suggestion if it's caused by ravage, you can set resurection timer to longer time. This will give some more time to grab weapons from downed bandits.
II OMEGA101 II  [developer] 16 Apr, 2024 @ 2:25pm 
Originally posted by Hans(z):
I have slight problem with clean up script. I assume, that every bandit killed other way than headshot, it will turn into a Zed. (Do you set it up that way?) If that's true, ravage module drops weapon of the killed bandit on the ground, separate from dead body, because Zeds cant have weapons equiped. Something deletes droped weapon right when the Zed is resurected.
I don't know if it's caused by ravage, or some cleanup system. I have a suggestion if it's caused by ravage, you can set resurection timer to longer time. This will give some more time to grab weapons from downed bandits.

This is a thing with ravage. The clean up script just does one sweep after a set amount of time. It's simple code as well. Doesn't really interact with anyhting else.

I'll set the resurrrection timer to be longer.
II OMEGA101 II  [developer] 19 Apr, 2024 @ 5:05pm 
Updated the scenario. I've set the zed rise timer to be longer.
Ragnar LootBlock 21 Apr, 2024 @ 9:11pm 
The guy at the gas station at the first base won't fill up my car's ammo or fuel, no matter how close or where i parked my car, or do i miss something?
II OMEGA101 II  [developer] 22 Apr, 2024 @ 11:06am 
You have to park your car within the road barriers then go the mechanic and select the option you want also you can only do this with cars you've bought from the mechanic. It was the only way I could figure out how to implement it. Would have like to do something better and more immersive though.

I'll put some markers on the map to make it more clear where you need to park your car.
Gopan 19 Sep, 2024 @ 11:41am 
The task was to drive a minibus with medicines to the base. I drove it, parked it at the point, and left. Nothing happened. I moved it back and forth.
II OMEGA101 II  [developer] 19 Sep, 2024 @ 11:56am 
Is this at the Old Evac Camp safe zone?

Thanks for letting me know. I'll try to replicate it and upload a fix.
II OMEGA101 II  [developer] 22 Sep, 2024 @ 2:04pm 
Fixed the bug.
teammates get bugged if you open their bag using the scroll button. work around is to open their bags through the map function and click teammate.
II OMEGA101 II  [developer] 26 Jul @ 4:06am 
Would you mind telling me if your using any other mods other than the required ones please?
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