RimWorld

RimWorld

[SR]Factional War Continued [Abandoned]
Both parties leave map during faction war on colony map, something is off
tested a faction war on colony map with my late game save, got this message: "A group of mercenaries from The Gray Panthers and a group of Rebel Insurgents from Rebel Alliance arrived nearby. They are attacking immediately". Afterwards both parties leave my map. Doesn't seem like the normal message format, as it's usually something like "A group of wasters from Pest Gang and a group of ferals from Skinners arrived nearby. Wasters from Pest Gang and ferals from Skinners are about to fight fiercely! Their target is not you.". Error message in console: [SR.ModRimWorld.FactionalWar]strategy must be RaidStrategyWorkerFactionFirst
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch4 (string)
SR.ModRimWorld.FactionalWar.IncidentWorkerFactionWar:TryExecuteWorker (RimWorld.IncidentParms)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.IncidentWorker.TryExecute_Patch3 (RimWorld.IncidentWorker,RimWorld.IncidentParms)
Verse.DebugActionsIncidents/<>c__DisplayClass6_1:<GetIncidentDebugAction>b__3 ()
LudeonTK.DebugActionNode:Enter (LudeonTK.Dialog_Debug)
LudeonTK.Dialog_Debug:DoButton (LudeonTK.DebugActionNode,single,bool)
LudeonTK.Dialog_Debug:DrawNode (LudeonTK.DebugActionNode,single,bool)
LudeonTK.DebugTabMenu:ListOptions (int,single)
LudeonTK.Dialog_Debug:DoWindowContents (UnityEngine.Rect)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)